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https://github.com/iTracerFacer/DCS_MissionDev.git
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219 lines
8.3 KiB
Lua
219 lines
8.3 KiB
Lua
-- Expected Behavior
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-- CVN Will patrol designated patrol zones. Staying in the zone assigned.
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-- Player can designate which zone to move to.
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-- Plyaer can request turning into the wind.
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-- After turning into the wind, CVN should return to orignal coord then resume waypoints.
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--
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---
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local msgTime = 15
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local SetCVNActivePatrolZone = 1 --if active waypoint is 1, steam between 1 and 2, if active is 2, steam between 2 and 3.
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local CVN_carrier_group = GROUP:FindByName("CVN-72 Abraham Lincoln") -- put the exact GROUP name of your carrier-group as set in the mission editor within the " "
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local CVN_beacon_unit = UNIT:FindByName("CVN-72 Abraham Lincoln")-- -- put the exact UNIT name of your carrier-unit as set in the mission editor within the " "
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local CVN_ICLS_Channel = 5 -- replace with the ICLS channel you want
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local CVN_ICLS_Name = "CVN" -- put the 3-letter ICLS identifier you want to use for the ICLS channel
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local CVN_TACAN_Channel = 3 -- replace with the TACAN channel you want
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local CVN_TACAN_Name = "CVN" -- put the 3-letter TACAN identifier you want to use for the TACAN channel
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local CVN_RecoveryWindowTime = 20 -- time in minutes for how long recovery will be open, feel free to change the number
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-- Functions to move ship to designated waypoint/zones
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local msgCVNPatrol = "Sending Carrier Group to Patrol Zone: "
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function SetCVNWayPoint1()
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SetCVNActivePatrolZone = 1
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MESSAGE:New(msgCVNPatrol .. SetCVNActivePatrolZone, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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BlueCVNGroup:GotoWaypoint(1)
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end
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function SetCVNWayPoint2()
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SetCVNActivePatrolZone = 2
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MESSAGE:New(msgCVNPatrol .. SetCVNActivePatrolZone, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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BlueCVNGroup:GotoWaypoint(2)
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end
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function SetCVNWayPoint3()
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SetCVNActivePatrolZone = 3
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MESSAGE:New(msgCVNPatrol .. SetCVNActivePatrolZone, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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BlueCVNGroup:GotoWaypoint(3)
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end
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function SetCVNWayPoint4()
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SetCVNActivePatrolZone = 4
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MESSAGE:New(msgCVNPatrol .. SetCVNActivePatrolZone, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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BlueCVNGroup:GotoWaypoint(4)
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end
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if CVN_beacon_unit then
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BlueCVNGroup_Beacon = CVN_beacon_unit:GetBeacon()
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BlueCVNGroup_Beacon:ActivateICLS(CVN_ICLS_Channel,CVN_ICLS_Name)
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end
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SCHEDULER:New(nil,function()
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if CVN_beacon_unit then
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BlueCVNGroup_Beacon = CVN_beacon_unit:GetBeacon()
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BlueCVNGroup_Beacon:ActivateTACAN(CVN_TACAN_Channel,"X",CVN_TACAN_Name,true)
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end
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end,{},5,5*60)
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-- Function to turn ship into the wind.
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function start_recovery()
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if BlueCVNGroup:IsSteamingIntoWind() == true then
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MESSAGE:New(CVN_beacon_unit:GetName() .. " is currently launching/recovering aircraft, currently active recovery window closes at time " .. timerecovery_end, msgTime, "CVNNAVINFO",false):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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else
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local timenow=timer.getAbsTime( )
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local timeend=timenow+CVN_RecoveryWindowTime*60 -- this sets the recovery window to 45 minutes, you can change the numbers as you wish
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local timerecovery_start = UTILS.SecondsToClock(timenow,true)
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timerecovery_end = UTILS.SecondsToClock(timeend,true)
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BlueCVNGroup:AddTurnIntoWind(timerecovery_start,timerecovery_end,25,true,-9)
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MESSAGE:New(CVN_beacon_unit:GetName().." is turning into the wind to begin " .. CVN_RecoveryWindowTime .. " mins of aircraft operations.\nLaunch/Recovery Window will be open from time " .. timerecovery_start .. " until " .. timerecovery_end, msgTime, "CVNNAVINFO",false):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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end
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end
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BlueAwacs = nil
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Spawn_US_AWACS = SPAWN:New("BLUE EWR E-2D Wizard Group")
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:InitLimit(1,500)
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:InitRepeatOnLanding()
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:OnSpawnGroup( function (SpawnGroup)
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BlueAwacs = SpawnGroup
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end
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):SpawnScheduled(30,.5)
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function ResetAwacs()
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BlueAwacs:Destroy()
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MESSAGE:New("Resetting AWACS...", msgTime, "CVNNAVINFO",false):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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end
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-- Build the Menu
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local CVNMenu = MENU_COALITION:New(coalition.side.BLUE,"CVN Command")
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MENU_COALITION_COMMAND:New(coalition.side.BLUE, "Patrol Zone 1",CVNMenu,SetCVNWayPoint1)
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MENU_COALITION_COMMAND:New(coalition.side.BLUE, "Patrol Zone 2",CVNMenu,SetCVNWayPoint2)
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MENU_COALITION_COMMAND:New(coalition.side.BLUE, "Patrol Zone 3",CVNMenu,SetCVNWayPoint3)
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MENU_COALITION_COMMAND:New(coalition.side.BLUE, "Patrol Zone 4",CVNMenu,SetCVNWayPoint4)
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MENU_COALITION_COMMAND:New(coalition.side.BLUE, "Reset AWACS",CVNMenu,ResetAwacs)
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MENU_COALITION_COMMAND:New(coalition.side.BLUE, "Launch/Recover Aircraft (Turn carrier into the wind)",CVNMenu,start_recovery)
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-- Create a NAVYGROUP object and activate the late activated group.
