168 lines
7.1 KiB
TypeScript

import React, { useEffect, useState } from "react";
import "./ui.css";
import { Header } from "./panels/header";
import { SpawnMenu } from "./panels/spawnmenu";
import { UnitControlMenu } from "./panels/unitcontrolmenu";
import { MainMenu } from "./panels/mainmenu";
import { SideBar } from "./panels/sidebar";
import { OptionsMenu } from "./panels/optionsmenu";
import { NO_SUBSTATE, OlympusState, OlympusSubState, OptionsSubstate, UnitControlSubState } from "../constants/constants";
import { getApp, setupApp } from "../olympusapp";
import { LoginModal } from "./modals/loginmodal";
import { MiniMapPanel } from "./panels/minimappanel";
import { DrawingMenu } from "./panels/drawingmenu";
import { ControlsPanel } from "./panels/controlspanel";
import { MapContextMenu } from "./contextmenus/mapcontextmenu";
import { AirbaseMenu } from "./panels/airbasemenu";
import { AudioMenu } from "./panels/audiomenu";
import { FormationMenu } from "./panels/formationmenu";
import { ProtectionPromptModal } from "./modals/protectionpromptmodal";
import { KeybindModal } from "./modals/keybindmodal";
import { UnitExplosionMenu } from "./panels/unitexplosionmenu";
import { AppStateChangedEvent, ServerStatusUpdatedEvent } from "../events";
import { GameMasterMenu } from "./panels/gamemastermenu";
import { InfoBar } from "./panels/infobar";
import { HotGroupBar } from "./panels/hotgroupsbar";
import { SpawnContextMenu } from "./contextmenus/spawncontextmenu";
import { CoordinatesPanel } from "./panels/coordinatespanel";
import { RadiosSummaryPanel } from "./panels/radiossummarypanel";
import { ServerOverlay } from "./serveroverlay";
import { ImportExportModal } from "./modals/importexportmodal";
import { WarningModal } from "./modals/warningmodal";
import { TrainingModal } from "./modals/trainingmodal";
import { AdminModal } from "./modals/adminmodal";
export function UI() {
const [appState, setAppState] = useState(OlympusState.NOT_INITIALIZED);
const [appSubState, setAppSubState] = useState(NO_SUBSTATE as OlympusSubState);
const [serverConnected, setServerConnected] = useState(false as boolean);
const [connectedOnce, setConnectedOnce] = useState(false);
useEffect(() => {
AppStateChangedEvent.on((state, subState) => {
setAppState(state);
setAppSubState(subState);
});
ServerStatusUpdatedEvent.on((status) => {
// If we connected at least once, record it
if (status.connected) setConnectedOnce(true);
setServerConnected(status.connected);
});
}, []);
useEffect(() => {
setupApp();
});
return (
<div
className={`
absolute left-0 top-0 flex h-screen w-screen flex-col overflow-hidden
font-sans
`}
>
{appState !== OlympusState.SERVER && <Header />}
<div className="flex h-full w-full flex-row-reverse">
{appState === OlympusState.SERVER && <ServerOverlay />}
{appState !== OlympusState.SERVER && (
<>
<LoginModal open={appState === OlympusState.LOGIN} />
<ProtectionPromptModal open={appState === OlympusState.UNIT_CONTROL && appSubState == UnitControlSubState.PROTECTION} />
<KeybindModal open={appState === OlympusState.OPTIONS && appSubState === OptionsSubstate.KEYBIND} />
<ImportExportModal open={appState === OlympusState.IMPORT_EXPORT} />
<WarningModal open={appState === OlympusState.WARNING} />
<TrainingModal open={appState === OlympusState.TRAINING} />
<AdminModal open={appState === OlympusState.ADMIN} />
</>
)}
<div id="map-container" className="z-0 h-full w-screen" />
{appState !== OlympusState.SERVER && (
<>
<MainMenu open={appState === OlympusState.MAIN_MENU} onClose={() => getApp().setState(OlympusState.IDLE)} />
<SpawnMenu open={appState === OlympusState.SPAWN} onClose={() => getApp().setState(OlympusState.IDLE)} />
<OptionsMenu open={appState === OlympusState.OPTIONS} onClose={() => getApp().setState(OlympusState.IDLE)} />
<UnitControlMenu
open={
appState === OlympusState.UNIT_CONTROL &&
![UnitControlSubState.FORMATION, UnitControlSubState.UNIT_EXPLOSION_MENU].includes(appSubState as UnitControlSubState)
}
onClose={() => getApp().setState(OlympusState.IDLE)}
/>
<FormationMenu
open={appState === OlympusState.UNIT_CONTROL && appSubState === UnitControlSubState.FORMATION}
onClose={() => getApp().setState(OlympusState.IDLE)}
/>
<DrawingMenu open={appState === OlympusState.DRAW} onClose={() => getApp().setState(OlympusState.IDLE)} />
<AirbaseMenu open={appState === OlympusState.AIRBASE} onClose={() => getApp().setState(OlympusState.IDLE)} />
<AudioMenu open={appState === OlympusState.AUDIO} onClose={() => getApp().setState(OlympusState.IDLE)} />
<GameMasterMenu open={appState === OlympusState.GAME_MASTER} onClose={() => getApp().setState(OlympusState.IDLE)} />
<UnitExplosionMenu
open={appState === OlympusState.UNIT_CONTROL && appSubState === UnitControlSubState.UNIT_EXPLOSION_MENU}
onClose={() => {}}
/>
{/*}<JTACMenu open={appState === OlympusState.JTAC} onClose={() => getApp().setState(OlympusState.IDLE)} />
<AWACSMenu open={appState === OlympusState.AWACS} onClose={() => getApp().setState(OlympusState.IDLE)} />{*/}
<MiniMapPanel />
<ControlsPanel />
<SideBar />
<InfoBar />
<HotGroupBar />
<MapContextMenu />
<SpawnContextMenu />
</>
)}
</div>
{!serverConnected && appState !== OlympusState.LOGIN && (
<div
className={`
absolute left-0 top-0 z-50 flex h-screen w-screen items-center
justify-center bg-gray-900 bg-opacity-80 text-center text-white
backdrop-blur-sm
`}
>
<div
className={`
flex w-[400px] flex-col items-center justify-center gap-4
`}
>
<div className="bouncing-ball">
<img src="images/olympus-500x500.png" alt="Olympus Logo" className={`
ball-logo
`} />
</div>
{!connectedOnce && <div>Establishing connection</div>}
{connectedOnce && <div>Connection lost</div>}
{!connectedOnce && <div className="text-gray-400">Trying to connect to the server, please wait...</div>}
{connectedOnce && (
<div className="text-gray-400">
Try reloading this page. However, this usually means that you internet connection is down, or that the server is offline, paused, or loading a
new mission.
</div>
)}
</div>
</div>
)}
{appState === OlympusState.NOT_INITIALIZED && (
<div
className={`
absolute left-0 top-0 z-50 flex h-screen w-screen items-center
justify-center bg-gray-900 text-white
`}
>
Loading...
</div>
)}
</div>
);
}