mirror of
https://github.com/weyne85/DML.git
synced 2025-10-29 16:57:49 +00:00
Version 0.9987
Limited Airframes cloneZones randomizer, cargo
This commit is contained in:
parent
6d95355000
commit
cc46e5fb10
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@ -1,5 +1,5 @@
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rndFlags = {}
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rndFlags = {}
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rndFlags.version = "1.2.0"
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rndFlags.version = "1.3.0"
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rndFlags.verbose = false
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rndFlags.verbose = false
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rndFlags.requiredLibs = {
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rndFlags.requiredLibs = {
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"dcsCommon", -- always
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"dcsCommon", -- always
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@ -23,6 +23,9 @@ rndFlags.requiredLibs = {
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some code clean-up
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some code clean-up
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rndMethod synonym
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rndMethod synonym
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1.2.0 - Watchflag integration
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1.2.0 - Watchflag integration
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1.3.0 - DML simplification: RND!
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zone-local verbosity
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--]]
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--]]
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rndFlags.rndGen = {}
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rndFlags.rndGen = {}
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@ -87,18 +90,28 @@ end
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-- create rnd gen from zone
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-- create rnd gen from zone
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--
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--
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function rndFlags.createRNDWithZone(theZone)
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function rndFlags.createRNDWithZone(theZone)
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local flags = cfxZones.getStringFromZoneProperty(theZone, "flags!", "")
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local flags = ""
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if flags == "" then
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if cfxZones.hasProperty(theZone, "RND!") then
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-- let's try alternate spelling without "!"
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flags = cfxZones.getStringFromZoneProperty(theZone, "RND!", "")
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flags = cfxZones.getStringFromZoneProperty(theZone, "flags", "")
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elseif cfxZones.hasProperty(theZone, "flags!") then
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trigger.action.outText("+++RND: warning - zone <" .. theZone.name .. ">: deprecated 'flags!' usage, use 'RND!' instead.", 30)
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flags = cfxZones.getStringFromZoneProperty(theZone, "flags!", "")
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elseif cfxZones.hasProperty(theZone, "flags") then
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trigger.action.outText("+++RND: warning - zone <" .. theZone.name .. ">: deprecated 'flags' (no bang) usage, use 'RND!' instead.", 30)
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flags = cfxZones.getStringFromZoneProperty(theZone, "flags", "")
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else
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trigger.action.outText("+++RND: warning - zone <" .. theZone.name .. ">: no flags defined!", 30)
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end
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end
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-- now build the flag array from strings
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-- now build the flag array from strings
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local theFlags = rndFlags.flagArrayFromString(flags)
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local theFlags = rndFlags.flagArrayFromString(flags)
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theZone.myFlags = theFlags
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theZone.myFlags = theFlags
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if rndFlags.verbose or theZone.verbose then
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trigger.action.outText("+++RND: output set for <" .. theZone.name .. "> is <" .. flags .. ">",30)
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end
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theZone.pollSizeMin, theZone.pollSize = cfxZones.getPositiveRangeFromZoneProperty(theZone, "pollSize", 1)
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theZone.pollSizeMin, theZone.pollSize = cfxZones.getPositiveRangeFromZoneProperty(theZone, "pollSize", 1)
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if rndFlags.verbose then
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if rndFlags.verbose or theZone.verbose then
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trigger.action.outText("+++RND: pollSize is <" .. theZone.pollSizeMin .. ", " .. theZone.pollSize .. ">", 30)
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trigger.action.outText("+++RND: pollSize is <" .. theZone.pollSizeMin .. ", " .. theZone.pollSize .. ">", 30)
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end
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end
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@ -179,8 +192,8 @@ function rndFlags.fire(theZone)
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if #availableFlags < 1 then
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if #availableFlags < 1 then
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if rndFlags.verbose then
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if rndFlags.verbose or theZone.verbose then
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trigger.action.outText("+++RND: RND " .. theZone.name .. " ran out of flags. aborting fire", 30)
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trigger.action.outText("+++RND: RND " .. theZone.name .. " ran out of flags. Will fire 'done' instead ", 30)
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end
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end
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if theZone.doneFlag then
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if theZone.doneFlag then
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@ -190,7 +203,7 @@ function rndFlags.fire(theZone)
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return
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return
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end
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end
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if rndFlags.verbose then
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if rndFlags.verbose or theZone.verbose then
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trigger.action.outText("+++RND: firing RND " .. theZone.name .. " with pollsize " .. pollSize .. " on " .. #availableFlags .. " set size", 30)
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trigger.action.outText("+++RND: firing RND " .. theZone.name .. " with pollsize " .. pollSize .. " on " .. #availableFlags .. " set size", 30)
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end
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end
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@ -212,7 +225,7 @@ function rndFlags.fire(theZone)
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local theFlag = table.remove(availableFlags,theFlagIndex)
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local theFlag = table.remove(availableFlags,theFlagIndex)
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--rndFlags.pollFlag(theFlag, theZone.rndMethod)
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--rndFlags.pollFlag(theFlag, theZone.rndMethod)
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if rndFlags.verbose then
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if rndFlags.verbose or theZone.verbose then
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trigger.action.outText("+++RND: polling " .. theFlag .. " with " .. theZone.rndMethod, 30)
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trigger.action.outText("+++RND: polling " .. theFlag .. " with " .. theZone.rndMethod, 30)
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end
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end
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@ -234,25 +247,12 @@ function rndFlags.update()
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for idx, aZone in pairs(rndFlags.rndGen) do
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for idx, aZone in pairs(rndFlags.rndGen) do
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if cfxZones.testZoneFlag(aZone, aZone.triggerFlag, aZone.rndTriggerMethod, "lastTriggerValue") then
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if cfxZones.testZoneFlag(aZone, aZone.triggerFlag, aZone.rndTriggerMethod, "lastTriggerValue") then
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if rndFlags.verbose then
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if rndFlags.verbose or aZone.verbose then
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trigger.action.outText("+++RND: triggering " .. aZone.name, 30)
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trigger.action.outText("+++RND: triggering " .. aZone.name, 30)
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end
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end
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rndFlags.fire(aZone)
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rndFlags.fire(aZone)
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end
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end
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--[[-- old code pre watchflag
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if aZone.triggerFlag then
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local currTriggerVal = cfxZones.getFlagValue(aZone.triggerFlag, aZone) -- trigger.misc.getUserFlag(aZone.triggerFlag)
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if currTriggerVal ~= aZone.lastTriggerValue
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then
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if rndFlags.verbose then
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trigger.action.outText("+++RND: triggering " .. aZone.name, 30)
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end
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rndFlags.fire(aZone)
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aZone.lastTriggerValue = currTriggerVal
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end
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end
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--]]--
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end
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end
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end
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end
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@ -306,7 +306,9 @@ function rndFlags.start()
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rndFlags.readConfigZone()
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rndFlags.readConfigZone()
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-- process RND Zones
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-- process RND Zones
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local attrZones = cfxZones.getZonesWithAttributeNamed("RND")
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local attrZones = cfxZones.getZonesWithAttributeNamed("RND!")
