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Version 2.1.0
Shared Persistence, Stop Gap
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@ -1,5 +1,5 @@
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bombRange = {}
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bombRange.version = "1.1.0"
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bombRange.version = "1.1.1"
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bombRange.dh = 1 -- meters above ground level burst
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bombRange.requiredLibs = {
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@ -1,5 +1,5 @@
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cargoSuper = {}
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cargoSuper.version = "1.1.1"
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cargoSuper.version = "1.1.2"
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--[[--
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version history
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1.0.0 - initial version
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@ -14,6 +14,8 @@ version history
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- getManifestForCategory alias for getManifestFor
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- removeAllMassFor()
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1.1.1 - deleteMassObject corrected index bug
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1.1.2 - removed a typo that did not reset mass correctly
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in removeAllMassForCargo
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CargoSuper manages weigth for a logical named unit. Weight can be added
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to arbitrary categories like 'passengers', 'cargo' or "whatever". In order
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@ -102,14 +104,14 @@ function cargoSuper.removeMassObjectFrom(name, category, theMassObject, forget)
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end
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-- DO NOT PUBLISH. Provided only for backwards compatibility
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function cargoSuper.removeAllMassForCargo(name, catergory)
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function cargoSuper.removeAllMassForCargo(name, category)
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if not category then category = "cSup!DefCat" end
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nameStats.reset(name, category, cargoSuper.cargos)
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end
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-- alias for removeAllMassForCargo
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function cargoSuper.removeAllMassForCategory(name, catergory)
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cargoSuper.removeAllMassForCargo(name, catergory)
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function cargoSuper.removeAllMassForCategory(name, category)
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cargoSuper.removeAllMassForCargo(name, category)
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end
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function cargoSuper.removeAllMassFor(name)
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@ -1,5 +1,5 @@
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csarManager = {}
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csarManager.version = "3.2.0"
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csarManager.version = "3.2.2"
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csarManager.ups = 1
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--[[-- VERSION HISTORY
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@ -32,6 +32,12 @@ csarManager.ups = 1
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- 3.2.0 - inPopulated csar option
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- clearance csar attribute
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- maxTries csar attribute
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- 3.2.1 - comsRange attribute when mission times out
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- rescueTypes option in config
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3.2.2 - reset helicopter weight on birth
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- cleanup
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3.2.3 - hardening against *accidental* multi-unit player groups.
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INTEGRATES AUTOMATICALLY WITH playerScore
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INTEGRATES WITH LIMITED AIRFRAMES
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@ -102,8 +108,11 @@ function csarManager.createDownedPilot(theMission, existingUnit)
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aHeading = math.random(360)/360 * 2 * 3.1415
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end
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theMission.locations = {}
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-- get a typeName for the unit to create from my list of
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-- types
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local rType = dcsCommon.pickRandom(csarManager.rescueTypes)
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local theBoyGroup = dcsCommon.createSingleUnitGroup(theMission.name,
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"Soldier M4 GRG", -- "Soldier M4 GRG",
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rType, -- "Soldier M4 GRG",
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aLocation.x,
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aLocation.z,
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-aHeading + 1.5) -- + 1.5 to turn inwards
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@ -181,7 +190,6 @@ function csarManager.createCSARMissionData(point, theSide, freq, name, numCrew,
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-- set timeLimit if enabled
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if timeLimit then
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local theLimit = cfxZones.randomDelayFromPositiveRange(timeLimit[1], timeLimit[2]) * 60
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-- trigger.action.outText("set time limit for mission to "..theLimit, 30)
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newMission.expires = timer.getTime() + theLimit
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end
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@ -192,7 +200,6 @@ function csarManager.createCSARMissionData(point, theSide, freq, name, numCrew,
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end
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function csarManager.addMission(theMission)
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-- trigger.action.outText("enter addMission", 30)
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table.insert(csarManager.openMissions, theMission)
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csarManager.invokeNewMissionCallbacks(theMission)
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end
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@ -318,9 +325,16 @@ function csarManager:onEvent(event)
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-- we also need to make sure that there are no
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-- more troopsOnBoard
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local myName = theUnit:getName()
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local conf = csarManager.getUnitConfig(theUnit)
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conf.unit = theUnit
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conf.troopsOnBoard = {}
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local totalMass = cargoSuper.calculateTotalMassFor(myName)
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-- now also set cargo weight for the unit
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cargoSuper.removeAllMassForCargo(myName, "Evacuees") -- will allocate new empty table
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totalMass = cargoSuper.calculateTotalMassFor(myName)
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trigger.action.setUnitInternalCargo(myName, totalMass) -- super recalcs
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end
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@ -448,11 +462,12 @@ function csarManager.heloLanded(theUnit)
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"Evacuees",
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theMassObject)
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msn = theMassObject.ref
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end
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-- reset weight
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local totalMass = cargoSuper.calculateTotalMassFor(myName)
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trigger.action.setUnitInternalCargo(myName, totalMass) -- super recalcs
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conf.troopsOnBoard = {} -- empty out troops on board
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-- we do *not* return so we can pick up troops on
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-- a CSARBASE if they were dropped there
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@ -524,6 +539,7 @@ function csarManager.heloLanded(theUnit)
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local totalMass = cargoSuper.calculateTotalMassFor(myName)
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trigger.action.setUnitInternalCargo(myName, totalMass) -- 10 kg as empty + per-unit time people
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end
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function csarManager.asynchSuccess(args)
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@ -733,6 +749,8 @@ function csarManager.doListCSARRequests(args)
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local conf = args[1]
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local param = args[2]
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local theUnit = conf.unit
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if not theUnit then return end -- ??
