updated the PopSmokeAtMASHZones function to use orange smoke (trigger.smokeColor.Orange) instead of blue or green. This now matches the behavior in the navigation menu's "Pop Smoke on All Nearby Zones" function, so MASH zones will consistently be marked with orange smoke in both menu options.

This commit is contained in:
iTracerFacer 2025-11-10 23:22:19 -06:00
parent 23ec62c442
commit 542a426028
2 changed files with 2 additions and 4 deletions

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@ -8148,9 +8148,7 @@ function CTLD:AutoPickupMEDEVACCrew(group)
end end
end end
end end
end -- Auto-unload: Send MEDEVAC crews to landed helicopter within MASH zone
end
-- Scan all active transport groups for auto-pickup and auto-unload opportunities -- Scan all active transport groups for auto-pickup and auto-unload opportunities
function CTLD:ScanMEDEVACAutoActions() function CTLD:ScanMEDEVACAutoActions()
local cfg = CTLD.MEDEVAC local cfg = CTLD.MEDEVAC
@ -9668,7 +9666,7 @@ function CTLD:PopSmokeAtMASHZones(group)
end end
local count = 0 local count = 0
local smokeColor = (cfg.SmokeColor and cfg.SmokeColor[self.Side]) or trigger.smokeColor.Green local smokeColor = trigger.smokeColor.Orange
for name, data in pairs(CTLD._mashZones) do for name, data in pairs(CTLD._mashZones) do
if data and data.side == self.Side then if data and data.side == self.Side then

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