18 Commits

Author SHA1 Message Date
Pax1601
f111e513c5 More bugfixing 2023-08-04 12:53:14 +02:00
Pax1601
2f839624a8 More frontend bugfixing 2023-08-04 11:05:21 +02:00
Pax1601
4ae72b7c0b Front end tweaks
Added visibility options and server log panel
2023-07-21 17:33:24 +02:00
Pax1601
2e113b468a Merge branch 'performance-optimization' into 326-add-advanced-rts-options 2023-07-20 11:02:26 +02:00
Pax1601
cbb8920de7 Styled the server load panel 2023-07-19 17:41:05 +02:00
Pax1601
e9a3ecb9eb Started to implement RTS advanced options 2023-07-13 17:52:05 +02:00
Pax1601
a949a9bf22 Tweaks and implemented workaround to MIST bug 2023-07-12 17:01:03 +02:00
Pax1601
13e3b93e93 More tweaks on frontend 2023-07-10 16:58:54 +02:00
Pax1601
327d5c74d9 Add basic visibility functions and ability to spawn multiple units in group 2023-07-07 17:26:41 +02:00
Pax1601
61d6d9f16c Added better temporary markers and more map functions 2023-06-20 17:36:21 +02:00
Pax1601
635c487c2b Added area editing functions 2023-06-19 17:14:53 +02:00
Pax1601
ad3b1cb167 Added basic ability to draw poligons 2023-06-16 17:32:09 +02:00
Pax1601
d508263f9e Minor fixes and mouse measuring restyle 2023-06-05 16:21:49 +02:00
Pax1601
1dd4014e61 Completed frontend controls 2023-06-01 17:18:14 +02:00
Pax1601
45bb49cfe1 Added switch toggle 2023-05-27 10:06:34 +02:00
Pax1601
9586910f03 Added AGL/ASL switch 2023-05-24 17:37:41 +02:00
Pax1601
e7ce9ac76d More svg injection, removing stringed html from code 2023-05-24 08:21:04 +02:00
Pax1601
a2664dc676 Refactoring of files and more svg tidy up 2023-05-22 17:39:33 +02:00