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if not Unit.isExist(theUnit) then return end
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local point = theUnit:getPoint()
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local theSide = theUnit:getCoalition()
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@ -794,6 +812,8 @@ function csarManager.doStatusCarrying(args)
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local conf = args[1]
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local param = args[2]
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local theUnit = conf.unit
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if not theUnit then return end -- ??
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if not Unit.isExist(theUnit) then return end
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local now = timer.getTime()
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-- build status report
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@ -837,6 +857,9 @@ function csarManager.unloadOne(args)
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local conf = args[1]
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local param = args[2]
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local theUnit = conf.unit
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if not theUnit then return end -- ??
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if not Unit.isExist(theUnit) then return end
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local myName = theUnit:getName()
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local report = "NYI: unload one"
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@ -869,7 +892,9 @@ function csarManager.unloadOne(args)
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trigger.action.outSoundForCoalition(theSide, csarManager.actionSound) -- "Quest Snare 3.wav")
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-- recalc weight
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trigger.action.setUnitInternalCargo(myName, 10 + #conf.troopsOnBoard * csarManager.pilotWeight) -- 10 kg as empty + per-unit time people
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local totalMass = 10 + #conf.troopsOnBoard * csarManager.pilotWeight
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trigger.action.setUnitInternalCargo(myName, totalMass) -- 10 kg as empty + per-unit time people
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--trigger.action.outText("unit <" .. myName .. ">, internal cargo now <" .. totalMass .. ">kg", 30)
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end
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end
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@ -882,6 +907,8 @@ function csarManager.directions(args)
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local conf = args[1]
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local param = args[2]
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local theUnit = conf.unit
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if not theUnit then return end -- ??
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if not Unit.isExist(theUnit) then return end
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local myName = theUnit:getName()
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local theSide = theUnit:getCoalition()
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local report = "Nothing to report."
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@ -997,12 +1024,23 @@ function csarManager.updateCSARMissions()
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if stillRunning and stillAlive then
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table.insert(newMissions, aMission)
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elseif stillAlive then
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-- expired.
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local p = aMission.zone:getPoint() -- all missions have a zone
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p.y = 0
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local thePlayers = coalition.getPlayers(aMission.side)
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local msg = aMission.name .. " is no longer responding. Abort rescue."
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trigger.action.outTextForCoalition(aMission.side, msg, 30)
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trigger.action.outSoundForCoalition(aMission.side, csarManager.lostSound)
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for idx, theUnit in pairs (thePlayers) do
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local up = theUnit:getPoint()
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up.y = 0
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local dist = math.floor (dcsCommon.dist(up, p))
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if dist < csarManager.comsRange then
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local ID = theUnit:getID()
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trigger.action.outTextForUnit(ID, msg, 30)
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trigger.action.outSoundForUnit(ID, csarManager.lostSound)
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end
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end
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csarManager.invokeCallbacks(aMission.side, false, 1, "lost", aMission)
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if aMission.group and Group.isExist(aMission.group) then
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-- trigger.action.outText("removing group", 30)
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Group.destroy(aMission.group)
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end
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else
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@ -1156,12 +1194,11 @@ function csarManager.update() -- every second
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trigger.action.outText("+++csar: <" .. uName .. "> now has <" .. #allEvacuees .. "> groups of evacuees on board, totalling " .. totalMass .. "kg", 30)
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end
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--trigger.action.outTextForGroup(uID, hoverMsg, 30, true)
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trigger.action.outSoundForGroup(uID, csarManager.pickupSound)
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--return -- we only ever rescue one
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end -- hovered long enough
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--trigger.action.outTextForGroup(uID, hoverMsg, 30, true)
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-- return -- only ever one winch op
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else -- too high for hover
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hoverMsg = "Evacuee " .. d * 1 .. "m on your " .. oclock .. " o'clock; land or descend to between 10 and 90 AGL for winching"
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@ -1328,13 +1365,11 @@ function csarManager.readCSARZone(theZone)
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theZone.csarMapMarker = nil
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if theZone:hasProperty("timeLimit") then
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local tmin, tmax = theZone:getPositiveRangeFromZoneProperty("timeLimit", 1)
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-- trigger.action.outText("Read time limit for <" .. theZone.name .. ">: <" .. tmin .. ">, <" .. tmax .. ">", 30)
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theZone.timeLimit = {tmin, tmax}
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else
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theZone.timeLimit = nil
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end
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-- theZone.timeLimit = theZone:getNumberFromZoneProperty("timeLimit", 0)
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-- if theZone.timeLimit == 0 then theZone.timeLimit = nil else theZone.timeLimit = timeLimit * 60 end
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local deferred = theZone:getBoolFromZoneProperty("deferred", false)
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@ -1389,7 +1424,6 @@ function csarManager.readCSARZone(theZone)
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-- add to list of startable csar
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if theZone.startCSAR then
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csarManager.addCSARZone(theZone)