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a = dcsCommon.getSizeOfTable(attrZones)
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trigger.action.outText("RND! zones: " .. a, 30)
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-- now create an rnd gen for each one and add them
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-- now create an rnd gen for each one and add them
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-- to our watchlist
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-- to our watchlist
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@ -314,6 +316,15 @@ function rndFlags.start()
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rndFlags.createRNDWithZone(aZone) -- process attribute and add to zone
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rndFlags.createRNDWithZone(aZone) -- process attribute and add to zone
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rndFlags.addRNDZone(aZone) -- remember it so we can smoke it
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rndFlags.addRNDZone(aZone) -- remember it so we can smoke it
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end
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end
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-- obsolete here
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attrZones = cfxZones.getZonesWithAttributeNamed("RND")
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-- now create an rnd gen for each one and add them
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-- to our watchlist
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for k, aZone in pairs(attrZones) do
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rndFlags.createRNDWithZone(aZone) -- process attribute and add to zone
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rndFlags.addRNDZone(aZone) -- remember it so we can smoke it
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end
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-- start cycle
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-- start cycle
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timer.scheduleFunction(rndFlags.startCycle, {}, timer.getTime() + 0.25)
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timer.scheduleFunction(rndFlags.startCycle, {}, timer.getTime() + 0.25)
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@ -4,9 +4,8 @@
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--
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--
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-- Copyright (c) 2021, 2022 by Christian Franz and cf/x AG
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-- Copyright (c) 2021, 2022 by Christian Franz and cf/x AG
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--
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--
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cfxZones = {}
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cfxZones = {}
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cfxZones.version = "2.7.6"
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cfxZones.version = "2.7.7"
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--[[-- VERSION HISTORY
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--[[-- VERSION HISTORY
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- 2.2.4 - getCoalitionFromZoneProperty
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- 2.2.4 - getCoalitionFromZoneProperty
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- getStringFromZoneProperty
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- getStringFromZoneProperty
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@ -65,12 +64,14 @@ cfxZones.version = "2.7.6"
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- hasProperty now offers active information when looking for '*?' and '*!'
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- hasProperty now offers active information when looking for '*?' and '*!'
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- 2.7.0 - doPollFlag - fully support multiple flags per bang!
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- 2.7.0 - doPollFlag - fully support multiple flags per bang!
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- 2.7.1 - setFlagValueMult()
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- 2.7.1 - setFlagValueMult()
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- 2.7.2 - '161 repair'
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- 2.7.2 - '261 repair'
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- 2.7.3 - testZoneFlag returns mathodResult, lastVal
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- 2.7.3 - testZoneFlag returns mathodResult, lastVal
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- evalFlagMethodImmediate()
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- evalFlagMethodImmediate()
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- 2.7.4 - doPollFlag supports immediate number setting
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- 2.7.4 - doPollFlag supports immediate number setting
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- 2.7.5 - more QoL checks when mixing up ? and ! for attributes
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- 2.7.5 - more QoL checks when mixing up ? and ! for attributes
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- 2.7.6 - trim for getBoolFromZoneProperty and getStringFromZoneProperty
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- 2.7.6 - trim for getBoolFromZoneProperty and getStringFromZoneProperty
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- 2.7.7 - randomInRange()
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- show number of zones
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--]]--
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--]]--
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cfxZones.verbose = false
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cfxZones.verbose = false
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@ -558,6 +559,7 @@ end
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function cfxZones.getZonesWithAttributeNamed(attributeName, testZones)
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function cfxZones.getZonesWithAttributeNamed(attributeName, testZones)
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if not testZones then testZones = cfxZones.zones end
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if not testZones then testZones = cfxZones.zones end
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local attributZones = {}
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local attributZones = {}
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for aName,aZone in pairs(testZones) do
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for aName,aZone in pairs(testZones) do
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local attr = cfxZones.getZoneProperty(aZone, attributeName)
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local attr = cfxZones.getZoneProperty(aZone, attributeName)
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@ -1416,6 +1418,7 @@ function cfxZones.testFlagByMethodForZone(currVal, lastVal, theMethod, theZone)
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return false
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return false
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end
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end
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function cfxZones.testZoneFlag(theZone, theFlagName, theMethod, latchName)
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function cfxZones.testZoneFlag(theZone, theFlagName, theMethod, latchName)
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-- returns two values: true/false method result, and curr value
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-- returns two values: true/false method result, and curr value
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-- returns true if method constraints are met for flag theFlagName
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-- returns true if method constraints are met for flag theFlagName
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@ -1603,6 +1606,15 @@ function cfxZones.getMinMaxFromZoneProperty(theZone, theProperty)
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end
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end
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function cfxZones.randomInRange(minVal, maxVal)
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if maxVal < minVal then
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local t = minVal
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minVal = maxVal
