400 lines
9.6 KiB
TypeScript

import { LatLng, LatLngBounds } from "leaflet";
import { MapOptions } from "../types/types";
export const UNITS_URI = "units";
export const WEAPONS_URI = "weapons";
export const LOGS_URI = "logs";
export const AIRBASES_URI = "airbases";
export const BULLSEYE_URI = "bullseyes";
export const MISSION_URI = "mission";
export const COMMANDS_URI = "commands";
export const NONE = "None";
export const GAME_MASTER = "Game master";
export const BLUE_COMMANDER = "Blue commander";
export const RED_COMMANDER = "Red commander";
export const VISUAL = 1;
export const OPTIC = 2;
export const RADAR = 4;
export const IRST = 8;
export const RWR = 16;
export const DLINK = 32;
export const states: string[] = [
"none",
"idle",
"reach-destination",
"attack",
"follow",
"land",
"refuel",
"AWACS",
"tanker",
"bomb-point",
"carpet-bomb",
"bomb-building",
"fire-at-area",
"simulate-fire-fight",
"scenic-aaa",
"miss-on-purpose",
"land-at-point",
];
export const ROEs: string[] = ["free", "designated", "", "return", "hold"];
export const reactionsToThreat: string[] = ["none", "manoeuvre", "passive", "evade"];
export const emissionsCountermeasures: string[] = ["silent", "attack", "defend", "free"];
export const ERAS = [
{
name: "Early Cold War",
chronologicalOrder: 2,
},
{
name: "Late Cold War",
chronologicalOrder: 4,
},
{
name: "Mid Cold War",
chronologicalOrder: 3,
},
{
name: "Modern",
chronologicalOrder: 5,
},
{
name: "WW2",
chronologicalOrder: 1,
},
];
export const ROEDescriptions: string[] = [
"Free (Attack anyone)",
"Designated (Attack the designated target only) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"",
"Return (Only fire if fired upon) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"Hold (Never fire)",
];
export const reactionsToThreatDescriptions: string[] = [
"None (No reaction)",
"Manoeuvre (no countermeasures)",
"Passive (Countermeasures only, no manoeuvre)",
"Evade (Countermeasures and manoeuvers)",
];
export const emissionsCountermeasuresDescriptions: string[] = [
"Silent (Radar OFF, no ECM)",
"Attack (Radar only for targeting, ECM only if locked)",
"Defend (Radar for searching, ECM if locked)",
"Always on (Radar and ECM always on)",
];
export const shotsScatterDescriptions: string[] = [
"When performing scenic shooting tasks like simulated firefights, will shoot with a large scatter",
"When performing scenic shooting tasks like simulated firefights, will shoot with a medium scatter",
"When performing scenic shooting tasks like simulated firefights, will shoot with a small scatter (Radar guided units will track shots when the enemy unit is close)",
];
export const shotsIntensityDescriptions: string[] = [
"When performing scenic shooting tasks like simulated firefights, will shoot with a low rate of fire",
"When performing scenic shooting tasks like simulated firefights, will shoot with a medium rate of fire",
"When performing scenic shooting tasks like simulated firefights, will shoot with a high rate of fire",
];
export const minSpeedValues: { [key: string]: number } = {
aircraft: 100,
helicopter: 0,
navyunit: 0,
groundunit: 0,
};
export const maxSpeedValues: { [key: string]: number } = {
aircraft: 800,
helicopter: 300,
navyunit: 60,
groundunit: 60,
};
export const speedIncrements: { [key: string]: number } = {
aircraft: 25,
helicopter: 10,
navyunit: 5,
groundunit: 5,
};
export const minAltitudeValues: { [key: string]: number } = {
aircraft: 0,
helicopter: 0,
};
export const maxAltitudeValues: { [key: string]: number } = {
aircraft: 50000,
helicopter: 10000,
};
export const altitudeIncrements: { [key: string]: number } = {
aircraft: 500,
helicopter: 100,
};
export const groupUnitCount: { [key: string]: number } = {
aircraft: 4,
helicopter: 4,
navyunit: 20,
groundunit: 20,
}
export const minimapBoundaries = {
Nevada: [
// NTTR
new LatLng(39.7982463, -119.985425),
new LatLng(34.4037128, -119.7806729),
new LatLng(34.3483316, -112.4529351),
new LatLng(39.7372411, -112.1130805),
new LatLng(39.7982463, -119.985425),
],
Syria: [
// Syria
new LatLng(37.3630556, 29.2686111),
new LatLng(31.8472222, 29.8975),
new LatLng(32.1358333, 42.1502778),
new LatLng(37.7177778, 42.3716667),
new LatLng(37.3630556, 29.2686111),
],
Caucasus: [
// Caucasus
new LatLng(39.6170191, 27.634935),
new LatLng(38.8735863, 47.1423108),
new LatLng(47.3907982, 49.3101946),
new LatLng(48.3955879, 26.7753625),
new LatLng(39.6170191, 27.634935),
],
PersianGulf: [
// Persian Gulf
new LatLng(32.9355285, 46.5623682),
new LatLng(21.729393, 47.572675),
new LatLng(21.8501348, 63.9734737),