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-- trigger.action.outText("csar: added <".. theZone.name .."> to deferred csar missions", 30)
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end
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if deferred and not theZone.startCSAR then
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@ -1495,6 +1529,7 @@ function csarManager.readConfigZone()
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csarManager.pickupSound = theZone:getStringFromZoneProperty("pickupSound", csarManager.actionSound)
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csarManager.vectoring = theZone:getBoolFromZoneProperty("vectoring", true)
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csarManager.lostSound = theZone:getStringFromZoneProperty("lostSound", csarManager.actionSound)
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csarManager.comsRange = theZone:getNumberFromZoneProperty("comsRange", 40000)
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-- add own troop carriers
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if theZone:hasProperty("troopCarriers") then
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@ -1512,6 +1547,13 @@ function csarManager.readConfigZone()
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csarManager.addPrefix = theZone:getBoolFromZoneProperty("addPrefix", true)
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csarManager.maxMissions = theZone:getNumberFromZoneProperty("maxMissions", 15)
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-- add types to use for the rescuee
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local hTypes = theZone:getStringFromZoneProperty("rescueTypes", "Soldier M4 GRG")
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local typeArray = dcsCommon.splitString(hTypes, ",")
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typeArray = dcsCommon.trimArray(typeArray)
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csarManager.rescueTypes = typeArray
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if csarManager.verbose then
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trigger.action.outText("+++csar: read config", 30)
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end
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@ -1535,8 +1577,6 @@ function csarManager.start()
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-- and populate the available mission.
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csarManager.processCSARZones()
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-- install callbacks for helo-relevant events
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--dcsCommon.addEventHandler(csarManager.somethingHappened, csarManager.preProcessor, csarManager.postProcessor)
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world.addEventHandler(csarManager)
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-- now iterate through all player groups and install the CSAR Menu
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@ -17,6 +17,7 @@ factoryZone.name = "factoryZone"
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- productionTime config synonyme
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- defendMe? attribute
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- triggered 'shocked' mode via defendMe
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3.1.1 - fixed a big with persistence
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--]]--
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factoryZone.requiredLibs = {
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@ -734,7 +735,7 @@ function factoryZone.loadData()
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local allZoneData = theData.zoneData
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for zName, zData in pairs(allZoneData) do
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-- access zone
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local theZone = factoryZone.getOwnedZoneByName(zName)
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local theZone = factoryZone.getFactoryZoneByName(zName)-- was: factoryZone.getOwnedZoneByName(zName)
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if theZone then
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if zData.defenderData then
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if theZone.defenders and theZone.defenders:isExist() then
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@ -93,16 +93,13 @@ function nameStats.addString(name, aString, path, rootNode)
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if not name then return nil end
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if not aString then return nil end
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local theLeaf = nameStats.getLeaf(name, path, rootNode)
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--table.insert(theLeaf.strings, aString)
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theLeaf.strings = theLeaf.strings .. aString
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-- return aString
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end
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-- reset the log
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function nameStats.removeAllString(name, path, rootNode)
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if not name then return nil end
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local theLeaf = nameStats.getLeaf(name, path, rootNode)
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-- theLeaf.strings = {}
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theLeaf.strings = ""
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end
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@ -166,7 +163,7 @@ function nameStats.reset(name, path, rootNode)
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-- create new leaf and replace existing
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theLeaf = nameStats.createLeaf()
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theEntry.data[path] = theLeaf
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rootNode[name] = theEntry
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end
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--
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@ -1,5 +1,5 @@
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cfxObjectSpawnZones = {}
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cfxObjectSpawnZones.version = "2.0.0"
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cfxObjectSpawnZones.version = "2.1.0"
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cfxObjectSpawnZones.requiredLibs = {
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"dcsCommon", -- common is of course needed for everything
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-- pretty stupid to check for this since we
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@ -14,6 +14,7 @@ cfxObjectSpawnZones.verbose = false
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version history
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2.0.0 - dmlZones
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2.1.0 - autoTurn attribute
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--]]--
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@ -87,6 +88,8 @@ function cfxObjectSpawnZones.createSpawner(inZone)
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theSpawner.autoLink = inZone:getBoolFromZoneProperty("autoLink", true)
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theSpawner.heading = inZone:getNumberFromZoneProperty("heading", 0)
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-- note: currently expects rads. maybe change to degrees?
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theSpawner.autoTurn = inZone:getBoolFromZoneProperty("autoTurn", false)
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theSpawner.weight = inZone:getNumberFromZoneProperty("weight", 0)
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if theSpawner.weight < 0 then theSpawner.weight = 0 end
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@ -265,8 +268,8 @@ function cfxObjectSpawnZones.spawnObjectNTimes(aSpawner, theType, n, container)
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end
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local numObjects = n
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local degrees = 3.14157 / 180
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local degreeIncrement = (360 / numObjects) * degrees
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local degrees = 3.14157 / 180 -- rads!
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local degreeIncrement = (360 / numObjects) * degrees -- rads!
