function distance(lat1, lon1, lat2, lon2) { const R = 6371e3; // metres const φ1 = deg2rad(lat1); // φ, λ in radians const φ2 = deg2rad(lat2); const Δφ = deg2rad(lat2-lat1); const Δλ = deg2rad(lon2-lon1); const a = Math.sin(Δφ/2) * Math.sin(Δφ/2) + Math.cos(φ1) * Math.cos(φ2) * Math.sin(Δλ/2) * Math.sin(Δλ/2); const c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); const d = R * c; // in metres return d; } function bearing(lat1, lon1, lat2, lon2) { const φ1 = deg2rad(lat1); // φ, λ in radians const φ2 = deg2rad(lat2); const λ1 = deg2rad(lon1); // φ, λ in radians const λ2 = deg2rad(lon2); const y = Math.sin(λ2-λ1) * Math.cos(φ2); const x = Math.cos(φ1)*Math.sin(φ2) - Math.sin(φ1)*Math.cos(φ2)*Math.cos(λ2-λ1); const θ = Math.atan2(y, x); const brng = (rad2deg(θ) + 360) % 360; // in degrees return brng; } function latlng2xy(lat, lon) { const latBulls = missionData.bullseye.lat; const lonBulls = missionData.bullseye.lng; const d = distance(latBulls, lonBulls, lat, lon); const brng = bearing(latBulls, lonBulls, lat, lon); const x = d * Math.cos(deg2rad(brng)); const y = d * Math.sin(deg2rad(brng)); xy = {}; xy.x = x; xy.y = y; return xy; } function xy2latlng(x, y) { const xBulls = missionData.bullseye.x; const yBulls = missionData.bullseye.y; const latBulls = missionData.bullseye.lat; const lonBulls = missionData.bullseye.lng; const R = 6371e3; // metres const φ1 = deg2rad(latBulls); // φ, λ in radians const λ1 = deg2rad(lonBulls); // φ, λ in radians const d = Math.sqrt(Math.pow(x - xBulls, 2) + Math.pow(y - yBulls, 2)); const brng = -rad2deg(Math.atan2(y - yBulls, x - xBulls)); const φ2 = Math.asin(Math.sin(φ1)*Math.cos(d/R) + Math.cos(φ1)*Math.sin(d/R)*Math.cos(brng)); const λ2 = λ1 + Math.atan2(Math.sin(brng)*Math.sin(d/R)*Math.cos(φ1), Math.cos(d/R)-Math.sin(φ1)*Math.sin(φ2)); latlng = {}; latlng.lat = rad2deg(φ2); latlng.lng = rad2deg(λ2); return latlng; } const zeroPad = (num, places) => String(num).padStart(places, '0') function ConvertDDToDMS(D, lng) { var dir = D < 0 ? (lng ? "W" : "S") : lng ? "E" : "N"; var deg = 0 | (D < 0 ? (D = -D) : D); var min = 0 | (((D += 1e-9) % 1) * 60); var sec = (0 | (((D * 60) % 1) * 6000)) / 100; var dec = Math.round((sec - Math.floor(sec)) * 100); var sec = Math.floor(sec); if (lng) return dir + zeroPad(deg, 3) + "°" + zeroPad(min, 2) + "'" + zeroPad(sec, 2) + "." + zeroPad(dec, 2) + "\""; else return dir + zeroPad(deg, 2) + "°" + zeroPad(min, 2) + "'" + zeroPad(sec, 2) + "." + zeroPad(dec, 2) + "\""; } function deg2rad(deg) { var pi = Math.PI; return deg * (pi/180); } function rad2deg(rad) { var pi = Math.PI; return rad / (pi/180); }