#pragma once #include "framework.h" void DllExport stackUpdate(lua_State* L, int& stackDepth, int initialStack = 0); void DllExport stackPop(lua_State* L, int popDepth = 1); void DllExport stackClean(lua_State* L, int stackDepth); void DllExport luaTableToJSON(lua_State* L, int index, json::value& json, bool logKeys = false); void DllExport luaLogTableKeys(lua_State* L, int index); #define STACK_UPDATE stackUpdate(L, stackDepth, initialStack); #define STACK_INIT int stackDepth = 0; int initialStack = 0; stackUpdate(L, initialStack); #define STACK_POP(X) stackPop(L, X); STACK_UPDATE; #define STACK_CLEAN STACK_UPDATE; stackClean(L, stackDepth);