diff --git a/Moose_CTLD_Pure/Moose_CTLD.lua b/Moose_CTLD_Pure/Moose_CTLD.lua index 4fd549a..2dec105 100644 --- a/Moose_CTLD_Pure/Moose_CTLD.lua +++ b/Moose_CTLD_Pure/Moose_CTLD.lua @@ -517,7 +517,7 @@ CTLD.GroundAutoLoadConfig = { LoadDelay = 25, -- seconds to hold position on ground before auto-loading GroundContactAGL = 3.5, -- meters AGL considered "on the ground" (matches MEDEVAC) MaxGroundSpeed = 2.0, -- m/s maximum ground speed during loading (~4 knots) - SearchRadius = 20, -- meters to search for nearby crates + SearchRadius = 35, -- meters to search for nearby crates AbortGrace = 2, -- seconds of movement/liftoff tolerated before aborting RequirePickupZone = true, -- MUST be inside a pickup zone to auto-load (prevents drop/re-pickup loops) AllowInFOBZones = true, -- also allow auto-load in FOB zones (once built) @@ -527,9 +527,9 @@ CTLD.GroundLoadComms = { ProgressInterval = 5, Start = { "Loadmaster: Copy {count} crate(s). Give us {seconds}s to round up the rollers.", - "Ramp boss says {seconds}s and those {count} crate(s) will be chained down.", + "Ramp boss says {seconds}s and L. Jenkins will have those {count} crate(s) chained down.", "Crew chief: {count} crate(s) inbound—stay planted for {seconds}s.", - "Forklift mafia needs {seconds}s to kidnap {count} crate(s) for you.", + "Forklift mafia deputized Leroy to kidnap {count} crate(s) in {seconds}s.", "Ground crew brewing a plan: {count} crate(s) in {seconds}s.", "Cargo gnomes awake—{seconds}s to wrangle {count} crate(s).", "Engineers counting {count} crate(s); set a timer for {seconds}s.", @@ -540,7 +540,7 @@ CTLD.GroundLoadComms = { "Ramp trolls wave: {seconds}s pause, {count} crate(s) prize.", "Hook teams prepping—{count} crate(s) latched in {seconds}s.", "Handler: keep rotors calm for {seconds}s; {count} crate(s) en route.", - "Deck boss hums: {count} crate(s) salted in {seconds}s.", + "Deck boss hums while Jenkins L salts {count} crate(s) in {seconds}s.", "Logistics whisperer: {seconds}s to sweet-talk {count} crate(s).", "Crate wrangler: {count} boxen saddled after {seconds}s.", "Crew phones mom: {count} crate(s) adopt you in {seconds}s.", @@ -629,11 +629,11 @@ CTLD.GroundLoadComms = { }, Progress = { "Crew chief: {remaining}s on the clock—don't wiggle.", - "Ramp boss tapping boot: {remaining}s remaining.", - "Loadmaster humming; {remaining}s until hooks click.", + "Ramp boss tapping boot while Jenkins L calls {remaining}s remaining.", + "Leroy J. humming; {remaining}s until hooks click.", "Forklift tires chirp—{remaining}s before stack settles.", "Cargo chains rattling, {remaining}s left.", - "Handler flashes thumbs-up in {remaining}s.", + "Handler flashes thumbs-up once Leroy yells go in {remaining}s.", "Deck boss juggling paperwork—{remaining}s.", "Ground crew sipping caf, {remaining}s reminder.", "Winch motors whining: {remaining}s.", @@ -728,14 +728,31 @@ CTLD.GroundLoadComms = { "Deck tech updates firmware—{remaining}s.", "Cargo babysitter hushes pallets {remaining}s.", "Ground marshal gives steady-hand signal for {remaining}s.", + "Hey! Watch what you're doing with those crates! {remaining}s left.", + "Hey! You can't put that there! Over there instead! {remaining}s left.", + "Hey! Is your name Leroy! Because you better be getting those crates loaded! {remaining}s left.", + "Jenkins!!! Get those crates loaded! {remaining}s left.", + "Leroy!!! Stop daydreaming and get those crates loaded! {remaining}s left.", + "Come on Leroy, those crates won't load themselves! {remaining}s left.", + "Hurry up Jenkins, we got a bird waiting! {remaining}s left.", + "Get a move on Leroy, those crates ain't gonna load themselves! {remaining}s left.", + "You call that loading Jenkins? {remaining}s left.", + "Pick up the pace Leroy! {remaining}s left.", + "Faster Jenkins! {remaining}s left.", + "Let's hustle Leroy! {remaining}s left.", + "Time's a-tickin' Jenkins! {remaining}s left.", + "Chop-chop Leroy! {remaining}s left.", + "Jenkins! Stop playing with the cargo! Those dildo's belong to Mo!. " + "Leroy here sir! We got that cargo right where you wanted it! {remaining}s left.", + "Jenkins! Get back to work! Mo's complaining! {remaining}s left.", }, Complete = { "Crew chief: {count} crate(s) strapped and smiling—clear to lift.", - "Ramp boss reports {count} crate(s) locked tight.", + "Ramp boss reports {count} crate(s) locked tight by Jenkins L.", "Loadmaster: {count} crate(s) tucked in like kittens.", "Forklift mafia salutes—{count} crate(s) delivered.", "Deck boss stamped {count} crate(s) good to go.", - "Cargo goblins vanished after securing {count} crate(s).", + "Cargo goblins vanished—Leroy swears he secured {count} crate(s).", "Winch team claims victory—{count} crate(s) aboard.", "Clipboard ninja checked {count} boxes.", "Ramp trolls cheer: {count} crate(s) riding shotgun.", diff --git a/Moose_CTLD_Pure/Moose_CTLD_Pure.miz b/Moose_CTLD_Pure/Moose_CTLD_Pure.miz index 94fbb2a..270ac51 100644 Binary files a/Moose_CTLD_Pure/Moose_CTLD_Pure.miz and b/Moose_CTLD_Pure/Moose_CTLD_Pure.miz differ