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maxVal = t
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end
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return cfxZones.randomDelayFromPositiveRange(minVal, maxVal)
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end
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function cfxZones.randomDelayFromPositiveRange(minVal, maxVal)
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function cfxZones.randomDelayFromPositiveRange(minVal, maxVal)
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if not maxVal then return minVal end
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if not maxVal then return minVal end
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if not minVal then return maxVal end
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if not minVal then return maxVal end
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@ -1697,7 +1709,6 @@ function cfxZones.hasProperty(theZone, theProperty)
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-- return foundIt ~= nil
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-- return foundIt ~= nil
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end
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end
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function cfxZones.getBoolFromZoneProperty(theZone, theProperty, defaultVal)
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function cfxZones.getBoolFromZoneProperty(theZone, theProperty, defaultVal)
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if not defaultVal then defaultVal = false end
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if not defaultVal then defaultVal = false end
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if type(defaultVal) ~= "boolean" then
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if type(defaultVal) ~= "boolean" then
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@ -1920,7 +1931,8 @@ function cfxZones.init()
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cfxZones.startMovingZones()
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cfxZones.startMovingZones()
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cfxZones.updateMovingZones() -- will auto-repeat
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cfxZones.updateMovingZones() -- will auto-repeat
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trigger.action.outText("cf/x Zones v".. cfxZones.version .. ": loaded", 10)
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trigger.action.outText("cf/x Zones v".. cfxZones.version .. ": loaded, zones:" .. dcsCommon.getSizeOfTable(cfxZones.zones), 30)
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end
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end
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-- get everything rolling
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-- get everything rolling
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File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
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csarManager = {}
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csarManager = {}
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csarManager.version = "2.1.0"
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csarManager.version = "2.1.1"
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csarManager.verbose = false
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csarManager.verbose = false
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csarManager.ups = 1
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csarManager.ups = 1
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@ -35,6 +35,7 @@ csarManager.ups = 1
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- csarBlueDelivered
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- csarBlueDelivered
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- finally fixed smoke performance bug
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- finally fixed smoke performance bug
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- csarManager.vectoring optional
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- csarManager.vectoring optional
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- 2.1.1 - zone-local verbosity
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--]]--
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--]]--
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-- modules that need to be loaded BEFORE I run
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-- modules that need to be loaded BEFORE I run
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@ -178,7 +179,7 @@ function csarManager.createDownedPilot(theMission)
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theBoyGroup)
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theBoyGroup)
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if theBoyGroup then
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if theBoyGroup then
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-- trigger.action.outText("+++csar: created csar!", 30)
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else
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else
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trigger.action.outText("+++csar: FAILED to create csar!", 30)
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trigger.action.outText("+++csar: FAILED to create csar!", 30)
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end
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end
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@ -343,7 +344,6 @@ function csarManager.somethingHappened(event)
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local ID = event.id
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local ID = event.id
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local myType = theUnit:getTypeName()
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local myType = theUnit:getTypeName()
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-- trigger.action.outText("+++csar: event " .. ID .. " for player unit " .. theUnit:getName() .. " of type " .. myType, 30)
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if ID == 4 then -- landed
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if ID == 4 then -- landed
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csarManager.heloLanded(theUnit)
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csarManager.heloLanded(theUnit)
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@ -375,9 +375,7 @@ function csarManager.successMission(who, where, theMission)
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-- callback has format callback(coalition, success true/false, numberSaved, descriptionText)
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-- callback has format callback(coalition, success true/false, numberSaved, descriptionText)
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csarManager.invokeCallbacks(theMission.side, true, 1, "success")
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csarManager.invokeCallbacks(theMission.side, true, 1, "success")
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-- for idx, callback in pairs(csarManager.csarCompleteCB) do
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-- callback(theMission.side, true, 1, "test")
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-- end
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trigger.action.outSoundForCoalition(theMission.side, "Quest Snare 3.wav")
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trigger.action.outSoundForCoalition(theMission.side, "Quest Snare 3.wav")
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if csarManager.csarRedDelivered and theMission.side == 1 then
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if csarManager.csarRedDelivered and theMission.side == 1 then
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@ -420,13 +418,10 @@ function csarManager.heloLanded(theUnit)
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local currentBaseSide = base.side
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local currentBaseSide = base.side
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if base.zone.owner then
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if base.zone.owner then
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-- this zone is shared with capturable
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-- this zone is shared with capturable (owned)
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-- zone extensions like owned zone, FARP etc.
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-- zone extensions like owned zone, FARP etc.
