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Added backend for altitude type, onOff, follow roads and explosion
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@@ -26,7 +26,7 @@ export class MapContextMenu extends ContextMenu {
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#aircrafSpawnAltitudeSlider: Slider;
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#groundUnitRoleDropdown: Dropdown;
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#groundUnitTypeDropdown: Dropdown;
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#spawnOptions: SpawnOptions = { role: "", type: "", latlng: new LatLng(0, 0), loadout: null, coalition: "blue", airbaseName: null, altitude: 20000 };
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#spawnOptions: SpawnOptions = { role: "", type: "", latlng: new LatLng(0, 0), loadout: null, coalition: "blue", airbaseName: null, altitude: 20000 * 0.3048 };
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constructor(id: string) {
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super(id);
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@@ -37,7 +37,7 @@ export class MapContextMenu extends ContextMenu {
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this.#aircraftRoleDropdown = new Dropdown("aircraft-role-options", (role: string) => this.#setAircraftRole(role));
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this.#aircraftTypeDropdown = new Dropdown("aircraft-type-options", (type: string) => this.#setAircraftType(type));
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this.#aircraftLoadoutDropdown = new Dropdown("loadout-options", (loadout: string) => this.#setAircraftLoadout(loadout));
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this.#aircrafSpawnAltitudeSlider = new Slider("aircraft-spawn-altitude-slider", 0, 50000, "ft", (value: number) => {this.#spawnOptions.altitude = value;});
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this.#aircrafSpawnAltitudeSlider = new Slider("aircraft-spawn-altitude-slider", 0, 50000, "ft", (value: number) => {this.#spawnOptions.altitude = value * 0.3048;});
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this.#groundUnitRoleDropdown = new Dropdown("ground-unit-role-options", (role: string) => this.#setGroundUnitRole(role));
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this.#groundUnitTypeDropdown = new Dropdown("ground-unit-type-options", (type: string) => this.#setGroundUnitType(type));
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