-- ************** ADD-ON AAA SPAWNABLE CRATES ****************** -- Weights must be unique as we use the weight to change the cargo to the correct unit -- when we unpack -- do local _addCrates = { ["AA Crates"] = { { weight = 421, desc = "AAA Vulcan", unit = "Vulcan", side = 2, cratesRequired = 1 }, { weight = 422, desc = "AAA Gepard", unit = "Gepard", side = 2, cratesRequired = 2 }, { weight = 423, desc = "AAA ZU-23", unit = "Ural-375 ZU-23", side = 1, cratesRequired = 1 }, { weight = 424, desc = "AAA ZSU-23-4 Shilka", unit = "ZSU-23-4 Shilka", side = 1, cratesRequired = 2 }, }, } -- add extra crate options for _subMenuName, _crates in pairs(_addCrates) do for _, _crate in pairs(_crates) do -- add crate to the menu table table.insert(ctld.spawnableCrates[_subMenuName], _crate) -- add crate to the lookup table ctld.crateLookupTable[tostring(_crate.weight)] = _crate end end end