Pax1601
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00f2a3c19d
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Merge branch 'main' into 524-units-will-not-perform-scenic-aaa-until-the-operate-as-toggle-is-toggled
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2023-11-23 19:57:09 +01:00 |
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PeekabooSteam
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1022fc2f0c
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Fixed UCP toggles, added copy-paste control for plugins
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2023-11-22 17:15:23 +00:00 |
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Pax1601
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65edce855b
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Merge pull request #568 from Pax1601/loading-screen
Loading screen
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2023-11-22 15:13:11 +01:00 |
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Pax1601
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1b17e17290
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Added some TODO comments
And very minor refactoring
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2023-11-22 15:12:28 +01:00 |
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Pax1601
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87957df1fb
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Fixed incorrect behaviour when rotating unit destinations
And a minor map code refactoring
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2023-11-22 15:04:09 +01:00 |
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Pax1601
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d3f8d4eff7
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Grouped units can be deleted now
Also added some performance optimizations on drawing of selected units and removed destination preview icon for single unit selection
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2023-11-22 13:12:35 +01:00 |
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Pax1601
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3ffeed3b39
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Merge pull request #569 from Pax1601/533-allow-users-to-edit-the-config-json-during-the-installation-process
533 allow users to edit the config json during the installation process
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2023-11-22 11:35:06 +01:00 |
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Pax1601
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1cfe6f5583
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Added simple loading screen
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2023-11-22 11:32:13 +01:00 |
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Pax1601
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ad5cb83abf
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Completed server version
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2023-11-21 17:35:09 +01:00 |
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PeekabooSteam
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e20d2fa95a
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We no longer LOSE the icon
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2023-11-20 20:33:41 +00:00 |
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Pax1601
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74989ec015
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Fixed missing reset of expected value of operateAs toggle
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2023-11-20 12:30:44 +01:00 |
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Pax1601
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31af3a53ce
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Merge pull request #559 from Pax1601/528-unknown-units-have-no-icons
Added default marker for unkown units
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2023-11-20 11:43:42 +01:00 |
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Pax1601
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a12c09eba5
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Minor refactoring
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2023-11-20 09:44:59 +01:00 |
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PeekabooSteam
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85325c17ac
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More styling, added pulse to scenic actions from (?)
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2023-11-19 11:17:00 +00:00 |
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Pax1601
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51defbb8b2
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Added default marker for unkown units
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2023-11-18 19:01:47 +01:00 |
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Pax1601
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017a89b945
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getDesc().category reimplemented
unit:getCategory() reports "Airplane" for Helicopters
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2023-11-17 22:02:32 +01:00 |
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Pax1601
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22ae882032
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Unit gets forcefully deselected when hidden
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2023-11-17 17:45:10 +01:00 |
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Pax1601
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fbab82e4de
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Merge branch 'main' into 489-show-all-the-action-options-of-the-selected-units-even-if-some-units-dont-have-them
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2023-11-17 17:26:56 +01:00 |
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Pax1601
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a1884ab19f
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Merge pull request #527 from Pax1601/522-flashpulse-robot-lock-when-trying-to-give-orders-to-protected-units
Lock flashes on protected robot interaction
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2023-11-17 17:23:18 +01:00 |
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Pax1601
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b747752b76
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Fixed error in follow command
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2023-11-17 07:59:04 +01:00 |
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PeekabooSteam
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4e13daa270
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Lock flashes on protected robot interaction
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2023-11-16 23:08:01 +00:00 |
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PeekabooSteam
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c00096bd9a
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Selected units now hidden on request
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2023-11-16 22:26:09 +00:00 |
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Pax1601
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4a54011aac
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Large rework of context menus for units and map
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2023-11-16 15:31:07 +01:00 |
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Pax1601
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8d7a49a31f
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Created group handlers
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2023-11-15 15:38:16 +01:00 |
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Pax1601
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25e2c50438
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Added unit marker to database and implemented better grouping
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2023-11-14 17:43:24 +01:00 |
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Pax1601
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1cc549b24a
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Added entry to databases
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2023-11-13 18:02:08 +01:00 |
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Pax1601
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7cafeb73ca
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Added tags to unit spawn menu
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2023-11-13 16:04:53 +01:00 |
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Pax1601
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dc61d364d1
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Merge pull request #514 from Pax1601/448-on-chrome-fps-drops-to-single-digits-when-zoomed-in
Implemented custom fast renderer for range circles
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2023-11-12 15:50:44 +01:00 |
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Pax1601
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78de9dd538
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Implemented custom fast renderer for range circles
It's a bit hacky since I had to override a default leaflet renderer function. Works well but may be injected in a more elegant way.
