mirror of
https://github.com/iTracerFacer/DCS_MissionDev.git
synced 2025-12-03 04:14:46 +00:00
36 lines
1.3 KiB
Lua
36 lines
1.3 KiB
Lua
---
|
|
-- Name: EVT-104 - UNIT OnEventCrash Example
|
|
-- Author: FlightControl
|
|
-- Date Created: 7 Feb 2017
|
|
--
|
|
-- # Situation:
|
|
--
|
|
-- A human plane is fyling in the air. Crash it into the ground.
|
|
-- Once you are crashed into the ground, at the place where you crashed, a smoke should start burning ...
|
|
--
|
|
-- # Test cases:
|
|
--
|
|
-- 1. Fly the plane into the ground.
|
|
-- 2. When your plane crashes, observe a smoke starting to burn right were you crashed.
|
|
-- 3. Check the contents of the fields of the S_EVENT_CRASH entry in the dcs.log file.
|
|
|
|
-- Create a variable PlaneHuman that holds a reference to UNIT object (created by moose at the beginning of the mission) with the name "PlaneHuman".
|
|
PlaneHuman = UNIT:FindByName( "PlaneHuman" )
|
|
|
|
-- Subscribe to the event Crash. The Crash event occurs when a plane crashes into the ground (or into something else).
|
|
PlaneHuman:HandleEvent( EVENTS.Crash )
|
|
|
|
-- Because the PlaneHuman object is subscribed to the Crash event, the following method will be automatically
|
|
-- called when the Crash event is happening FOR THE PlaneHuman UNIT only!
|
|
|
|
--- @param self
|
|
-- @param Core.Event#EVENTDATA EventData
|
|
function PlaneHuman:OnEventCrash( EventData )
|
|
|
|
-- Okay, the PlaneHuman has crashed, now smoke at the x, z position.
|
|
self:E( "Smoking at the position" )
|
|
EventData.IniUnit:SmokeOrange()
|
|
end
|
|
|
|
|