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https://github.com/Pax1601/DCSOlympus.git
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Completed automatic algorithm
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@@ -1,4 +0,0 @@
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{
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'output_directory': '.\LasVegas', # Where to save the output files
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'boundary_file': '.\configs\LasVegas\LasVegas.kml'
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}
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6
scripts/python/map_generator/configs/LasVegas/config.yml
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6
scripts/python/map_generator/configs/LasVegas/config.yml
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{
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'output_directory': '.\LasVegas', # Where to save the output files
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'boundary_file': '.\configs\LasVegas\boundary.kml', # Input kml file setting the boundary of the map to create
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'zoom_factor': 0.02, # [0: maximum zoom in (things look very big), 1: maximum zoom out (things look very small)]
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'geo_width': 1.14
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}
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84
scripts/python/map_generator/configs/NTTR/boundary.kml
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84
scripts/python/map_generator/configs/NTTR/boundary.kml
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@@ -0,0 +1,84 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<kml xmlns="http://www.opengis.net/kml/2.2" xmlns:gx="http://www.google.com/kml/ext/2.2" xmlns:kml="http://www.opengis.net/kml/2.2" xmlns:atom="http://www.w3.org/2005/Atom">
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<Document>
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<name>Senza titolo</name>
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<gx:CascadingStyle kml:id="__managed_style_1847AF2A832F1651A60F">
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<Style>
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<IconStyle>
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<Icon>
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<href>https://earth.google.com/earth/rpc/cc/icon?color=1976d2&id=2000&scale=4</href>
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</Icon>
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<hotSpot x="64" y="128" xunits="pixels" yunits="insetPixels"/>
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</IconStyle>
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<LabelStyle>
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</LabelStyle>
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<LineStyle>
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<color>ff2dc0fb</color>
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<width>4</width>
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</LineStyle>
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<PolyStyle>
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<color>40ffffff</color>
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</PolyStyle>
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<BalloonStyle>
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<displayMode>hide</displayMode>
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</BalloonStyle>
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</Style>
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</gx:CascadingStyle>
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<gx:CascadingStyle kml:id="__managed_style_2C7F63B5A12F1651A60F">
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<Style>
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<IconStyle>
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<scale>1.2</scale>
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<Icon>
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<href>https://earth.google.com/earth/rpc/cc/icon?color=1976d2&id=2000&scale=4</href>
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</Icon>
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<hotSpot x="64" y="128" xunits="pixels" yunits="insetPixels"/>
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</IconStyle>
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<LabelStyle>
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</LabelStyle>
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<LineStyle>
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<color>ff2dc0fb</color>
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<width>6</width>
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</LineStyle>
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<PolyStyle>
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<color>40ffffff</color>
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</PolyStyle>
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<BalloonStyle>
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<displayMode>hide</displayMode>
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</BalloonStyle>
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</Style>
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</gx:CascadingStyle>
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<StyleMap id="__managed_style_043F3D3A202F1651A60F">
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<Pair>
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<key>normal</key>
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<styleUrl>#__managed_style_1847AF2A832F1651A60F</styleUrl>
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</Pair>
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<Pair>
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<key>highlight</key>
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<styleUrl>#__managed_style_2C7F63B5A12F1651A60F</styleUrl>
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</Pair>
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</StyleMap>
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<Placemark id="0F15269F3D2F1651A60F">
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<name>NTTR</name>
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<LookAt>
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<longitude>-117.2703145690532</longitude>
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<latitude>37.39557832822189</latitude>
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<altitude>1754.517427470683</altitude>
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<heading>359.4706465490362</heading>
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<tilt>0</tilt>
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<gx:fovy>35</gx:fovy>
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<range>1393300.815671235</range>
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<altitudeMode>absolute</altitudeMode>
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</LookAt>
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<styleUrl>#__managed_style_043F3D3A202F1651A60F</styleUrl>
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<Polygon>
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<outerBoundaryIs>
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<LinearRing>
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<coordinates>
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-119.7864240113604,34.44074394422174,0 -112.42342379541,34.34217218687283,0 -112.1179107081757,39.75928290264283,0 -120.0041004413372,39.79698539473655,0 -119.7864240113604,34.44074394422174,0
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</coordinates>
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</LinearRing>
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</outerBoundaryIs>
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</Polygon>
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</Placemark>
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</Document>
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</kml>
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5
scripts/python/map_generator/configs/NTTR/config.yml
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5
scripts/python/map_generator/configs/NTTR/config.yml
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@@ -0,0 +1,5 @@
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{
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'output_directory': '.\NTTR', # Where to save the output files
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'boundary_file': '.\configs\NTTR\boundary.kml', # Input kml file setting the boundary of the map to create
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'zoom_factor': 0.5 # [0: maximum zoom in (things look very big), 1: maximum zoom out (things look very small)]
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}
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@@ -1,10 +1,4 @@
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{
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'width': 1920, # The width of your screen, in pixels
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'height': 1080, # The height of your screen, in pixels
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'geo_resolution': 1.0 # The resolution of the map on the screen, in meters per pixel.
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# To measure this value, first set the F10 map at the desired zoom level.
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# Then, use F10's map measure tool, and measure the width of the screen in meters.
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# Finally, divide that value by the width in pixels.
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# A good value would be around 1 meter per pixel, meaning a 1920px wide map would measure about 1 nautical mile across on the F10 map
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# Lower values will produce higher resolution maps, but beware of space usage!
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'width': 1920, # The width of your screen, in pixels
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'height': 1080 # The height of your screen, in pixels
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}
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