-- ************** ADD-ON AAA SPAWNABLE CRATES ****************** -- Weights must be unique as we use the weight to change the cargo to the correct unit -- when we unpack -- do local _addCrates = { ["Ground Forces"] = { { weight = 300, desc = "MBT M1A2 Abrams", unit = "M-1 Abrams", side = 2 }, { weight = 305, desc = "MBT T-72B", unit = "T-72B", side = 1 }, }, } -- add extra crate options for _subMenuName, _crates in pairs(_addCrates) do for _, _crate in pairs(_crates) do -- add crate to the menu table table.insert(ctld.spawnableCrates[_subMenuName], _crate) -- add crate to the lookup table ctld.crateLookupTable[tostring(_crate.weight)] = _crate end end end