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More work on scripted spawn menu
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@@ -12,6 +12,7 @@ import { DataExtractor } from '../server/dataextractor';
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import { groundUnitDatabase } from './groundunitdatabase';
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import { navyUnitDatabase } from './navyunitdatabase';
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import { Weapon } from '../weapon/weapon';
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import { LoadoutBlueprint } from '../@types/unitdatabase';
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var pathIcon = new Icon({
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iconUrl: '/resources/theme/images/markers/marker-icon.png',
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@@ -1,6 +1,7 @@
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import { LatLng } from "leaflet";
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import { getMissionHandler, getUnitsManager } from "..";
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import { GAME_MASTER } from "../constants/constants";
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import { UnitBlueprint } from "../@types/unitdatabase";
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export class UnitDatabase {
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blueprints: { [key: string]: UnitBlueprint } = {};
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