More work on context actions

This commit is contained in:
Davide Passoni
2024-06-27 17:35:10 +02:00
parent 222a296b4f
commit 8cb8f7e108
4 changed files with 33 additions and 16 deletions

View File

@@ -99,7 +99,7 @@ export class Map extends L.Map {
#bradcastPositionXmlHttp: XMLHttpRequest | null = null;
#cameraZoomRatio: number = 1.0;
#contextAction: null | ContextAction = null;
#contextAction: null | ContextAction = null;
/**
*
@@ -324,7 +324,7 @@ export class Map extends L.Map {
}
/* State machine */
setState(state: string, options?: { spawnRequestTable?: SpawnRequestTable, contextAction?: ContextAction }) {
setState(state: string, options?: { spawnRequestTable?: SpawnRequestTable, contextAction?: ContextAction | null }) {
this.#state = state;
/* Operations to perform if you are NOT in a state */
@@ -333,7 +333,9 @@ export class Map extends L.Map {
}
/* Operations to perform if you ARE in a state */
if (this.#state === SPAWN_UNIT) {
if (this.#state === IDLE) {
getApp().getUnitsManager().deselectAllUnits();
} else if (this.#state === SPAWN_UNIT) {
this.#spawnRequestTable = options?.spawnRequestTable ?? null;
this.#spawnCursor?.removeFrom(this);
this.#spawnCursor = new TemporaryUnitMarker(new L.LatLng(0, 0), this.#spawnRequestTable?.unit.unitType ?? "unknown", this.#spawnRequestTable?.coalition ?? 'blue');
@@ -648,6 +650,10 @@ export class Map extends L.Map {
//}
}
executeContextAction(targetUnit: Unit | null, targetPosition: L.LatLng | null) {
this.#contextAction?.executeCallback(targetUnit, targetPosition);
}
/* Event handlers */
#onClick(e: any) {
if (!this.#preventLeftClick) {
@@ -678,6 +684,8 @@ export class Map extends L.Map {
else {
this.deselectAllCoalitionAreas();
}
} else if (this.#state === CONTEXT_ACTION) {
this.executeContextAction(null, e.latlng);
}
else {
this.setState(IDLE);
@@ -687,7 +695,7 @@ export class Map extends L.Map {
}
#onDoubleClick(e: any) {
this.setState(IDLE);
}
#onContextMenu(e: any) {
@@ -729,10 +737,6 @@ export class Map extends L.Map {
this.#computeDestinationRotation = false;
}
}
else if (this.#state === CONTEXT_ACTION) {
if (this.#contextAction)
this.#contextAction.executeCallback(null, e.latlng);
}
else {
this.setState(IDLE);
}