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-- use current owner
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-- use current owner
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currentBaseSide = base.zone.owner
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currentBaseSide = base.zone.owner
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-- trigger.action.outText("+++csar: overriding base.side with zone owner = " .. currentBaseSide .. " for csarB " .. base.name .. ", requiring " .. mySide .. " or 0 to land", 30)
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else
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-- trigger.action.outText("+++csar: base " .. base.name .. " has no owner - proceeding with side = " .. base.side .. " looking for " .. mySide, 30)
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end
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end
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if currentBaseSide == mySide or
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if currentBaseSide == mySide or
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@ -551,21 +546,7 @@ function csarManager.heloCrashed(theUnit)
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local theGroup = theUnit:getGroup()
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local theGroup = theUnit:getGroup()
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conf.id = theGroup:getID()
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conf.id = theGroup:getID()
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conf.currentState = -1 -- (we don't know)
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conf.currentState = -1 -- (we don't know)
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--[[--
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if #conf.troopsOnBoard > 0 then
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-- this is where we can create a new CSAR mission
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trigger.action.outSoundForCoalition(conf.id, theUnit:getName() .. " crashed while evacuating " .. #conf.troopsOnBoard .. " pilots. Survivors possible.", 30)
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trigger.action.outSoundForCoalition(conf.id, "Quest Snare 3.wav")
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for i=1, #conf.troopsOnBoard do
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local msn = conf.troopsOnBoard[i] -- picked up unit(s)
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local theRescuedPilot = msn.name
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-- create x new missions in 50m radius
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-- except for pilot, that will be called
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-- from limitedAirframes
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csarManager.createCSARforUnit(theUnit, theRescuedPilot, 50, true)
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end
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end
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--]]--
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conf.troopsOnBoard = {}
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conf.troopsOnBoard = {}
|
||||||
local myName = conf.name
|
local myName = conf.name
|
||||||
cargoSuper.removeAllMassForCargo(myName, "Evacuees") -- will allocate new empty table
|
cargoSuper.removeAllMassForCargo(myName, "Evacuees") -- will allocate new empty table
|
||||||
@ -876,7 +857,10 @@ function csarManager.addCSARBase(aZone)
|
|||||||
csarBase.side = cfxZones.getCoalitionFromZoneProperty(aZone, "coalition", 0)
|
csarBase.side = cfxZones.getCoalitionFromZoneProperty(aZone, "coalition", 0)
|
||||||
|
|
||||||
table.insert(csarManager.csarBases, csarBase)
|
table.insert(csarManager.csarBases, csarBase)
|
||||||
-- trigger.action.outText("+++csar: found base " .. csarBase.name .. " for side " .. csarBase.side, 30)
|
|
||||||
|
if csarManager.verbose or aZone.verbose then
|
||||||
|
trigger.action.outText("+++csar: zone <" .. csarBase.name .. "> safe for side " .. csarBase.side, 30)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function csarManager.getCSARBaseforZone(aZone)
|
function csarManager.getCSARBaseforZone(aZone)
|
||||||
@ -895,7 +879,6 @@ end
|
|||||||
--
|
--
|
||||||
--
|
--
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- updateCSARMissions: make sure evacuees are still alive
|
-- updateCSARMissions: make sure evacuees are still alive
|
||||||
--
|
--
|
||||||
@ -1191,28 +1174,6 @@ function csarManager.processCSARZones()
|
|||||||
for k, aZone in pairs(csarBases) do
|
for k, aZone in pairs(csarBases) do
|
||||||
|
|
||||||
csarManager.readCSARZone(aZone)
|
csarManager.readCSARZone(aZone)
|
||||||
--[[--
|
|
||||||
-- gather data, and then create a mission from this
|
|
||||||
local theSide = cfxZones.getCoalitionFromZoneProperty(aZone, "coalition", 0)
|
|
||||||
aZone.csarSide = theSide
|
|
||||||
local name = cfxZones.getZoneProperty(aZone, "name")
|
|
||||||
aZone.
|
|
||||||
local freq = cfxZones.getNumberFromZoneProperty(aZone, "freq", 0)
|
|
||||||
if freq == 0 then freq = nil end
|
|
||||||
local numCrew = 1
|
|
||||||
local mapMarker = nil
|
|
||||||
local timeLimit = cfxZones.getNumberFromZoneProperty(aZone, "timeLimit", 0)
|
|
||||||
if timeLimit == 0 then timeLimit = nil else timeLimit = timeLimit * 60 end
|
|
||||||
|
|
||||||
local theMission = csarManager.createCSARMissionData(aZone.point,
|
|
||||||
theSide,
|
|
||||||
freq,
|
|
||||||
name,
|
|
||||||
numCrew,
|
|
||||||
timeLimit,
|
|
||||||
mapMarker)
|
|
||||||
csarManager.addMission(theMission)
|
|
||||||
--]]--
|
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@ -1,19 +1,24 @@
|
|||||||
limitedAirframes = {}
|
limitedAirframes = {}
|
||||||
limitedAirframes.version = "1.3.0"
|
limitedAirframes.version = "1.4.0"
|
||||||
|
limitedAirframes.verbose = false
|
||||||
limitedAirframes.enabled = true -- can be turned off
|
limitedAirframes.enabled = true -- can be turned off
|
||||||
limitedAirframes.userCanToggle = true -- F-10 menu?
|
limitedAirframes.userCanToggle = true -- F10 menu?