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2023-11-12 15:49:46 +01:00 |
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Pax1601
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ccaea5b9d1
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Better unit explosion buttons design
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2023-11-12 14:08:10 +01:00 |
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Pax1601
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c8254238c7
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Scrollable unit control panel tweak
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2023-11-09 08:26:43 +01:00 |
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Pax1601
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9caee0c77c
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Implemented buttons to apply advanced controls directly to units
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2023-11-08 23:33:27 +01:00 |
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Pax1601
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b9830f0190
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Merge branch 'main' into 486-add-more-advanced-effects
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2023-11-08 22:04:52 +01:00 |
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Pax1601
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02a0a9b783
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Merge pull request #504 from Pax1601/484-add-life-meter-to-ground-units
484 add life meter to ground units
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2023-11-08 21:57:27 +01:00 |
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Pax1601
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ea1758a1a9
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Added backend code for health display
And fixed the issue of ground units not being deleted correctly
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2023-11-08 21:56:39 +01:00 |
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Pax1601
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eacb89176c
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Completed new resizable design
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2023-11-07 17:37:19 +01:00 |
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PeekabooSteam
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ec971aa822
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Merge branch 'main' into 484-add-life-meter-to-ground-units
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2023-11-06 22:29:23 +00:00 |
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PeekabooSteam
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e1f404c647
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Added some doc comments
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2023-11-06 22:28:44 +00:00 |
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PeekabooSteam
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5f1e32d610
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Conflict fix
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2023-11-06 21:51:45 +00:00 |
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PeekabooSteam
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732ee2bbb9
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Added + for naval and ground units
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2023-11-06 21:49:54 +00:00 |
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Pax1601
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1e461250d5
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Added advanced effects
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2023-11-06 19:26:15 +01:00 |
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Pax1601
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f727174044
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Testing of dynamic resizing
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2023-11-06 18:30:59 +01:00 |
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Pax1601
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596fbf0b87
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Merge branch 'main' into 499-spawn-menu-reorganisation
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2023-11-06 11:12:46 +01:00 |
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PeekabooSteam
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5db90e5896
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Changed air defence form to extend ground units' form
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2023-11-05 19:24:23 +00:00 |
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PeekabooSteam
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dd811def07
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Added health bar
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2023-11-05 19:11:42 +00:00 |
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Pax1601
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130dbda499
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Merge branch 'main' into 485-improve-miss-on-purpose
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2023-11-05 17:34:56 +01:00 |
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Pax1601
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fa3d65bde6
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Completed miss on purpose functionality
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2023-11-05 17:26:39 +01:00 |
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PeekabooSteam
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073281135c
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Fixed odd 'undefined' bug
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2023-11-05 13:15:41 +00:00 |
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PeekabooSteam
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4c7f979e56
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Merge branch '498-set-ucp-and-uip-toggles-into-olympus-context' into 500-log-in-form-needs-to-submit-when-pressing-enterreturn
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2023-11-05 13:08:24 +00:00 |
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PeekabooSteam
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a5bfb4f8d2
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Form submits on return press
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2023-11-05 13:05:46 +00:00 |
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