Turned sams back on and added more.. TEE HEE

This commit is contained in:
iTracerFacer 2024-11-16 13:26:44 -06:00
parent a14979ed2d
commit 57f895c881
3 changed files with 23 additions and 11 deletions

View File

@ -93,7 +93,7 @@ local RED_AA_ZONES = {
} }
--[[]
-- Schedule RED AA spawns using the calculated frequencies -- Schedule RED AA spawns using the calculated frequencies
RED_SA08 = SPAWN:New("RED EWR SA08") RED_SA08 = SPAWN:New("RED EWR SA08")
:InitRandomizeZones(RED_AA_ZONES) :InitRandomizeZones(RED_AA_ZONES)
@ -102,19 +102,31 @@ RED_SA08 = SPAWN:New("RED EWR SA08")
-- There are 18 units in this group. Need space for each one in the numbers. So if I want 3 SA10s i'm just rounding up to 60. -- There are 18 units in this group. Need space for each one in the numbers. So if I want 3 SA10s i'm just rounding up to 60.
RED_SA10 = SPAWN:New("RED EWR AA-SA10-1") RED_SA10 = SPAWN:New("RED EWR AA-SA10-1")
:InitRandomizeZones(RED_AA_ZONES) :InitRandomizeZones(RED_AA_ZONES)
:InitLimit(60, 60) :InitLimit(60, 60)
:SpawnScheduled(1, 0.5) :SpawnScheduled(1, 0.5)
-- There are 12 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 48 -- There are 12 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 48
RED_SA11 = SPAWN:New("RED EWR AA SA112-1") RED_SA11 = SPAWN:New("RED EWR AA SA112-1")
:InitRandomizeZones(RED_AA_ZONES) :InitRandomizeZones(RED_AA_ZONES)
:InitLimit(48, 48) :InitLimit(48, 48)
:SpawnScheduled(1, 0.5) :SpawnScheduled(1, 0.5)
-- There are 12 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 48
RED_SA06 = SPAWN:New("RED EWR SA6")
:InitRandomizeZones(RED_AA_ZONES)
:InitLimit(48, 48)
:SpawnScheduled(1, 0.5)
-- There are 12 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 48
RED_SA02 = SPAWN:New("RED EWR SA2")
:InitRandomizeZones(RED_AA_ZONES)
:InitLimit(48, 48)
:SpawnScheduled(1, 0.5)
-- Setup AI A2A Dispatchers -- Setup AI A2A Dispatchers
--Red --Red
--]]
--Blue --Blue
BLUEBorderZone = ZONE_POLYGON:New( "BLUE BORDER", GROUP:FindByName( "BLUE BORDER" ) ) BLUEBorderZone = ZONE_POLYGON:New( "BLUE BORDER", GROUP:FindByName( "BLUE BORDER" ) )