Pax1601
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5613394a2c
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Completed RTS front end
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2023-07-20 17:49:41 +02:00 |
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Pax1601
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e9a3ecb9eb
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Started to implement RTS advanced options
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2023-07-13 17:52:05 +02:00 |
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Pax1601
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f379f6b998
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Tweaks to IADS creation and menus
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2023-07-11 17:30:05 +02:00 |
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Pax1601
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13e3b93e93
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More tweaks on frontend
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2023-07-10 16:58:54 +02:00 |
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Pax1601
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a0763a6450
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Minor tweaks and fixes
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2023-07-09 18:48:21 +02:00 |
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Pax1601
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61d6d9f16c
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Added better temporary markers and more map functions
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2023-06-20 17:36:21 +02:00 |
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Pax1601
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635c487c2b
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Added area editing functions
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2023-06-19 17:14:53 +02:00 |
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Pax1601
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ad3b1cb167
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Added basic ability to draw poligons
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2023-06-16 17:32:09 +02:00 |
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Pax1601
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1d4ecf5316
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Completed advanced controls also for units
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2023-06-11 18:21:12 +02:00 |
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Pax1601
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6c52f4de59
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Added front end for area attacks
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2023-06-05 17:30:37 +02:00 |
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Pax1601
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1dd4014e61
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Completed frontend controls
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2023-06-01 17:18:14 +02:00 |
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Pax1601
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45bb49cfe1
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Added switch toggle
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2023-05-27 10:06:34 +02:00 |
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Pax1601
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9586910f03
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Added AGL/ASL switch
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2023-05-24 17:37:41 +02:00 |
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Pax1601
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3009a73a66
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Completed transition to injected svgs
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2023-05-24 11:07:41 +02:00 |
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Pax1601
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e7ce9ac76d
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More svg injection, removing stringed html from code
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2023-05-24 08:21:04 +02:00 |
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Pax1601
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a2664dc676
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Refactoring of files and more svg tidy up
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2023-05-22 17:39:33 +02:00 |
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