|
||||||
|
limitedAirframes.onlyOwnSide = true -- F10 query only shows own side count, for later expansion
|
||||||
limitedAirframes.maxRed = -1 -- -1 == infinite
|
limitedAirframes.maxRed = -1 -- -1 == infinite
|
||||||
limitedAirframes.maxBlue = 6 -- -1 = infinite
|
limitedAirframes.maxBlue = -1 -- = infinite
|
||||||
limitedAirframes.redWinsFlag = "999"
|
limitedAirframes.redWinsFlag = "999"
|
||||||
limitedAirframes.blueWinsFlag = "998"
|
limitedAirframes.blueWinsFlag = "998"
|
||||||
|
limitedAirframes.method = "inc"
|
||||||
|
limitedAirframes.warningSound = "Quest Snare 3.wav"
|
||||||
|
limitedAirframes.loseSound = "Death PIANO.wav"
|
||||||
|
limitedAirframes.winSound = "Triumphant Victory.wav"
|
||||||
|
|
||||||
limitedAirframes.requiredLibs = {
|
limitedAirframes.requiredLibs = {
|
||||||
"dcsCommon", -- common is of course needed for everything
|
"dcsCommon", -- common is of course needed for everything
|
||||||
-- pretty stupid to check for this since we
|
-- pretty stupid to check for this since we
|
||||||
-- need common to invoke the check, but anyway
|
-- need common to invoke the check, but anyway
|
||||||
"cfxZones", -- Zones, of course for safe landings
|
"cfxZones", -- Zones, of course for safe landings
|
||||||
"cfxPlayer", -- callbacks
|
"cfxPlayer",
|
||||||
-- "cfxGroundTroops", -- generic data module for weight
|
|
||||||
}
|
}
|
||||||
|
|
||||||
--[[-- VERSION HISTORY
|
--[[-- VERSION HISTORY
|
||||||
@ -40,6 +45,10 @@ limitedAirframes.requiredLibs = {
|
|||||||
- hand change in pilotsafe zones that can be landed in
|
- hand change in pilotsafe zones that can be landed in
|
||||||
- 1.2.0 - limitedAirframesConfig zone
|
- 1.2.0 - limitedAirframesConfig zone
|
||||||
- 1.3.0 - added network dead override logic via unitFlownByPlayer
|
- 1.3.0 - added network dead override logic via unitFlownByPlayer
|
||||||
|
- 1.4.0 - DML integration, verbosity, clean-up, QoL improvements
|
||||||
|
redSafe, blueSafe with attribute, backward compatible
|
||||||
|
currRed
|
||||||
|
|
||||||
|
|
||||||
--]]--
|
--]]--
|
||||||
|
|
||||||
@ -52,6 +61,7 @@ limitedAirframes.requiredLibs = {
|
|||||||
-- *** EXTENDS ZONES ***
|
-- *** EXTENDS ZONES ***
|
||||||
-- safe zones must have a property "pilotSafe"
|
-- safe zones must have a property "pilotSafe"
|
||||||
-- - pilotSafe - this is a zone to safely change airframes in
|
-- - pilotSafe - this is a zone to safely change airframes in
|
||||||
|
-- - can also carry 'red' or 'blue' to enable
|
||||||
-- - redSafe (optional, defaults to true)
|
-- - redSafe (optional, defaults to true)
|
||||||
-- - blueSafe (optional, defaults to true)
|
-- - blueSafe (optional, defaults to true)
|
||||||
-- set to "false" or "no" to disallow that side to change
|
-- set to "false" or "no" to disallow that side to change
|
||||||
@ -80,7 +90,7 @@ limitedAirframes.lastEvents = {}
|
|||||||
-- update the side's airframe credit
|
-- update the side's airframe credit
|
||||||
|
|
||||||
limitedAirframes.currRed = 0
|
limitedAirframes.currRed = 0
|
||||||
limitedAirframes.currRed = 0
|
limitedAirframes.currBlue = 0
|
||||||
|
|
||||||
-- we record all unit names that contain a player
|
-- we record all unit names that contain a player
|
||||||
-- so that we can check against these when we receive
|
-- so that we can check against these when we receive
|
||||||
@ -106,11 +116,19 @@ function limitedAirframes.readConfigZone()
|
|||||||
-- note: must match exactly!!!!
|
-- note: must match exactly!!!!
|
||||||
local theZone = cfxZones.getZoneByName("limitedAirframesConfig")
|
local theZone = cfxZones.getZoneByName("limitedAirframesConfig")
|
||||||
if not theZone then
|
if not theZone then
|
||||||
trigger.action.outText("***LimA: NO config zone!", 30)
|
if limitedAirframes.verbose then
|
||||||
return
|
trigger.action.outText("+++limA: NO config zone!", 30)
|
||||||
|
end
|
||||||
|
theZone = cfxZones.createSimpleZone("limitedAirframesConfig")
|
||||||
end
|
end
|
||||||
|
-- remember me
|
||||||
|
limitedAirframes.config = theZone
|
||||||
|
|
||||||
trigger.action.outText("LimA: found config zone!", 30)
|
limitedAirframes.verbose = cfxZones.getBoolFromZoneProperty(theZone, "verbose", false)
|
||||||
|
|
||||||
|
if limitedAirframes.verbose then
|
||||||
|
trigger.action.outText("+++limA: found config zone!", 30)
|
||||||
|
end
|
||||||
|
|
||||||
-- ok, for each property, load it if it exists
|
-- ok, for each property, load it if it exists
|
||||||
if cfxZones.hasProperty(theZone, "enabled") then
|
if cfxZones.hasProperty(theZone, "enabled") then
|
||||||
@ -130,14 +148,34 @@ function limitedAirframes.readConfigZone()
|
|||||||
limitedAirframes.maxBlue = cfxZones.getNumberFromZoneProperty(theZone, "maxBlue", -1)
|
limitedAirframes.maxBlue = cfxZones.getNumberFromZoneProperty(theZone, "maxBlue", -1)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
limitedAirframes.numRed = cfxZones.getStringFromZoneProperty(theZone, "#red", "*none")
|
||||||
|
limitedAirframes.numBlue = cfxZones.getStringFromZoneProperty(theZone, "#blue", "*none")
|
||||||
|
|
||||||
if cfxZones.hasProperty(theZone, "redWinsFlag") then
|
|
||||||
limitedAirframes.redWinsFlag = cfxZones.getStringFromZoneProperty(theZone, "redWinsFlag", "999")
|
limitedAirframes.redWinsFlag = cfxZones.getStringFromZoneProperty(theZone, "redWins!", "*none")
|
||||||
|
|
||||||
|
if cfxZones.hasProperty(theZone, "redWinsFlag!") then
|
||||||
|
limitedAirframes.redWinsFlag = cfxZones.getStringFromZoneProperty(theZone, "redWinsFlag!", "*none")
|
||||||
end
|
end
|
||||||
|
|
||||||
if cfxZones.hasProperty(theZone, "blueWinsFlag") then
|
limitedAirframes.blueWinsFlag = cfxZones.getStringFromZoneProperty(theZone, "blueWins!", "*none")
|
||||||
limitedAirframes.blueWinsFlag = cfxZones.getStringFromZoneProperty(theZone, "blueWinsFlag", "998")
|
if cfxZones.hasProperty(theZone, "blueWinsFlag!") then
|
||||||
|
limitedAirframes.blueWinsFlag = cfxZones.getStringFromZoneProperty(theZone, "blueWinsFlag!", "*none")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
limitedAirframes.method = cfxZones.getStringFromZoneProperty(theZone, "method", "inc")
|
||||||
|
|
||||||
|
if cfxZones.hasProperty(theZone, "warningSound") then
|
||||||
|
