#pragma once #include "framework.h" #include "dcstools.h" class Unit; class UnitsManager { public: UnitsManager(lua_State* L); ~UnitsManager(); Unit* getUnit(int ID); void updateExportData(lua_State* L); void updateMissionData(json::value missionData); void getData(json::value& answer, long long time); void deleteUnit(int ID, bool explosion); private: map units; json::value missionDB; };