diff --git a/DCS_Syria/Battle for Rayak Valley/F99th-Battle for Rayak Valley-1.0.1.miz b/DCS_Syria/Battle for Rayak Valley/F99th-Battle for Rayak Valley-1.0.1.miz index f9e6d3f..53cdb83 100644 Binary files a/DCS_Syria/Battle for Rayak Valley/F99th-Battle for Rayak Valley-1.0.1.miz and b/DCS_Syria/Battle for Rayak Valley/F99th-Battle for Rayak Valley-1.0.1.miz differ diff --git a/DCS_Syria/Battle for Rayak Valley/F99th-Battle for Rayak Valley-1.0.2.miz b/DCS_Syria/Battle for Rayak Valley/F99th-Battle for Rayak Valley-1.0.2.miz new file mode 100644 index 0000000..38dcb0c Binary files /dev/null and b/DCS_Syria/Battle for Rayak Valley/F99th-Battle for Rayak Valley-1.0.2.miz differ diff --git a/DCS_Syria/Battle for Rayak Valley/Moose_BattleForRayakValley.lua b/DCS_Syria/Battle for Rayak Valley/Moose_BattleForRayakValley.lua index de26849..233f70f 100644 --- a/DCS_Syria/Battle for Rayak Valley/Moose_BattleForRayakValley.lua +++ b/DCS_Syria/Battle for Rayak Valley/Moose_BattleForRayakValley.lua @@ -6,7 +6,7 @@ Author: F9tth-TracerFacer ]] local ENABLE_SAMS = true -- used for testing purposes. Set to true to enable SAMs, false to disable. -local TAC_DISPLAY = true -- Set to false to disable Tacview display for AI flights (default = false) +local TAC_DISPLAY = false -- Set to false to disable Tacview display for AI flights (default = false) -- How many red/blue aircraft are in the air by default. local RedA2ADefaultOverhead = 1.5 @@ -117,29 +117,34 @@ local RED_AA_ZONES = { RED_SA10 = SPAWN:New("RED SAM SA10") :InitRandomizeZones(RED_AA_ZONES) :InitLimit(60, 60) - :SpawnScheduled(1800, 0.5) + :SpawnScheduled(1900, 0.5) -- There are 12 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 48 RED_SA11 = SPAWN:New("RED SAM SA11") :InitRandomizeZones(RED_AA_ZONES) :InitLimit(36, 36) - :SpawnScheduled(1800, 0.5) + :SpawnScheduled(2400, 0.5) -- There are 11 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 44 RED_SA06 = SPAWN:New("RED SAM SA6") :InitRandomizeZones(RED_AA_ZONES) :InitLimit(33, 33) - :SpawnScheduled(1800, 0.5) + :SpawnScheduled(1200, 0.5) RED_SA02 = SPAWN:New("RED SAM SA2") :InitRandomizeZones(RED_AA_ZONES) :InitLimit(60, 60) - :SpawnScheduled(1800, 0.5) + :SpawnScheduled(2000, 0.5) + + RED_SA09 = SPAWN:New("RED SAM SA9") + :InitRandomizeZones(RED_AA_ZONES) + :InitLimit(3, 60) + :SpawnScheduled(2700, 0.5) RED_EWR = SPAWN:New("RED EWR") :InitRandomizeZones(RED_AA_ZONES) :InitLimit(10, 10) - :SpawnScheduled(1800, 0.5) + :SpawnScheduled(2100, 0.5) end \ No newline at end of file