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local currDegree = 0
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local missionObjects = {}
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for i=1, numObjects do
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@ -274,11 +277,14 @@ function cfxObjectSpawnZones.spawnObjectNTimes(aSpawner, theType, n, container)
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local ry = math.sin(currDegree) * aZone.radius
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local ox = center.x + rx
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local oy = center.z + ry -- note: z!
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local hdg = aSpawner.heading -- heading is in rads!
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if aSpawner.autoTurn then
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hdg = hdg + currDegree -- currDegree is in rads!
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end
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local theStaticData = dcsCommon.createStaticObjectData(
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aSpawner.baseName .. "-" .. aSpawner.count,
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theType,
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aSpawner.heading,
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hdg ,--aSpawner.heading,
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false, -- dead?
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aSpawner.isCargo,
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aSpawner.weight)
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@ -1,5 +1,5 @@
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cfxOwnedZones = {}
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cfxOwnedZones.version = "2.1.0"
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cfxOwnedZones.version = "2.2.0"
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cfxOwnedZones.verbose = false
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cfxOwnedZones.announcer = true
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cfxOwnedZones.name = "cfxOwnedZones"
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@ -29,6 +29,7 @@ cfxOwnedZones.name = "cfxOwnedZones"
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- method support for individual owned zones
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- method support for global (config) output
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- moved drawZone to cfxZones
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2.2.0 - excludedTypes option in config
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--]]--
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cfxOwnedZones.requiredLibs = {
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@ -317,13 +318,43 @@ function cfxOwnedZones.update()
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-- we only check first unit that is alive
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local theUnit = dcsCommon.getGroupUnit(aGroup)
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if theUnit and (not theUnit:inAir()) and theZone:unitInZone(theUnit) then
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theZone.numRed = theZone.numRed + aGroup:getSize()
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if cfxOwnedZones.excludedTypes then
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-- special carve-out for exclduding some
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-- unit types to prevent them from capping
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local uType = theUnit:getTypeName()
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local forbidden = false
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for idx, aType in pairs(cfxOwnedZones.excludedTypes) do
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if uType == aType then
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forbidden = true
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else
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end
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end
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if not forbidden then
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theZone.numRed = theZone.numRed + aGroup:getSize()
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end
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else
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theZone.numRed = theZone.numRed + aGroup:getSize()
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end
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end
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else
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else -- full eval
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local allUnits = aGroup:getUnits()
|
||||
for idy, theUnit in pairs(allUnits) do
|
||||
if (not theUnit:inAir()) and theZone:unitInZone(theUnit) then
|
||||
theZone.numRed = theZone.numRed + 1
|
||||
-- theZone.numRed = theZone.numRed + 1
|
||||
if cfxOwnedZones.excludedTypes then
