Added backend code for health display

And fixed the issue of ground units not being deleted correctly
This commit is contained in:
Pax1601
2023-11-08 21:56:39 +01:00
parent ec971aa822
commit ea1758a1a9
12 changed files with 90 additions and 104 deletions

View File

@@ -37,7 +37,6 @@
<ClInclude Include="include\airunit.h" />
<ClInclude Include="include\commands.h" />
<ClInclude Include="include\datatypes.h" />
<ClInclude Include="include\measure.h" />
<ClInclude Include="include\groundunit.h" />
<ClInclude Include="include\helicopter.h" />
<ClInclude Include="include\navyunit.h" />
@@ -55,7 +54,6 @@
<ClCompile Include="src\commands.cpp" />
<ClCompile Include="src\core.cpp" />
<ClCompile Include="src\datatypes.cpp" />
<ClCompile Include="src\measure.cpp" />
<ClCompile Include="src\groundunit.cpp" />
<ClCompile Include="src\helicopter.cpp" />
<ClCompile Include="src\navyunit.cpp" />

View File

@@ -45,9 +45,6 @@
<ClInclude Include="include\weapon.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\measure.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\datatypes.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -95,9 +92,6 @@
<ClCompile Include="src\weapon.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\measure.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\datatypes.cpp">
<Filter>Source Files</Filter>
</ClCompile>

View File

@@ -48,6 +48,7 @@ namespace DataIndex {
operateAs,
shotsScatter,
shotsIntensity,
health,
lastIndex,
endOfData = 255
};

View File

@@ -1,19 +0,0 @@
#pragma once
#include "framework.h"
class Measure
{
public:
Measure(json::value value, long long time): value(value), time(time) {};
void setValue(json::value newValue) { value = newValue; }
void setTime(long long newTime) { time = newTime; }
json::value getValue() { return value; }
long long getTime() { return time; }
private:
json::value value;
long long time;
};

View File

@@ -3,7 +3,6 @@
#include "utils.h"
#include "dcstools.h"
#include "luatools.h"
#include "measure.h"
#include "logger.h"
#include "commands.h"
#include "datatypes.h"
@@ -107,6 +106,7 @@ public:
virtual void setOperateAs(unsigned char newValue) { updateValue(operateAs, newValue, DataIndex::operateAs); }
virtual void setShotsScatter(unsigned char newValue) { updateValue(shotsScatter, newValue, DataIndex::shotsScatter); }
virtual void setShotsIntensity(unsigned char newValue) { updateValue(shotsIntensity, newValue, DataIndex::shotsIntensity); }
virtual void setHealth(unsigned char newValue) { updateValue(health, newValue, DataIndex::health); }
/********** Getters **********/
virtual string getCategory() { return category; };
@@ -152,6 +152,7 @@ public:
virtual unsigned char getOperateAs() { return operateAs; }
virtual unsigned char getShotsScatter() { return shotsScatter; }
virtual unsigned char getShotsIntensity() { return shotsIntensity; }
virtual unsigned char getHealth() { return health; }
protected:
unsigned int ID;
@@ -200,6 +201,7 @@ protected:
Coords activeDestination = Coords(NULL);
unsigned char shotsScatter = 2;
unsigned char shotsIntensity = 2;
unsigned char health = 100;
/********** Other **********/
unsigned int taskCheckCounter = 0;

View File

@@ -3,7 +3,6 @@
#include "utils.h"
#include "dcstools.h"
#include "luatools.h"
#include "measure.h"
#include "logger.h"
#include "commands.h"
#include "datatypes.h"

