Added more functions to edit Coalition Areas

This commit is contained in:
Pax1601
2023-06-18 19:55:01 +02:00
parent ad3b1cb167
commit f9f02c3eb0
18 changed files with 3660 additions and 159 deletions

View File

@@ -1,3 +1,7 @@
import { LatLng, Point, Polygon } from "leaflet";
import * as turf from "@turf/turf";
import { UnitDatabase } from "../units/unitdatabase";
export function bearing(lat1: number, lon1: number, lat2: number, lon2: number) {
const φ1 = deg2rad(lat1); // φ, λ in radians
const φ2 = deg2rad(lat2);
@@ -184,4 +188,35 @@ export function mToNm(m: number) {
export function nmToFt(nm: number) {
return nm * 6076.12;
}
export function randomPointInPoly(polygon: Polygon): LatLng {
var bounds = polygon.getBounds();
var x_min = bounds.getEast();
var x_max = bounds.getWest();
var y_min = bounds.getSouth();
var y_max = bounds.getNorth();
var lat = y_min + (Math.random() * (y_max - y_min));
var lng = x_min + (Math.random() * (x_max - x_min));
var poly = polygon.toGeoJSON();
var inside = turf.inside(turf.point([lng, lat]), poly);
if (inside) {
return new LatLng(lat, lng);
} else {
return randomPointInPoly(polygon);
}
}
export function polygonArea(polygon: Polygon) {
var poly = polygon.toGeoJSON();
return turf.area(poly);
}
export function randomUnitBlueprintByRole(unitDatabse: UnitDatabase, role: string) {
const unitBlueprints = unitDatabse.getByRole(role);
var index = Math.floor(Math.random() * unitBlueprints.length);
return unitBlueprints[index];
}