|
||||
-- special carve-out for exclduding some
|
||||
-- unit types to prevent them from capping
|
||||
local uType = theUnit:getTypeName()
|
||||
local forbidden = false
|
||||
for idx, aType in pairs(cfxOwnedZones.excludedTypes) do
|
||||
if uType == aType then forbidden = true end
|
||||
end
|
||||
if not forbidden then
|
||||
theZone.numRed = theZone.numRed + aGroup:getSize()
|
||||
end
|
||||
else
|
||||
theZone.numRed = theZone.numRed + aGroup:getSize()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -337,13 +368,43 @@ function cfxOwnedZones.update()
|
||||
-- we only check first unit that is alive
|
||||
local theUnit = dcsCommon.getGroupUnit(aGroup)
|
||||
if theUnit and (not theUnit:inAir()) and theZone:unitInZone(theUnit) then
|
||||
theZone.numBlue = theZone.numBlue + aGroup:getSize()
|
||||
if cfxOwnedZones.excludedTypes then
|
||||
-- special carve-out for exclduding some
|
||||
-- unit types to prevent them from capping
|
||||
local uType = theUnit:getTypeName()
|
||||
local forbidden = false
|
||||
for idx, aType in pairs(cfxOwnedZones.excludedTypes) do
|
||||
if uType == aType then
|
||||
forbidden = true
|
||||
else
|
||||
end
|
||||
end
|
||||
if not forbidden then
|
||||
theZone.numBlue = theZone.numBlue + aGroup:getSize()
|
||||
end
|
||||
else
|
||||
theZone.numBlue = theZone.numBlue + aGroup:getSize()
|
||||
end
|
||||
end
|
||||
else
|
||||
local allUnits = aGroup:getUnits()
|
||||
for idy, theUnit in pairs(allUnits) do
|
||||
if (not theUnit:inAir()) and theZone:unitInZone(theUnit) then
|
||||
theZone.numBlue = theZone.numBlue + 1
|
||||
-- theZone.numBlue = theZone.numBlue + 1
|
||||
if cfxOwnedZones.excludedTypes then
|
||||
-- special carve-out for exclduding some
|
||||
-- unit types to prevent them from capping
|
||||
local uType = theUnit:getTypeName()
|
||||
local forbidden = false
|
||||
for idx, aType in pairs(cfxOwnedZones.excludedTypes) do
|
||||
if uType == aType then forbidden = true end
|
||||
end
|
||||
if not forbidden then
|
||||
theZone.numBlue = theZone.numBlue + aGroup:getSize()
|
||||
end
|
||||
else
|
||||
theZone.numBlue = theZone.numBlue + aGroup:getSize()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -799,6 +860,13 @@ function cfxOwnedZones.readConfigZone(theZone)
|
||||
cfxOwnedZones.neutralLine = theZone:getRGBAVectorFromZoneProperty("neutralLine", {0.8, 0.8, 0.8, 1.0})
|
||||
cfxOwnedZones.neutralFill = theZone:getRGBAVectorFromZoneProperty("neutralFill", {0.8, 0.8, 0.8, 0.2})
|
||||
|
||||
if theZone:hasProperty("excludedTypes") then
|
||||
local theTypes = theZone:getStringFromZoneProperty("excludedTypes", "none")
|
||||
local typeArray = dcsCommon.splitString(theTypes, ",")
|
||||
typeArray = dcsCommon.trimArray(typeArray)
|
||||
cfxOwnedZones.excludedTypes = typeArray
|
||||
end
|
||||
|
||||
cfxOwnedZones.method = theZone:getStringFromZoneProperty("method", "inc")
|
||||
end
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
persistence = {}
|
||||
persistence.version = "2.0.0"
|
||||
persistence.version = "3.0.0"
|
||||
persistence.ups = 1 -- once every 1 seconds
|
||||
persistence.verbose = false
|
||||
persistence.active = false
|
||||
@ -17,6 +17,7 @@ persistence.requiredLibs = {
|
||||
Version History
|
||||
2.0.0 - dml zones, OOP
|
||||
cleanup
|
||||
3.0.0 - shared data
|
||||
|
||||
PROVIDES LOAD/SAVE ABILITY TO MODULES
|
||||
PROVIDES STANDALONE/HOSTED SERVER COMPATIBILITY
|
||||
@ -67,11 +68,34 @@ end
|
||||
--
|
||||
-- registered modules call this to get their data
|
||||
--
|
||||
function persistence.getSavedDataForModule(name)
|
||||
function persistence.getSavedDataForModule(name, sharedDataName)
|
||||
if not persistence.active then return nil end
|
||||
if not persistence.hasData then return nil end
|
||||
if not persistence.missionData then return end
|
||||
if not sharedDataName then sharedDataName = nil end
|
||||
|
||||
if sharedDataName then
|
||||
-- we read from shared data and only revert to
|
||||
-- common if we find nothing
|
||||
local shFile = persistence.sharedDir .. sharedDataName .. ".txt"
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("persistence: will try to load shared data from <" .. shFile .. ">", 30)
|
||||
end
|
||||
local theData = persistence.loadTable(shFile, true)
|
||||
if theData then
|
||||
if theData[name] then
|
||||
return theData[name]
|
||||
end
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("persistence: shared data file <" .. sharedDataName .. "> exists but currently holds no data for <" .. name .. ">, reverting to main", 30)
|
||||
end
|
||||
else
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("persistence: shared data file <" .. sharedDataName
|
||||
.. "> does not yet exist, reverting to main", 30)
|
||||
end
|
||||
end
|
||||
end
|
||||
return persistence.missionData[name] -- simply get the modules data block
|
||||
end
|
||||
|
||||
@ -162,9 +186,8 @@ function persistence.saveTable(theTable, fileName, shared, append)
|
||||
|
||||
local path = persistence.missionDir .. fileName
|
||||
if shared then
|
||||
-- we would now change the path
|
||||
trigger.action.outText("+++persistence: NYI: shared", 30)
|
||||
return
|
||||