View File

@@ -137,6 +137,9 @@ void Unit::update(json::value json, double dt)
if (json.has_boolean_field(L"hasTask"))
setHasTask(json[L"hasTask"].as_bool());
if (json.has_number_field(L"health"))
setHealth(static_cast<unsigned char>(json[L"health"].as_number().to_uint32()));
runAILoop();
}
@@ -241,49 +244,50 @@ void Unit::getData(stringstream& ss, unsigned long long time)
{
if (checkFreshness(datumIndex, time)) {
switch (datumIndex) {
case DataIndex::category: appendString(ss, datumIndex, category); break;
case DataIndex::alive: appendNumeric(ss, datumIndex, alive); break;
case DataIndex::human: appendNumeric(ss, datumIndex, human); break;
case DataIndex::controlled: appendNumeric(ss, datumIndex, controlled); break;
case DataIndex::coalition: appendNumeric(ss, datumIndex, coalition); break;
case DataIndex::country: appendNumeric(ss, datumIndex, country); break;
case DataIndex::name: appendString(ss, datumIndex, name); break;
case DataIndex::unitName: appendString(ss, datumIndex, unitName); break;
case DataIndex::groupName: appendString(ss, datumIndex, groupName); break;
case DataIndex::state: appendNumeric(ss, datumIndex, state); break;
case DataIndex::task: appendString(ss, datumIndex, task); break;
case DataIndex::hasTask: appendNumeric(ss, datumIndex, hasTask); break;
case DataIndex::position: appendNumeric(ss, datumIndex, position); break;
case DataIndex::speed: appendNumeric(ss, datumIndex, speed); break;
case DataIndex::horizontalVelocity: appendNumeric(ss, datumIndex, horizontalVelocity); break;
case DataIndex::verticalVelocity: appendNumeric(ss, datumIndex, verticalVelocity); break;
case DataIndex::heading: appendNumeric(ss, datumIndex, heading); break;
case DataIndex::isActiveTanker: appendNumeric(ss, datumIndex, isActiveTanker); break;
case DataIndex::isActiveAWACS: appendNumeric(ss, datumIndex, isActiveAWACS); break;
case DataIndex::onOff: appendNumeric(ss, datumIndex, onOff); break;
case DataIndex::followRoads: appendNumeric(ss, datumIndex, followRoads); break;
case DataIndex::fuel: appendNumeric(ss, datumIndex, fuel); break;
case DataIndex::desiredSpeed: appendNumeric(ss, datumIndex, desiredSpeed); break;
case DataIndex::desiredSpeedType: appendNumeric(ss, datumIndex, desiredSpeedType); break;
case DataIndex::desiredAltitude: appendNumeric(ss, datumIndex, desiredAltitude); break;
case DataIndex::desiredAltitudeType: appendNumeric(ss, datumIndex, desiredAltitudeType); break;
case DataIndex::leaderID: appendNumeric(ss, datumIndex, leaderID); break;
case DataIndex::formationOffset: appendNumeric(ss, datumIndex, formationOffset); break;
case DataIndex::targetID: appendNumeric(ss, datumIndex, targetID); break;
case DataIndex::targetPosition: appendNumeric(ss, datumIndex, targetPosition); break;
case DataIndex::ROE: appendNumeric(ss, datumIndex, ROE); break;
case DataIndex::reactionToThreat: appendNumeric(ss, datumIndex, reactionToThreat); break;
case DataIndex::emissionsCountermeasures: appendNumeric(ss, datumIndex, emissionsCountermeasures); break;
case DataIndex::TACAN: appendNumeric(ss, datumIndex, TACAN); break;
case DataIndex::radio: appendNumeric(ss, datumIndex, radio); break;
case DataIndex::generalSettings: appendNumeric(ss, datumIndex, generalSettings); break;
case DataIndex::ammo: appendVector(ss, datumIndex, ammo); break;
case DataIndex::contacts: appendVector(ss, datumIndex, contacts); break;
case DataIndex::activePath: appendList(ss, datumIndex, activePath); break;
case DataIndex::isLeader: appendNumeric(ss, datumIndex, isLeader); break;
case DataIndex::operateAs: appendNumeric(ss, datumIndex, operateAs); break;