limitedAirframes.warningSound = cfxZones.getStringFromZoneProperty(theZone, "warningSound", "none")
|
||||||
|
end
|
||||||
|
|
||||||
|
if cfxZones.hasProperty(theZone, "winSound") then
|
||||||
|
limitedAirframes.winSound = cfxZones.getStringFromZoneProperty(theZone, "winSound", "none")
|
||||||
|
end
|
||||||
|
|
||||||
|
if cfxZones.hasProperty(theZone, "loseSound") then
|
||||||
|
limitedAirframes.loseSound = cfxZones.getStringFromZoneProperty(theZone, "loseSound", "none")
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
@ -206,17 +244,17 @@ end
|
|||||||
|
|
||||||
function limitedAirframes.updatePlayer(pName, status)
|
function limitedAirframes.updatePlayer(pName, status)
|
||||||
if not pName then
|
if not pName then
|
||||||
trigger.action.outText("+++lim: WARNING - NIL pName in updatePlayer for status " .. status, 30)
|
trigger.action.outText("+++limA: WARNING - NIL pName in updatePlayer for status " .. status, 30)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local desc = ""
|
local desc = ""
|
||||||
if not limitedAirframes.players[pName] then
|
if not limitedAirframes.players[pName] then
|
||||||
desc = "+++lim: NEW player " .. pName .. ": " .. status
|
desc = "+++limA: NEW player " .. pName .. ": " .. status
|
||||||
else
|
else
|
||||||
if limitedAirframes.players[pName] ~= status then
|
if limitedAirframes.players[pName] ~= status then
|
||||||
desc = "+++lim: CHANGE player " .. pName .. " " .. limitedAirframes.players[pName] .. " -> " .. status
|
desc = "+++limA: CHANGE player " .. pName .. " " .. limitedAirframes.players[pName] .. " -> " .. status
|
||||||
else
|
else
|
||||||
desc = "+++: player " .. pName .. " no change (" .. status .. ")"
|
desc = "+++limA: player " .. pName .. " no change (" .. status .. ")"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -267,16 +305,13 @@ function limitedAirframes.preProcessor(event)
|
|||||||
|
|
||||||
if event.id == 6 then -- Eject, plane already divorced from player
|
if event.id == 6 then -- Eject, plane already divorced from player
|
||||||
if limitedAirframes.isKnownUnitName(uName) then
|
if limitedAirframes.isKnownUnitName(uName) then
|
||||||
--trigger.action.outText("limAir: detected EJECT for player unit " .. uName .. " player " .. limitedAirframes.getKnownUnitPilotByUnitName(uName), 30)
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false -- no longer of interest
|
return false -- no longer of interest
|
||||||
end
|
end
|
||||||
|
|
||||||
if event.id == 5 then -- crash, plane no longer attached to player
|
if event.id == 5 then -- crash, plane no longer attached to player
|
||||||
|
|
||||||
if limitedAirframes.isKnownUnitName(uName) then
|
if limitedAirframes.isKnownUnitName(uName) then
|
||||||
--trigger.action.outText("limAir: detected CRASH for player unit " .. uName .. " player " .. limitedAirframes.getKnownUnitPilotByUnitName(uName), 30)
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false -- no longer of interest
|
return false -- no longer of interest
|
||||||
@ -329,19 +364,10 @@ function limitedAirframes.somethingHappened(event)
|
|||||||
local ID = event.id
|
local ID = event.id
|
||||||
local myType = theUnit:getTypeName()
|
local myType = theUnit:getTypeName()
|
||||||
|
|
||||||
-- "20" event (player enter): always processed
|
|
||||||
--[[-- if ID == 20 or ID == 15 then -- player entered unit
|
|
||||||
limitedAirframes.addPlayerUnit(theUnit) -- will also update player and player status to 'alive'
|
|
||||||
-- now procc a 'cheater' since we entered a new airframe/pilot
|
|
||||||
limitedAirframes.checkPlayerFrameAvailability(event)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
--]]--
|
|
||||||
|
|
||||||
if ID == 20 then -- 20 ENTER UNIT
|
if ID == 20 then -- 20 ENTER UNIT
|
||||||
local pName = limitedAirframes.getKnownUnitPilotByUnit(theUnit)
|
local pName = limitedAirframes.getKnownUnitPilotByUnit(theUnit)
|
||||||
if not pName then pName = "***UNKNOWN***" end
|
if not pName then pName = "***UNKNOWN***" end
|
||||||
--trigger.action.outText("limAir: Received ENTER UNIT (20) for " .. pName .. " in " .. unitName , 30)
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -354,7 +380,9 @@ function limitedAirframes.somethingHappened(event)
|
|||||||
limitedAirframes.unitFlownByPlayer[unitName] = playerName
|
limitedAirframes.unitFlownByPlayer[unitName] = playerName
|
||||||
-- TODO: make sure this is the ONLY plane the player
|
-- TODO: make sure this is the ONLY plane the player
|
||||||
-- is registered under, and mark mismatches
|
-- is registered under, and mark mismatches
|
||||||
trigger.action.outText("limAir: 15 -- player " .. playerName .. " now in " .. unitName, 30)
|
if limitedAirframes.verbose then
|
||||||
|
trigger.action.outText("limAir: 15 -- player " .. playerName .. " now in " .. unitName, 30)
|
||||||
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -391,7 +419,9 @@ function limitedAirframes.somethingHappened(event)
|
|||||||
limitedAirframes.pilotDied(theUnit)
|
limitedAirframes.pilotDied(theUnit)
|
||||||
return
|
return
|
||||||
else
|
else
|
||||||
trigger.action.outText("limAir: Crash of airframe detected - but player status wasn't alive (" .. pStatus .. ")", 30)
|
if limitedAirframes.verbose then
|
||||||
|
trigger.action.outText("limAir: Crash of airframe detected - but player status wasn't alive (" .. pStatus .. ")", 30)
|
||||||
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -402,8 +432,9 @@ function limitedAirframes.somethingHappened(event)
|
|||||||
-- remove pilot name from unit name
|
-- remove pilot name from unit name
|
||||||
limitedAirframes.unitFlownByPlayer[unitName] = nil
|
limitedAirframes.unitFlownByPlayer[unitName] = nil
|
||||||
--trigger.action.outText("limAir: 21 -- unit " .. unitName .. " unoccupied", 30)
|
--trigger.action.outText("limAir: 21 -- unit " .. unitName .. " unoccupied", 30)
|
||||||
|
if limitedAirframes.verbose then
|
||||||
trigger.action.outText("limAir: 21 (player left) for unit " .. unitName , 30)
|
trigger.action.outText("limAir: 21 (player left) for unit " .. unitName , 30)
|
||||||
|
end
|
||||||
-- player left unit. Happens twice
|
-- player left unit. Happens twice
|
||||||
-- check if player alive, else we have a ditch.