new LatLng(33.131584, 64.7313594),
new LatLng(32.9355285, 46.5623682),
],
MarianaIslands: [
// Marianas
new LatLng(22.09, 135.0572222),
new LatLng(10.5777778, 135.7477778),
new LatLng(10.7725, 149.3918333),
new LatLng(22.5127778, 149.5427778),
new LatLng(22.09, 135.0572222),
],
Falklands: [
// South Atlantic
new LatLng(-49.097217, -79.418267),
new LatLng(-56.874517, -79.418267),
new LatLng(-56.874517, -43.316433),
new LatLng(-49.097217, -43.316433),
new LatLng(-49.097217, -79.418267),
],
Normandy: [
// Normandy
new LatLng(50.44, -3.29),
new LatLng(48.12, -3.29),
new LatLng(48.12, 3.7),
new LatLng(50.44, 3.7),
new LatLng(50.44, -3.29),
],
SinaiMap: [
// Sinai
new LatLng(34.312222, 28.523333),
new LatLng(25.946944, 28.523333),
new LatLng(25.946944, 36.897778),
new LatLng(34.312222, 36.897778),
new LatLng(34.312222, 28.523333),
],
};
export const mapBounds = {
Syria: {
bounds: new LatLngBounds([31.8472222, 29.8975], [37.7177778, 42.3716667]),
zoom: 5,
},
MarianaIslands: {
bounds: new LatLngBounds([10.5777778, 135.7477778], [22.5127778, 149.5427778]),
zoom: 5,
},
Nevada: {
bounds: new LatLngBounds([34.4037128, -119.7806729], [39.7372411, -112.1130805]),
zoom: 5,
},
PersianGulf: {
bounds: new LatLngBounds([21.729393, 47.572675], [33.131584, 64.7313594]),
zoom: 4,
},
Caucasus: {
bounds: new LatLngBounds([39.6170191, 27.634935], [47.3907982, 49.3101946]),
zoom: 4,
},
Falklands: {
bounds: new LatLngBounds([-49.097217, -79.418267], [-56.874517, -43.316433]),
zoom: 3,
},
Normandy: { bounds: new LatLngBounds([50.44, -3.29], [48.12, 3.7]), zoom: 5 },
SinaiMap: {
bounds: new LatLngBounds([34.312222, 28.523333], [25.946944, 36.897778]),
zoom: 4,
},
};
export const defaultMapMirrors = {};
export const defaultMapLayers = {};
export enum OlympusState {
NOT_INITIALIZED = "Not initialized",
LOGIN = "Login",
IDLE = "Idle",
MAIN_MENU = "Main menu",
UNIT_CONTROL = "Unit control",
SPAWN = "Spawn",
DRAW = "Draw",
JTAC = "JTAC",
OPTIONS = "Options",
AUDIO = "Audio",
AIRBASE = "Airbase",
}
export const NO_SUBSTATE = "No substate";
export enum UnitControlSubState {
NO_SUBSTATE = "No substate",
FORMATION = "Formation",
PROTECTION = "Protection",
MAP_CONTEXT_MENU = "Map context menu",
UNIT_CONTEXT_MENU = "Unit context menu",
UNIT_EXPLOSION_MENU = "Unit explosion menu"
}
export enum DrawSubState {
NO_SUBSTATE = "No substate",
DRAW_POLYGON = "Polygon",
DRAW_CIRCLE = "Circle",
EDIT = "Edit",
}
export enum JTACSubState {
NO_SUBSTATE = "No substate",
SELECT_ECHO_POINT = "ECHO",
SELECT_IP = "IP",
SELECT_TARGET = "Target",
}
export enum SpawnSubState {
NO_SUBSTATE = "No substate",
SPAWN_UNIT = "Unit",
SPAWN_EFFECT = "Effect",
}
export type OlympusSubState = DrawSubState | JTACSubState | SpawnSubState | string;
export const IADSTypes = ["AAA", "SAM Site", "Radar (EWR)"];
export const IADSDensities: { [key: string]: number } = {
AAA: 0.8,
"SAM Site": 0.1,
"Radar (EWR)": 0.05,
};
export const MAP_OPTIONS_DEFAULTS = {
hideGroupMembers: true,
hideUnitsShortRangeRings: true,
showUnitContacts: true,
showUnitPaths: true,
showUnitTargets: false,
showUnitLabels: true,
showUnitsEngagementRings: true,
showUnitsAcquisitionRings: true,
fillSelectedRing: false,
showMinimap: false,
protectDCSUnits: true,
} as MapOptions;
export const MAP_HIDDEN_TYPES_DEFAULTS = {
human: false,
olympus: false,
dcs: false,
aircraft: false,
helicopter: false,
"groundunit-sam": false,
groundunit: false,
navyunit: false,
airbase: false,
dead: false,
blue: false,
red: false,
neutral: false,
};
export enum DataIndexes {
startOfData = 0,
category,
alive,
human,
controlled,
coalition,
country,
name,
unitName,
groupName,
state,
task,
hasTask,
position,
speed,
horizontalVelocity,
verticalVelocity,
heading,
track,
isActiveTanker,
isActiveAWACS,
onOff,
followRoads,
fuel,
desiredSpeed,
desiredSpeedType,
desiredAltitude,
desiredAltitudeType,
leaderID,
formationOffset,
targetID,
targetPosition,
ROE,
reactionToThreat,
emissionsCountermeasures,
TACAN,
radio,
generalSettings,
ammo,
contacts,
activePath,
isLeader,
operateAs,
shotsScatter,
shotsIntensity,
health,
endOfData = 255,
}
export const DELETE_CYCLE_TIME = 0.05;
export const DELETE_SLOW_THRESHOLD = 50;
export const GROUPING_ZOOM_TRANSITION = 13;
export const MAX_SHOTS_SCATTER = 3;
export const MAX_SHOTS_INTENSITY = 3;
export const SHOTS_SCATTER_DEGREES = 10;
export enum AudioMessageType {
audio,
settings,
}
export const CONTEXT_ACTION_COLORS = [null, "white", "green", "purple", "blue", "red"];
export enum ContextActionColors {
NO_COLOR,
MOVE,
OTHER,
ADMIN,
ENGAGE,
DELETE,
}