case DataIndex::shotsScatter: appendNumeric(ss, datumIndex, shotsScatter); break;
case DataIndex::shotsIntensity: appendNumeric(ss, datumIndex, shotsIntensity); break;
case DataIndex::category: appendString(ss, datumIndex, category); break;
case DataIndex::alive: appendNumeric(ss, datumIndex, alive); break;
case DataIndex::human: appendNumeric(ss, datumIndex, human); break;
case DataIndex::controlled: appendNumeric(ss, datumIndex, controlled); break;
case DataIndex::coalition: appendNumeric(ss, datumIndex, coalition); break;
case DataIndex::country: appendNumeric(ss, datumIndex, country); break;
case DataIndex::name: appendString(ss, datumIndex, name); break;
case DataIndex::unitName: appendString(ss, datumIndex, unitName); break;
case DataIndex::groupName: appendString(ss, datumIndex, groupName); break;
case DataIndex::state: appendNumeric(ss, datumIndex, state); break;
case DataIndex::task: appendString(ss, datumIndex, task); break;
case DataIndex::hasTask: appendNumeric(ss, datumIndex, hasTask); break;
case DataIndex::position: appendNumeric(ss, datumIndex, position); break;
case DataIndex::speed: appendNumeric(ss, datumIndex, speed); break;
case DataIndex::horizontalVelocity: appendNumeric(ss, datumIndex, horizontalVelocity); break;
case DataIndex::verticalVelocity: appendNumeric(ss, datumIndex, verticalVelocity); break;
case DataIndex::heading: appendNumeric(ss, datumIndex, heading); break;
case DataIndex::isActiveTanker: appendNumeric(ss, datumIndex, isActiveTanker); break;
case DataIndex::isActiveAWACS: appendNumeric(ss, datumIndex, isActiveAWACS); break;
case DataIndex::onOff: appendNumeric(ss, datumIndex, onOff); break;
case DataIndex::followRoads: appendNumeric(ss, datumIndex, followRoads); break;
case DataIndex::fuel: appendNumeric(ss, datumIndex, fuel); break;
case DataIndex::desiredSpeed: appendNumeric(ss, datumIndex, desiredSpeed); break;
case DataIndex::desiredSpeedType: appendNumeric(ss, datumIndex, desiredSpeedType); break;
case DataIndex::desiredAltitude: appendNumeric(ss, datumIndex, desiredAltitude); break;
case DataIndex::desiredAltitudeType: appendNumeric(ss, datumIndex, desiredAltitudeType); break;
case DataIndex::leaderID: appendNumeric(ss, datumIndex, leaderID); break;
case DataIndex::formationOffset: appendNumeric(ss, datumIndex, formationOffset); break;
case DataIndex::targetID: appendNumeric(ss, datumIndex, targetID); break;
case DataIndex::targetPosition: appendNumeric(ss, datumIndex, targetPosition); break;
case DataIndex::ROE: appendNumeric(ss, datumIndex, ROE); break;
case DataIndex::reactionToThreat: appendNumeric(ss, datumIndex, reactionToThreat); break;
case DataIndex::emissionsCountermeasures: appendNumeric(ss, datumIndex, emissionsCountermeasures); break;
case DataIndex::TACAN: appendNumeric(ss, datumIndex, TACAN); break;
case DataIndex::radio: appendNumeric(ss, datumIndex, radio); break;
case DataIndex::generalSettings: appendNumeric(ss, datumIndex, generalSettings); break;
case DataIndex::ammo: appendVector(ss, datumIndex, ammo); break;
case DataIndex::contacts: appendVector(ss, datumIndex, contacts); break;
case DataIndex::activePath: appendList(ss, datumIndex, activePath); break;
case DataIndex::isLeader: appendNumeric(ss, datumIndex, isLeader); break;
case DataIndex::operateAs: appendNumeric(ss, datumIndex, operateAs); break;
case DataIndex::shotsScatter: appendNumeric(ss, datumIndex, shotsScatter); break;
case DataIndex::shotsIntensity: appendNumeric(ss, datumIndex, shotsIntensity); break;
case DataIndex::health: appendNumeric(ss, datumIndex, health); break;
}
}
}