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https://github.com/Pax1601/DCSOlympus.git
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Completed miss on purpose functionality
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@@ -77,6 +77,28 @@ namespace State
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};
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};
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namespace ShotsScatter
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{
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enum ShotsScatters
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{
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NONE = 0,
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HIGH,
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MEDIUM,
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LOW
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};
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};
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namespace ShotsIntensity
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{
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enum ShotsIntensities
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{
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NONE = 0,
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LOW,
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MEDIUM,
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HIGH
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};
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};
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#pragma pack(push, 1)
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namespace DataTypes {
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struct TACAN
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@@ -24,6 +24,7 @@ public:
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void acquireControl(unsigned int ID);
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void loadDatabases();
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Unit* getClosestUnit(Unit* unit, unsigned char coalition, vector<string> categories, double &distance);
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map<Unit*, double> getUnitsInRange(Unit* unit, unsigned char coalition, vector<string> categories, double range);
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private:
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map<unsigned int, Unit*> units;
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