618 Commits

Author SHA1 Message Date
Pax1601
3cca3187ad Added a warning message for ground and navy units ROE 2023-11-29 12:57:17 +01:00
Pax1601
7cf5d324eb Bounds added for Normandy theatre 2023-11-29 11:54:16 +01:00
Pax1601
4aa3a43604 Added latest version number
It pulses if a newer version is available
2023-11-29 10:46:43 +01:00
Pax1601
de7eeec94a Completed import/export page 2023-11-28 17:30:59 +01:00
Pax1601
0723a3ab95 Merge branch 'main' into 412-improve-importexport 2023-11-28 17:15:41 +01:00
Pax1601
8ef48ad977 Implemented filename selector 2023-11-28 16:59:23 +01:00
Pax1601
e3dffb8245 Fixed error in lead calculation code 2023-11-28 16:41:43 +01:00
Pax1601
a2223165e8 Merge branch 'main' into 412-improve-importexport 2023-11-26 21:13:24 +01:00
Pax1601
7415e0cb97 Added state icons for scenic functions
And fixed dropdowns in case of duplicate labels
2023-11-24 17:52:48 +01:00
Pax1601
95915489b2 Added code to clear any previous connection attempt 2023-11-24 11:49:09 +01:00
Pax1601
244d32e7d2 Added bounds for South Atlantic map 2023-11-24 11:43:26 +01:00
Pax1601
16a79827b7
Merge pull request #588 from Pax1601/586-spawn-toggle-background-missing
Fixed toggles
2023-11-24 10:05:13 +01:00
Pax1601
771695af59 Added indirect fire mode 2023-11-23 23:45:00 +01:00
PeekabooSteam
e811c7bd46 Fixed toggles 2023-11-23 22:44:24 +00:00
Pax1601
defe40d48f
Merge pull request #583 from Pax1601/miss-on-purpose-tweaks
Added effect of acquisition range to wake units up
2023-11-23 20:09:43 +01:00
Pax1601
b442d238cd Fixed error in getUnitsVariable function 2023-11-23 20:08:37 +01:00
Pax1601
00f2a3c19d Merge branch 'main' into 524-units-will-not-perform-scenic-aaa-until-the-operate-as-toggle-is-toggled 2023-11-23 19:57:09 +01:00
Pax1601
dcbfdf8666 Added effect of acquisition range to wake units up
Note: alertness time constant suppressed
2023-11-23 16:40:18 +01:00
PeekabooSteam
1022fc2f0c Fixed UCP toggles, added copy-paste control for plugins 2023-11-22 17:15:23 +00:00
Pax1601
65edce855b
Merge pull request #568 from Pax1601/loading-screen
Loading screen
2023-11-22 15:13:11 +01:00
Pax1601
1b17e17290 Added some TODO comments
And very minor refactoring
2023-11-22 15:12:28 +01:00
Pax1601
87957df1fb Fixed incorrect behaviour when rotating unit destinations
And a minor map code refactoring
2023-11-22 15:04:09 +01:00
Pax1601
d3f8d4eff7 Grouped units can be deleted now
Also added some performance optimizations on drawing of selected units and removed destination preview icon for single unit selection
2023-11-22 13:12:35 +01:00
Pax1601
3ffeed3b39
Merge pull request #569 from Pax1601/533-allow-users-to-edit-the-config-json-during-the-installation-process
533 allow users to edit the config json during the installation process
2023-11-22 11:35:06 +01:00
Pax1601
1cfe6f5583 Added simple loading screen 2023-11-22 11:32:13 +01:00
Pax1601
ad5cb83abf Completed server version 2023-11-21 17:35:09 +01:00
PeekabooSteam
e20d2fa95a We no longer LOSE the icon 2023-11-20 20:33:41 +00:00
Pax1601
74989ec015 Fixed missing reset of expected value of operateAs toggle 2023-11-20 12:30:44 +01:00
Pax1601
31af3a53ce
Merge pull request #559 from Pax1601/528-unknown-units-have-no-icons
Added default marker for unkown units
2023-11-20 11:43:42 +01:00
Pax1601
a12c09eba5 Minor refactoring 2023-11-20 09:44:59 +01:00
PeekabooSteam
85325c17ac More styling, added pulse to scenic actions from (?) 2023-11-19 11:17:00 +00:00
Pax1601
51defbb8b2 Added default marker for unkown units 2023-11-18 19:01:47 +01:00
Pax1601
017a89b945 getDesc().category reimplemented
unit:getCategory() reports "Airplane" for Helicopters
2023-11-17 22:02:32 +01:00
Pax1601
22ae882032 Unit gets forcefully deselected when hidden 2023-11-17 17:45:10 +01:00
Pax1601
fbab82e4de Merge branch 'main' into 489-show-all-the-action-options-of-the-selected-units-even-if-some-units-dont-have-them 2023-11-17 17:26:56 +01:00
Pax1601
a1884ab19f
Merge pull request #527 from Pax1601/522-flashpulse-robot-lock-when-trying-to-give-orders-to-protected-units
Lock flashes on protected robot interaction
2023-11-17 17:23:18 +01:00
Pax1601
b747752b76 Fixed error in follow command 2023-11-17 07:59:04 +01:00
PeekabooSteam
4e13daa270 Lock flashes on protected robot interaction 2023-11-16 23:08:01 +00:00
PeekabooSteam
c00096bd9a Selected units now hidden on request 2023-11-16 22:26:09 +00:00
PeekabooSteam
210c1fbecf Added a selective interface for import and export 2023-11-16 21:44:40 +00:00
Pax1601
4a54011aac Large rework of context menus for units and map 2023-11-16 15:31:07 +01:00
PeekabooSteam
b89c5142b6 Merge and fix 2023-11-16 11:28:32 +00:00
PeekabooSteam
0421f6b8fe Fixed regex undefined 2023-11-16 11:16:54 +00:00
Pax1601
8d7a49a31f Created group handlers 2023-11-15 15:38:16 +01:00
Pax1601
25e2c50438 Added unit marker to database and implemented better grouping 2023-11-14 17:43:24 +01:00
Pax1601
1cc549b24a Added entry to databases 2023-11-13 18:02:08 +01:00
Pax1601
7cafeb73ca Added tags to unit spawn menu 2023-11-13 16:04:53 +01:00
PeekabooSteam
9ef6efa3e0 Mid-way commit 2023-11-12 16:18:31 +00:00
Pax1601
dc61d364d1
Merge pull request #514 from Pax1601/448-on-chrome-fps-drops-to-single-digits-when-zoomed-in
Implemented custom fast renderer for range circles
2023-11-12 15:50:44 +01:00
Pax1601
78de9dd538 Implemented custom fast renderer for range circles
It's a bit hacky since I had to override a default leaflet renderer function. Works well but may be injected in a more elegant way.
2023-11-12 15:49:46 +01:00