-- we change the path to shared
|
||||
path = persistence.sharedDir .. fileName .. ".txt"
|
||||
end
|
||||
|
||||
local theFile = nil
|
||||
@ -186,11 +209,21 @@ function persistence.saveTable(theTable, fileName, shared, append)
|
||||
return true
|
||||
end
|
||||
|
||||
function persistence.loadText(fileName) -- load file as text
|
||||
function persistence.loadText(fileName, hasPath) -- load file as text
|
||||
if not persistence.active then return nil end
|
||||
if not fileName then return nil end
|
||||
|
||||
local path = persistence.missionDir .. fileName
|
||||
local path
|
||||
if hasPath then
|
||||
path = fileName
|
||||
else
|
||||
path = persistence.missionDir .. fileName
|
||||
end
|
||||
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("persistence: will load text file <" .. path .. ">", 30)
|
||||
end
|
||||
|
||||
local theFile = io.open(path, "r")
|
||||
if not theFile then return nil end
|
||||
|
||||
@ -201,11 +234,12 @@ function persistence.loadText(fileName) -- load file as text
|
||||
return t
|
||||
end
|
||||
|
||||
function persistence.loadTable(fileName) -- load file as table
|
||||
function persistence.loadTable(fileName, hasPath) -- load file as table
|
||||
if not persistence.active then return nil end
|
||||
if not fileName then return nil end
|
||||
if not hasPath then hasPath = false end
|
||||
|
||||
local t = persistence.loadText(fileName)
|
||||
local t = persistence.loadText(fileName, hasPath)
|
||||
|
||||
if not t then return nil end
|
||||
|
||||
@ -241,6 +275,12 @@ function persistence.initFlagsFromData(theFlags)
|
||||
|
||||
end
|
||||
|
||||
function persistence.freshStart()
|
||||
persistence.missionData = {}
|
||||
persistence.hasData = true
|
||||
trigger.action.setUserFlag("cfxPersistenceHasData", 1)
|
||||
end
|
||||
|
||||
function persistence.missionStartDataLoad()
|
||||
-- check one: see if we have mission data
|
||||
local theData = persistence.loadTable(persistence.saveFileName)
|
||||
@ -249,6 +289,7 @@ function persistence.missionStartDataLoad()
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: no saved data, fresh start.", 30)
|
||||
end
|
||||
persistence.freshStart()
|
||||
return
|
||||
end -- there was no data to load
|
||||
|
||||
@ -256,6 +297,7 @@ function persistence.missionStartDataLoad()
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: detected fresh start.", 30)
|
||||
end
|
||||
persistence.freshStart()
|
||||
return
|
||||
end
|
||||
|
||||
@ -308,8 +350,13 @@ function persistence.collectFlagData()
|
||||
return flagData
|
||||
end
|
||||
|
||||
function persistence.saveSharedData()
|
||||
trigger.action.outText("WARNING: Persistence's saveSharedData invoked!", 30)
|
||||
end
|
||||
|
||||
function persistence.saveMissionData()
|
||||
local myData = {}
|
||||
local allSharedData = {} -- organized by 'shared' name returned
|
||||
|
||||
-- first, handle versionID and freshMaker
|
||||
if persistence.freshMaker then
|
||||
@ -325,8 +372,15 @@ function persistence.saveMissionData()
|
||||
|
||||
-- now handle all other modules
|
||||
for moduleName, callbacks in pairs(persistence.callbacks) do
|
||||
local moduleData = callbacks.persistData()
|
||||
local moduleData, sharedName = callbacks.persistData()
|
||||
if moduleData then
|
||||
if sharedName then -- save into shared bucket
|
||||
-- allshared[specificShared[moduleName]]
|
||||
local specificShared = allSharedData[sharedName]
|
||||
if not specificShared then specificShared = {} end
|
||||
specificShared[moduleName] = moduleData
|
||||
allSharedData[sharedName] = specificShared -- write back
|
||||
end
|
||||
myData[moduleName] = moduleData
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: gathered data from <" .. moduleName .. ">", 30)
|
||||
@ -340,6 +394,23 @@ function persistence.saveMissionData()
|
||||
|
||||
-- now save data to file
|
||||
persistence.saveTable(myData, persistence.saveFileName)
|
||||
|
||||
-- now save all shared name data as separate files
|
||||
for shareName, data in pairs (allSharedData) do
|
||||
-- save into shared folder, by name that was returned from callback
|
||||
-- read what was saved, and replace changed key/values from data
|
||||
local shFile = persistence.sharedDir .. shareName .. ".txt"
|
||||
local theData = persistence.loadTable(shFile, true) -- hasPath
|
||||
if theData then
|
||||
for k, v in pairs(data) do
|
||||
theData[k] = v
|
||||
end
|
||||
else
|
||||
theData = data
|
||||
end
|
||||
|
||||
persistence.saveTable(theData, shareName, true) -- true --> shared
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
@ -433,6 +504,7 @@ function persistence.readConfigZone()
|
||||
end
|
||||
|
||||
persistence.serverDir = theZone:getStringFromZoneProperty("serverDir", "Missions\\")
|
||||
persistence.sharedDir = "DML-Shared-Data\\" -- hard-wired!
|
||||
|
||||
if hasConfig then
|
||||
if theZone:hasProperty("saveDir") then
|
||||
@ -513,10 +585,12 @@ function persistence.start()
|
||||
return false
|
||||
end
|
||||
|
||||
local mainDir = persistence.root .. persistence.serverDir
|
||||
local mainDir = persistence.root .. persistence.serverDir -- usually DCS/Missions
|
||||
if not dcsCommon.stringEndsWith(mainDir, "\\") then