|
-- check if player alive, else we have a ditch.
|
||||||
limitedAirframes.handlePlayerLeftUnit(event)
|
limitedAirframes.handlePlayerLeftUnit(event)
|
||||||
@ -415,7 +446,9 @@ function limitedAirframes.somethingHappened(event)
|
|||||||
--trigger.action.outText("limAir: 9 (PILOT DEAD) for unit " .. unitName , 30)
|
--trigger.action.outText("limAir: 9 (PILOT DEAD) for unit " .. unitName , 30)
|
||||||
local thePilot = limitedAirframes.unitFlownByPlayer[unitName]
|
local thePilot = limitedAirframes.unitFlownByPlayer[unitName]
|
||||||
if not thePilot then
|
if not thePilot then
|
||||||
trigger.action.outText("+++limAir: 9 O'RIDE -- unit " .. unitName .. " was legally vacated before!", 30)
|
if limitedAirframes.verbose then
|
||||||
|
trigger.action.outText("+++limAir: 9 O'RIDE -- unit " .. unitName .. " was legally vacated before!", 30)
|
||||||
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
limitedAirframes.pilotDied(theUnit)
|
limitedAirframes.pilotDied(theUnit)
|
||||||
@ -426,8 +459,6 @@ function limitedAirframes.somethingHappened(event)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
trigger.action.outText("limAir: WARNING unhandled: " .. ID .. " for player unit " .. theUnit:getName() .. " of type " .. myType, 30)
|
trigger.action.outText("limAir: WARNING unhandled: " .. ID .. " for player unit " .. theUnit:getName() .. " of type " .. myType, 30)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -474,9 +505,11 @@ function limitedAirframes.handlePlayerLeftUnit(event)
|
|||||||
if theSafeZone.owner then
|
if theSafeZone.owner then
|
||||||
-- owned zone. olny allow in neutral or owned by same side
|
-- owned zone. olny allow in neutral or owned by same side
|
||||||
isSafe = isSafe and (mySide == theSafeZone.owner or theSafeZone.owner == 0)
|
isSafe = isSafe and (mySide == theSafeZone.owner or theSafeZone.owner == 0)
|
||||||
trigger.action.outText("+++: Lim - " .. theSafeZone.name .. " ownership: myside = " .. mySide .. " zone owner is " .. theSafeZone.owner, 30)
|
if limitedAirframes.verbose then
|
||||||
|
trigger.action.outText("+++limA: " .. theSafeZone.name .. " ownership: myside = " .. mySide .. " zone owner is " .. theSafeZone.owner, 30)
|
||||||
|
end
|
||||||
else
|
else
|
||||||
-- trigger.action.outText("+++: Zone " .. theSafeZone.name .. " has no ownership, skipping check", 30)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- check we are at rest below 10m height. agl may give
|
-- check we are at rest below 10m height. agl may give
|
||||||
@ -492,7 +525,9 @@ function limitedAirframes.handlePlayerLeftUnit(event)
|
|||||||
if isInAir then isSafe = false end
|
if isInAir then isSafe = false end
|
||||||
|
|
||||||
if isSafe then
|
if isSafe then
|
||||||
trigger.action.outTextForCoalition(mySide, "limAir: Pilot " .. theUnit:getPlayerName() .. " left unit " .. theUnit:getName() .. " legally in zone " .. theSafeZone.name, 30)
|
-- if limitedAirframes.verbose then
|
||||||
|
trigger.action.outTextForCoalition(mySide, "Pilot " .. theUnit:getPlayerName() .. " left unit " .. theUnit:getName() .. " legally in zone " .. theSafeZone.name, 30)
|
||||||
|
-- end
|
||||||
-- remove from known player planes
|
-- remove from known player planes
|
||||||
-- no more limitedAirframes.removePlayerUnit(theUnit)
|
-- no more limitedAirframes.removePlayerUnit(theUnit)
|
||||||
return;
|
return;
|
||||||
@ -500,7 +535,10 @@ function limitedAirframes.handlePlayerLeftUnit(event)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- ditched outside safe harbour
|
-- ditched outside safe harbour
|
||||||
trigger.action.outTextForCoalition(mySide, "Pilot " .. theUnit:getPlayerName() .. " DITCHED unit " .. theUnit:getName() .. " -- PILOT LOSS (MIA)", 30)
|
-- if limitedAirframes.verbose then
|
||||||
|
trigger.action.outTextForCoalition(mySide, "Pilot " .. theUnit:getPlayerName() .. " DITCHED unit " .. theUnit:getName() .. " -- PILOT is considered MIA", 30)
|
||||||
|
-- end
|
||||||
|
|
||||||
limitedAirframes.pilotLost(theUnit)
|
limitedAirframes.pilotLost(theUnit)
|
||||||
if csarManager and csarManager.airframeDitched then
|
if csarManager and csarManager.airframeDitched then
|
||||||