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BlueCVNGroup=NAVYGROUP:New("CVN-72 Abraham Lincoln")
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BlueCVNGroup:SetVerbosity(1)
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BlueCVNGroup:MarkWaypoints()
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--- Function called each time the group passes a waypoint.
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function BlueCVNGroup:OnAfterPassingWaypoint(From, Event, To, Waypoint)
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local waypoint=Waypoint --Ops.OpsGroup#OPSGROUP.Waypoint
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-- Debug info.
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local text=string.format(CVN_beacon_unit:GetName().." passed waypoint ID=%d (Index=%d) %d times", waypoint.uid, BlueCVNGroup:GetWaypointIndex(waypoint.uid), waypoint.npassed)
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MESSAGE:New(text, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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env.info(text)
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--- Patrol zone 1
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if SetCVNActivePatrolZone == 1 and waypoint == 2 then
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BlueCVNGroup:GotoWaypoint(3)
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end
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if SetCVNActivePatrolZone == 1 and waypoint == 3 then
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BlueCVNGroup:GotoWaypoint(2)
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end
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---- Patrol zone 2
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if SetCVNActivePatrolZone == 2 and waypoint == 3 then
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BlueCVNGroup:GotoWaypoint(4)
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end
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if SetCVNActivePatrolZone == 2 and waypoint == 4 then
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BlueCVNGroup:GotoWaypoint(3)
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end
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---- Patrol Zone 3
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if SetCVNActivePatrolZone == 3 and waypoint == 5 then
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BlueCVNGroup:GotoWaypoint(4)
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end
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if SetCVNActivePatrolZone == 3 and waypoint == 4 then
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BlueCVNGroup:GotoWaypoint(5)
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end
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---- Patrol Zone 4
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if SetCVNActivePatrolZone == 4 and waypoint == 5 then
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BlueCVNGroup:GotoWaypoint(6)
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end
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if SetCVNActivePatrolZone == 4 and waypoint == 6 then
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BlueCVNGroup:GotoWaypoint(5)
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end
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end
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--- Function called when the group is cruising. This is the "normal" state when the group follows its waypoints.
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function BlueCVNGroup:OnAfterCruise(From, Event, To)
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local text=CVN_beacon_unit:GetName().." is cruising straight and steady."
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MESSAGE:New(text, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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env.info(text)
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end
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--- Function called when the groups starts to turn.
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function BlueCVNGroup:OnAfterTurningStarted(From, Event, To)
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local text=CVN_beacon_unit:GetName().." has started turning!"
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MESSAGE:New(text, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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env.info(text)
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end
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--- Function called when the group stopps to turn.
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function BlueCVNGroup:OnAfterTurningStopped(From, Event, To)
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local text=CVN_beacon_unit:GetName().." has stopped turning..proceeding to next waypoint."
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MESSAGE:New(text, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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env.info(text)
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end
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-- Turn the carrier into the wind for a few mins
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function
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BlueCVNGroup:AddTurnIntoWind()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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end
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-- Monitor entering and leaving zones. There are four zones named "Zone Leg 1", "Zone Leg 2", ...
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local ZoneSet=SET_ZONE:New():FilterPrefixes("CVN Patrol"):FilterOnce()
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-- Set zones which are checked if the group enters or leaves it.
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BlueCVNGroup:SetCheckZones(ZoneSet)
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--- Function called when the group enteres a zone.
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function BlueCVNGroup:OnAfterEnterZone(From, Event, To, Zone)
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local text=string.format(CVN_beacon_unit:GetName().." has entered patrol zone %s.", Zone:GetName())
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MESSAGE:New(text, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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env.info(text)
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end
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--- Function called when the group leaves a zone.
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function BlueCVNGroup:OnAfterLeaveZone(From, Event, To, Zone)
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local text=string.format(CVN_beacon_unit:GetName().." left patrol zone %s.", Zone:GetName())
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MESSAGE:New(text, msgTime):ToBlue()
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USERSOUND:New("ping.ogg"):ToCoalition(coalition.side.BLUE)
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env.info(text)
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end |