Pax1601
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f111e513c5
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More bugfixing
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2023-08-04 12:53:14 +02:00 |
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Pax1601
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2f839624a8
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More frontend bugfixing
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2023-08-04 11:05:21 +02:00 |
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Pax1601
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4ae72b7c0b
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Front end tweaks
Added visibility options and server log panel
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2023-07-21 17:33:24 +02:00 |
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Pax1601
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2e113b468a
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Merge branch 'performance-optimization' into 326-add-advanced-rts-options
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2023-07-20 11:02:26 +02:00 |
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Pax1601
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cbb8920de7
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Styled the server load panel
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2023-07-19 17:41:05 +02:00 |
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Pax1601
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e9a3ecb9eb
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Started to implement RTS advanced options
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2023-07-13 17:52:05 +02:00 |
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Pax1601
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a949a9bf22
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Tweaks and implemented workaround to MIST bug
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2023-07-12 17:01:03 +02:00 |
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Pax1601
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13e3b93e93
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More tweaks on frontend
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2023-07-10 16:58:54 +02:00 |
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Pax1601
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327d5c74d9
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Add basic visibility functions and ability to spawn multiple units in group
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2023-07-07 17:26:41 +02:00 |
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Pax1601
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61d6d9f16c
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Added better temporary markers and more map functions
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2023-06-20 17:36:21 +02:00 |
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Pax1601
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635c487c2b
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Added area editing functions
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2023-06-19 17:14:53 +02:00 |
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Pax1601
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ad3b1cb167
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Added basic ability to draw poligons
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2023-06-16 17:32:09 +02:00 |
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Pax1601
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d508263f9e
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Minor fixes and mouse measuring restyle
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2023-06-05 16:21:49 +02:00 |
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Pax1601
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1dd4014e61
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Completed frontend controls
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2023-06-01 17:18:14 +02:00 |
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Pax1601
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45bb49cfe1
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Added switch toggle
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2023-05-27 10:06:34 +02:00 |
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Pax1601
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9586910f03
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Added AGL/ASL switch
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2023-05-24 17:37:41 +02:00 |
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Pax1601
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e7ce9ac76d
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More svg injection, removing stringed html from code
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2023-05-24 08:21:04 +02:00 |
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Pax1601
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a2664dc676
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Refactoring of files and more svg tidy up
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2023-05-22 17:39:33 +02:00 |
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