|
||||
mainDir = mainDir .. "\\"
|
||||
end
|
||||
local sharedDir = mainDir .. persistence.sharedDir -- ends on \\, hardwired
|
||||
persistence.sharedDir = sharedDir
|
||||
|
||||
-- lets see if we can access the server's mission directory and
|
||||
-- save directory
|
||||
@ -531,12 +605,12 @@ function persistence.start()
|
||||
return false
|
||||
end
|
||||
persistence.mainDir = mainDir
|
||||
|
||||
local missionDir = mainDir .. persistence.saveDir
|
||||
if not dcsCommon.stringEndsWith(missionDir, "\\") then
|
||||
missionDir = missionDir .. "\\"
|
||||
end
|
||||
|
||||
|
||||
-- check if mission dir exists already
|
||||
local success, mode = persistence.hasFile(missionDir)
|
||||
if success and mode == "directory" then
|
||||
@ -566,6 +640,35 @@ function persistence.start()
|
||||
end
|
||||
end
|
||||
|
||||
-- make sure that SHARED dir exists, create if not
|
||||
local success, mode = persistence.hasFile(sharedDir)
|
||||
if success and mode == "directory" then
|
||||
-- has been allocated, and is dir
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: saving SHARED data to <" .. sharedDir .. ">", 30)
|
||||
end
|
||||
elseif success then
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: <" .. sharedDir .. "> is not a directory", 30)
|
||||
end
|
||||
return false
|
||||
else
|
||||
-- does not exist, try to allocate it
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: will now create <" .. sharedDir .. ">", 30)
|
||||
end
|
||||
local ok, mkErr = lfs.mkdir(sharedDir)
|
||||
if not ok then
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: unable to create <" .. sharedDir .. ">: <" .. mkErr .. ">", 30)
|
||||
end
|
||||
return false
|
||||
end
|
||||
if persistence.verbose then
|
||||
trigger.action.outText("+++persistence: created <" .. sharedDir .. "> successfully, will save SHARED data here", 30)
|
||||
end
|
||||
end
|
||||
|
||||
-- missionDir is root + serverDir + saveDir
|
||||
persistence.missionDir = missionDir
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
scribe = {}
|
||||
scribe.version = "1.0.1"
|
||||
scribe.version = "1.1.0"
|
||||
scribe.requiredLibs = {
|
||||
"dcsCommon", -- always
|
||||
"cfxZones", -- Zones, of course
|
||||
@ -11,6 +11,7 @@ Player statistics package
|
||||
VERSION HISTORY
|
||||
1.0.0 Initial Version
|
||||
1.0.1 postponed land, postponed takeoff, unit_lost
|
||||
1.1.0 supports persistence's SHARED ability to share data across missions
|
||||
--]]--
|
||||
scribe.verbose = true
|
||||
scribe.db = {} -- indexed by player name
|
||||
@ -538,6 +539,11 @@ function scribe.readConfigZone()
|
||||
scribe.lTime = theZone:getStringFromZoneProperty("lTime", "time:")
|
||||
scribe.landingCD = theZone:getNumberFromZoneProperty("landingCD", 60) -- seconds between stake-off, landings, or either
|
||||
|
||||
-- shared data persistence interface
|
||||
if theZone:hasProperty("sharedData") then
|
||||
scribe.sharedData = theZone:getStringFromZoneProperty("sharedData", "cfxNameMissing")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--
|
||||
@ -555,12 +561,13 @@ function scribe.saveData()
|
||||
local theLog = dcsCommon.clone(scribe.db)
|
||||
theData.theLog = theLog
|
||||
|
||||
return theData
|
||||
return theData, scribe.sharedData -- second val only if shared
|
||||
end
|
||||
|
||||
function scribe.loadData()
|
||||
if not persistence then return end
|
||||
local theData = persistence.getSavedDataForModule("scribe")
|
||||
local theData = persistence.getSavedDataForModule("scribe", scribe.sharedData)
|
||||
|
||||
if not theData then
|
||||
if scribe.verbose then
|
||||
trigger.action.outText("+++scb: no save date received, skipping.", 30)
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
stopGap = {}
|
||||
stopGap.version = "1.0.9 STANDALONE"
|
||||
stopGap.version = "1.1.0 STANDALONE"
|
||||
stopGap.verbose = false
|
||||
stopGap.ssbEnabled = true
|
||||
stopGap.ignoreMe = "-sg"
|
||||
@ -7,6 +7,7 @@ stopGap.spIgnore = "-sp" -- only single-player ignored
|
||||
stopGap.isMP = false
|
||||
stopGap.running = true
|
||||
stopGap.refreshInterval = -1 -- seconds to refresh all statics. -1 = never, 3600 = once every hour
|
||||
stopGap.kickTheDead = true -- kick players to spectators on death to prevent re-entry issues
|
||||
|
||||
--[[--
|
||||
Written and (c) 2023 by Christian Franz
|
||||
@ -34,6 +35,8 @@ stopGap.refreshInterval = -1 -- seconds to refresh all statics. -1 = never, 3600
|
||||
1.0.7 - (DML-only internal cool stuff)
|
||||
1.0.8 - added refreshInterval option as requested
|
||||
1.0.9 - optimization when turning on stopgap
|
||||
1.1.0 - kickTheDead option
|
||||
|
||||
--]]--
|
||||
|
||||
stopGap.standInGroups ={}
|
||||
@ -253,11 +256,11 @@ function stopGap:onEvent(event)
|
||||
if not event.id then return end
|
||||
if not event.initiator then return end
|
||||
local theUnit = event.initiator
|
||||
|
||||
if event.id == 15 then
|
||||
if (not theUnit.getPlayerName) or (not theUnit:getPlayerName()) then
|
||||
return
|
||||
end -- no player unit.
|
||||
if (not theUnit.getPlayerName) or (not theUnit:getPlayerName()) then
|
||||
return
|
||||
end -- no player unit.
