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Added backend for altitude type, onOff, follow roads and explosion
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@@ -12,8 +12,7 @@ public:
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virtual wstring getCategory() { return L"GroundUnit"; };
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virtual void changeSpeed(wstring change);
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virtual void changeAltitude(wstring change) {};
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virtual double getTargetSpeed() { return targetSpeed; };
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virtual void setOnOff(bool newOnOff);
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virtual void setFollowRoads(bool newFollowRoads);
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protected:
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double targetSpeed = 10;
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};
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