DCSOlympus/backend/core/src/weapon.cpp
2025-03-14 16:45:46 +01:00

123 lines
3.2 KiB
C++

#include "weapon.h"
#include "utils.h"
#include "logger.h"
#include "commands.h"
#include "scheduler.h"
#include "defines.h"
#include <chrono>
using namespace std::chrono;
Weapon::Weapon(json::value json, unsigned int ID) :
ID(ID)
{
log("Creating weapon with ID: " + to_string(ID));
}
Weapon::~Weapon()
{
}
void Weapon::initialize(json::value json)
{
if (json.has_string_field(L"name"))
setName(to_string(json[L"name"]));
if (json.has_number_field(L"coalitionID"))
setCoalition(json[L"coalitionID"].as_number().to_int32());
update(json, 0);
}
void Weapon::update(json::value json, double dt)
{
if (json.has_object_field(L"position"))
{
setPosition({
json[L"position"][L"lat"].as_number().to_double(),
json[L"position"][L"lng"].as_number().to_double(),
json[L"position"][L"alt"].as_number().to_double()
});
}
if (json.has_number_field(L"heading"))
setHeading(json[L"heading"].as_number().to_double());
if (json.has_number_field(L"speed"))
setSpeed(json[L"speed"].as_number().to_double());
if (json.has_boolean_field(L"isAlive"))
setAlive(json[L"isAlive"].as_bool());
}
bool Weapon::checkFreshness(unsigned char datumIndex, unsigned long long time) {
auto it = updateTimeMap.find(datumIndex);
if (it == updateTimeMap.end())
return false;
else
return it->second > time;
}
bool Weapon::hasFreshData(unsigned long long time) {
for (auto it : updateTimeMap)
if (it.second > time)
return true;
return false;
}
void Weapon::getData(stringstream& ss, unsigned long long time)
{
const unsigned char endOfData = DataIndex::endOfData;
ss.write((const char*)&ID, sizeof(ID));
if (!alive && time == 0) {
unsigned char datumIndex = DataIndex::category;
appendString(ss, datumIndex, category);
datumIndex = DataIndex::alive;
appendNumeric(ss, datumIndex, alive);
}
else {
for (unsigned char datumIndex = DataIndex::startOfData + 1; datumIndex < DataIndex::lastIndex; datumIndex++)
{
if (checkFreshness(datumIndex, time)) {
switch (datumIndex) {
case DataIndex::category: appendString(ss, datumIndex, category); break;
case DataIndex::alive: appendNumeric(ss, datumIndex, alive); break;
case DataIndex::coalition: appendNumeric(ss, datumIndex, coalition); break;
case DataIndex::name: appendString(ss, datumIndex, name); break;
case DataIndex::position: appendNumeric(ss, datumIndex, position); break;
case DataIndex::speed: appendNumeric(ss, datumIndex, speed); break;
case DataIndex::heading: appendNumeric(ss, datumIndex, heading); break;
}
}
}
}
ss.write((const char*)&endOfData, sizeof(endOfData));
}
void Weapon::triggerUpdate(unsigned char datumIndex) {
updateTimeMap[datumIndex] = duration_cast<milliseconds>(system_clock::now().time_since_epoch()).count();
}
/* Missile */
Missile::Missile(json::value json, unsigned int ID) : Weapon(json, ID)
{
log("New Missile created with ID: " + to_string(ID));
setCategory("Missile");
};
/* Bomb */
Bomb::Bomb(json::value json, unsigned int ID) : Weapon(json, ID)
{
log("New Bomb created with ID: " + to_string(ID));
setCategory("Bomb");
};
/* Shell */
Shell::Shell(json::value json, unsigned int ID) : Weapon(json, ID)
{
log("New Shell created with ID: " + to_string(ID));
setCategory("Shell");
};