Pax1601 30a9d4e730 Added speed and altitude controls
Fixed Clone
Added "Land here" command
Added ROE and reaction to threat buttons
2023-02-08 18:26:45 +01:00

83 lines
2.5 KiB
TypeScript

export class Slider {
#container: HTMLElement | null;
#callback: CallableFunction;
#slider: HTMLInputElement | null = null;
#value: HTMLElement | null = null;
#minValue: number;
#maxValue: number;
#minValueDiv: HTMLElement | null = null;
#maxValueDiv: HTMLElement | null = null;
#unit: string;
#display: string = "";
constructor(ID: string, minValue: number, maxValue: number, unit: string, callback: CallableFunction) {
this.#container = document.getElementById(ID);
this.#callback = callback;
this.#minValue = minValue;
this.#maxValue = maxValue;
this.#unit = unit;
if (this.#container != null) {
this.#display = this.#container.style.display;
this.#slider = <HTMLInputElement>this.#container.querySelector("input");
if (this.#slider != null)
{
this.#slider.addEventListener("input", (e: any) => this.#onInput());
this.#slider.addEventListener("mouseup", (e: any) => this.#onFinalize());
}
this.#value = <HTMLElement>this.#container.querySelector("#value");
}
}
#onValue()
{
if (this.#value != null && this.#slider != null)
this.#value.innerHTML = this.#minValue + Math.round(parseFloat(this.#slider.value) / 100 * (this.#maxValue - this.#minValue)) + this.#unit
this.setActive(true);
}
#onInput()
{
this.#onValue();
}
#onFinalize()
{
if (this.#slider != null)
this.#callback(this.#minValue + parseFloat(this.#slider.value) / 100 * (this.#maxValue - this.#minValue));
}
show()
{
if (this.#container != null)
this.#container.style.display = this.#display;
}
hide()
{
if (this.#container != null)
this.#container.style.display = 'none';
}
setActive(newActive: boolean)
{
if (this.#container)
{
this.#container.classList.toggle("active", newActive);
if (!newActive && this.#value != null)
this.#value.innerHTML = "Mixed values"
}
}
setMinMax(newMinValue: number, newMaxValue: number)
{
this.#minValue = newMinValue;
this.#maxValue = newMaxValue;
}
setValue(newValue: number)
{
if (this.#slider != null)
this.#slider.value = String((newValue - this.#minValue) / (this.#maxValue - this.#minValue) * 100);
this.#onValue()
}
}