|
||||
local id = event.id
|
||||
if id == 15 then
|
||||
local uName = theUnit:getName()
|
||||
local theGroup = theUnit:getGroup()
|
||||
local gName = theGroup:getName()
|
||||
@ -269,13 +272,31 @@ function stopGap:onEvent(event)
|
||||
stopGap.removeStaticGapGroupNamed(gName)
|
||||
end
|
||||
end
|
||||
|
||||
-- erase stopGapGUI flag, no longer required, unit
|
||||
-- is now slotted into
|
||||
trigger.action.setUserFlag("SG"..gName, 0)
|
||||
end
|
||||
if (id == 9) or (id == 30) or (id == 5) then -- dead, lost, crash
|
||||
local pName = theUnit:getPlayerName()
|
||||
timer.scheduleFunction(stopGap.kickplayer, pName, timer.getTime() + 1)
|
||||
end
|
||||
end
|
||||
|
||||
stopGap.kicks = {}
|
||||
function stopGap.kickplayer(args)
|
||||
if not stopGap.kickTheDead then return end
|
||||
local pName = args
|
||||
for i,slot in pairs(net.get_player_list()) do
|
||||
local nn = net.get_name(slot)
|
||||
if nn == pName then
|
||||
if stopGap.kicks[nn] then
|
||||
if timer.getTime() < stopGap.kicks[nn] then return end
|
||||
end
|
||||
net.force_player_slot(slot, 0, '')
|
||||
stopGap.kicks[nn] = timer.getTime() + 5 -- avoid too many kicks in 5 seconds
|
||||
end
|
||||
end
|
||||
end
|
||||
--
|
||||
-- update
|
||||
--
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
stopGap = {}
|
||||
stopGap.version = "1.0.10"
|
||||
stopGap.version = "1.1.0"
|
||||
stopGap.verbose = false
|
||||
stopGap.ssbEnabled = true
|
||||
stopGap.ignoreMe = "-sg"
|
||||
@ -7,7 +7,7 @@ stopGap.spIgnore = "-sp" -- only single-player ignored
|
||||
stopGap.isMP = false
|
||||
stopGap.running = true
|
||||
stopGap.refreshInterval = -1 -- seconds to refresh all statics. -1 = never, 3600 = once every hour
|
||||
|
||||
stopGap.kickTheDead = true -- kick players to spectators on death to prevent re-entry issues
|
||||
|
||||
stopGap.requiredLibs = {
|
||||
"dcsCommon",
|
||||
@ -49,6 +49,7 @@ stopGap.requiredLibs = {
|
||||
- refresh attribute config zone
|
||||
1.0.9 - in line with standalone (optimization not required for DML)
|
||||
1.0.10 - some more verbosity for spIgnore and sgIgnore zones (DML only)
|
||||
1.1.0 - kickTheDead option
|
||||
|
||||
--]]--
|
||||
|
||||
@ -233,11 +234,11 @@ function stopGap:onEvent(event)
|
||||
if not event.id then return end
|
||||
if not event.initiator then return end
|
||||
local theUnit = event.initiator
|
||||
|
||||
if event.id == 15 then
|
||||
if (not theUnit.getPlayerName) or (not theUnit:getPlayerName()) then
|
||||
return
|
||||
end -- no player unit.
|
||||
if (not theUnit.getPlayerName) or (not theUnit:getPlayerName()) then
|
||||
return
|
||||
end -- no player unit.
|
||||
local id = event.id
|
||||
if id == 15 then
|
||||
local uName = theUnit:getName()
|
||||
local theGroup = theUnit:getGroup()
|
||||
local gName = theGroup:getName()
|
||||
@ -249,11 +250,31 @@ function stopGap:onEvent(event)
|
||||
stopGap.removeStaticGapGroupNamed(gName)
|
||||
end
|
||||
end
|
||||
|
||||
-- erase stopGapGUI flag, no longer required, unit
|
||||
-- is now slotted into
|
||||
trigger.action.setUserFlag("SG"..gName, 0)
|
||||
end
|
||||
if (id == 9) or (id == 30) or (id == 5) then -- dead, lost, crash
|
||||
local pName = theUnit:getPlayerName()
|
||||
timer.scheduleFunction(stopGap.kickplayer, pName, timer.getTime() + 1)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
stopGap.kicks = {}
|
||||
function stopGap.kickplayer(args)
|
||||
if not stopGap.kickTheDead then return end
|
||||
local pName = args
|
||||
for i,slot in pairs(net.get_player_list()) do
|
||||
local nn = net.get_name(slot)
|
||||
if nn == pName then
|
||||
if stopGap.kicks[nn] then
|
||||
if timer.getTime() < stopGap.kicks[nn] then return end
|
||||
end
|
||||
net.force_player_slot(slot, 0, '')
|
||||
stopGap.kicks[nn] = timer.getTime() + 5 -- avoid too many kicks in 5 seconds
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
@ -403,6 +424,7 @@ function stopGap.readConfigZone(theZone)
|
||||
end
|
||||
|
||||
stopGap.refreshInterval = theZone:getNumberFromZoneProperty("refresh", -1) -- default: no refresh
|
||||
stopGap.kickTheDead = theZone:getBoolFromZoneProperty("kickDead", true)
|
||||
end
|
||||
|
||||
--
|
||||
|
||||
BIN
tutorial & demo missions/demo - rvb BLUE.miz
Normal file
BIN
tutorial & demo missions/demo - rvb BLUE.miz
Normal file
Binary file not shown.
BIN
tutorial & demo missions/demo - rvb RED.miz
Normal file
BIN
tutorial & demo missions/demo - rvb RED.miz
Normal file
Binary file not shown.
Loading…
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Reference in New Issue
Block a user