39 Commits

Author SHA1 Message Date
iTracerFacer
9c406cb83e More menu updates. 2025-11-15 00:32:43 -06:00
iTracerFacer
093fe59fd8 Updated menu system, rearranged build menu, expanded drop 1 crate options to list dynamicaly what the helo is carrying. Made single type multi crate packages spawn like multi type multi crate packages. 2025-11-14 15:03:30 -06:00
iTracerFacer
440e5c5e5b Fixed broken FAC menu message repeating over and over. 2025-11-14 09:30:52 -06:00
iTracerFacer
0d9d348b6b Fixed CTLD Hover assistant / Crate pickup not working. 2025-11-12 20:19:40 -06:00
iTracerFacer
6e90d89086 Fixed broken ground JTAC - Implemented detailed control system that can cover multiple JTACs.
Made salvage mission crate smoke inhearit the same offset rules as other things in the system. (keeps smoke above target so as not to obscure it.
2025-11-11 12:36:51 -06:00
iTracerFacer
80669513b8 Deployed JTAC's working for the first time. Yay chatgpt. 2025-11-11 12:15:51 -06:00
iTracerFacer
bb59b12601 Working Salvage (ME) zones, and working probability of both medevac and sling load spawn. Need to test dropping off salvage sling loads. 2025-11-11 02:23:43 -06:00
iTracerFacer
4a351a73dd added sling loads to the salvage system. 2025-11-11 01:13:07 -06:00
iTracerFacer
542a426028 updated the PopSmokeAtMASHZones function to use orange smoke (trigger.smokeColor.Orange) instead of blue or green. This now matches the behavior in the navigation menu's "Pop Smoke on All Nearby Zones" function, so MASH zones will consistently be marked with orange smoke in both menu options. 2025-11-10 23:22:19 -06:00
iTracerFacer
23ec62c442 Working Auto Land/Pickup medevac with random messaging througout. 2025-11-10 23:05:54 -06:00
iTracerFacer
6134b167be AutoLoad and Unload of MEDEVAC units with extensive messaging and workflow. 2025-11-10 21:51:10 -06:00
iTracerFacer
837f217ad5 Worked on MEDEVAC pickup/drop/salvage system. Still needs more work. Incomplete. 2025-11-10 17:49:21 -06:00
iTracerFacer
3deaf947b2 Added enroute medevac message that includes brg and range. 2025-11-10 15:00:27 -06:00
iTracerFacer
6e3a046672 Enforced a true landing hold before MEDEVAC drop-off credit: updated 2025-11-10 14:10:36 -06:00
iTracerFacer
a3fe54983e Added extensive logging levels and enabled arty 2025-11-09 12:07:17 -06:00
iTracerFacer
4115f35f01 Added extensive player messaging during medevac troop pickup/delivery. 2025-11-09 11:35:53 -06:00
iTracerFacer
77b0f9b5e8 Fixed major crash bug (call to undefined function). and major performance tweaks around the hover coach. 2025-11-09 11:13:30 -06:00
iTracerFacer
fb806bd926 Fixed several issues with smoke, and enhanced messages, menus, help systems. 2025-11-09 10:52:38 -06:00
iTracerFacer
2dedeb0b32 Made all smokes uses smoke offset system (to raise smoke above ground for clarity at low alts around cargo) 2025-11-09 09:53:31 -06:00
iTracerFacer
44280670c0 All smokes use the same smoke type. Smokem if you gotem. ;) 2025-11-09 09:49:33 -06:00
iTracerFacer
1276204685 MEDEVAC Script first iteration that worked. Removed duplicate smoke functions for medevac system. 2025-11-09 09:43:58 -06:00
iTracerFacer
195e232cf5 MEDEVAC system error and added extensive debug logging. The main issues were:
1. Nil Reference Error Fix
The error attempt to call method 'getCoalition' (a nil value) occurred because the event handler was trying to call methods on a unit object that had already been destroyed.
2025-11-09 01:03:54 -06:00
iTracerFacer
66117b7324 Mix any troop types
 Load multiple groups until capacity is full
 See running total: "Loaded 4 more troops (total: 8)"
 Can't exceed aircraft max (11 for Huey)
 Can't exceed weight limits
2025-11-09 00:43:35 -06:00
iTracerFacer
6b94905650 Fixed issue with MASHZone not showing. 2025-11-08 23:45:44 -06:00
iTracerFacer
184970a01d Fixed bug that allowed you to put a drop zone in/near a pickzone. 2025-11-05 20:22:01 -06:00
iTracerFacer
00cb854b27 Changed file names. 2025-11-05 18:07:46 -06:00
iTracerFacer
69eb481863 Rearranged the F10 Menu 2025-11-05 16:50:01 -06:00
iTracerFacer
ec1a066f42 -- Safety rules around Supply (Pickup) Zones
ForbidDropsInsidePickupZones = true,   -- if true, players cannot drop crates while inside a Pickup Zone
  ForbidTroopDeployInsidePickupZones = true, -- if true, players cannot deploy troops while inside a Pickup Zone
  ForbidChecksActivePickupOnly = true,   -- when true, restriction applies only to ACTIVE pickup zones; set false to block inside any configured pickup zone
2025-11-05 15:00:13 -06:00
iTracerFacer
4ec8f2b039 Added player help menus. 2025-11-05 14:40:18 -06:00
iTracerFacer
cdca9733d2 “repair/augment” crates and a build hook so when you drop a repair crate near an existing SAM site, it respawns repaired and with +N launchers, consuming the crate(s). 2025-11-05 13:40:24 -06:00
iTracerFacer
6cab918ad5 Fixed catalog bug. 2025-11-05 11:24:21 -06:00
iTracerFacer
ec967de71e Fixed offset menus. 2025-11-05 10:45:02 -06:00
iTracerFacer
65eae0a317 Final zone label offset fix. 2025-11-05 09:25:31 -06:00
iTracerFacer
b1e3c687ae Added zone lable offsetting 2025-11-05 09:10:05 -06:00
iTracerFacer
2e62cbe45b Optional per-kind label prefixes (overrides LabelPrefix for specific kinds) 2025-11-05 08:52:05 -06:00
iTracerFacer
dbda8b4ffb added player-facing confirmation and a coalition heads-up so it’s obvious the RECCE sweep worked and others know to check the map. 2025-11-04 22:00:26 -06:00
iTracerFacer
15a504dc6a added player-facing confirmation and a coalition heads-up so it’s obvious the RECCE sweep worked and others know to check the map. 2025-11-04 17:59:01 -06:00
iTracerFacer
68fdee7e85 Worked on Artilery fire missoins. 2025-11-04 17:05:59 -06:00
iTracerFacer
b799e83283 First run of it working and spawning a crate! ha! suck on that mist 2025-11-04 15:35:54 -06:00