csarManager.airframeDitched(theUnit)
|
csarManager.airframeDitched(theUnit)
|
||||||
@ -560,19 +598,22 @@ function limitedAirframes.pilotLost(theUnit)
|
|||||||
if limitedAirframes.maxRed < 0 then return false end -- disabled/infinite
|
if limitedAirframes.maxRed < 0 then return false end -- disabled/infinite
|
||||||
|
|
||||||
limitedAirframes.currRed = limitedAirframes.currRed - 1
|
limitedAirframes.currRed = limitedAirframes.currRed - 1
|
||||||
|
-- pass it along
|
||||||
|
cfxZones.setFlagValueMult(limitedAirframes.numRed, limitedAirframes.currRed, limitedAirframes.config)
|
||||||
|
|
||||||
if limitedAirframes.currRed == 0 then
|
if limitedAirframes.currRed == 0 then
|
||||||
trigger.action.outTextForCoalition(theSide, "\nYou have lost almost all of your pilots.\n\nWARNING: Losing any more pilots WILL FAIL THE MISSION\n", 30)
|
trigger.action.outTextForCoalition(theSide, "\nYou have lost almost all of your pilots.\n\nWARNING: Losing any more pilots WILL FAIL THE MISSION\n", 30)
|
||||||
trigger.action.outSoundForCoalition(theSide, "Quest Snare 3.wav")
|
trigger.action.outSoundForCoalition(theSide, limitedAirframes.warningSound)--"Quest Snare 3.wav")
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
if limitedAirframes.currRed < 0 then
|
if limitedAirframes.currRed < 0 then
|
||||||
-- red have lost all airframes
|
-- red have lost all airframes
|
||||||
trigger.action.outText("\nREDFORCE has lost all of their pilots.\n\nBLUEFORCE WINS!\n", 30)
|
trigger.action.outText("\nREDFORCE has lost all of their pilots.\n\nBLUEFORCE WINS!\n", 30)
|
||||||
trigger.action.outSoundForCoalition(theSide, "Death PIANO.wav")
|
trigger.action.outSoundForCoalition(theSide, limitedAirframes.loseSound) --"Death PIANO.wav")
|
||||||
trigger.action.outSoundForCoalition(theOtherSide, "Triumphant Victory.wav")
|
trigger.action.outSoundForCoalition(theOtherSide, limitedAirframes.winSound)--"Triumphant Victory.wav")
|
||||||
trigger.action.setUserFlag(limitedAirframes.blueWinsFlag, 1 )
|
-- trigger.action.setUserFlag(limitedAirframes.blueWinsFlag, 1 )
|
||||||
|
cfxZones.pollFlag(limitedAirframes.blueWinsFlag, limitedAirframes.method, limitedAirframes.config)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -581,20 +622,24 @@ function limitedAirframes.pilotLost(theUnit)
|
|||||||
theOtherSide = 1
|
theOtherSide = 1
|
||||||
if limitedAirframes.maxBlue < 0 then return false end -- disabled/infinite
|
if limitedAirframes.maxBlue < 0 then return false end -- disabled/infinite
|
||||||
limitedAirframes.currBlue = limitedAirframes.currBlue - 1
|
limitedAirframes.currBlue = limitedAirframes.currBlue - 1
|
||||||
|
-- pass it along
|
||||||
|
cfxZones.setFlagValueMult(limitedAirframes.numBlue, limitedAirframes.currBlue, limitedAirframes.config)
|
||||||
|
|
||||||
if limitedAirframes.currBlue == 0 then
|
if limitedAirframes.currBlue == 0 then
|
||||||
trigger.action.outTextForCoalition(theSide, "\nYou have lost almost all of your pilots.\n\nWARNING: Losing any more pilots WILL FAIL THE MISSION\n", 30)
|
trigger.action.outTextForCoalition(theSide, "\nYou have lost almost all of your pilots.\n\nWARNING: Losing any more pilots WILL FAIL THE MISSION\n", 30)
|
||||||
trigger.action.outSoundForCoalition(theSide, "Quest Snare 3.wav")
|
trigger.action.outSoundForCoalition(theSide, limitedAirframes.warningSound)--"Quest Snare 3.wav")
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
if limitedAirframes.currBlue < 0 then
|
if limitedAirframes.currBlue < 0 then
|
||||||
-- red have lost all airframes
|
-- red have lost all airframes
|
||||||
trigger.action.outText("\nBLUEFORCE has lost all of their pilots.\n\nREDFORCE WINS!\n", 30)
|
trigger.action.outText("\nBLUEFORCE has lost all of their pilots.\n\nREDFORCE WINS!\n", 30)
|
||||||
trigger.action.setUserFlag(limitedAirframes.redWinsFlag, 1 )
|
-- trigger.action.setUserFlag(limitedAirframes.redWinsFlag, 1 )
|
||||||
trigger.action.outSoundForCoalition(theSide, "Death PIANO.wav")
|
cfxZones.pollFlag(limitedAirframes.redWinsFlag, limitedAirframes.method, limitedAirframes.config)
|
||||||
trigger.action.outSoundForCoalition(theOtherSide, "Triumphant Victory.wav")
|
trigger.action.outSoundForCoalition(theSide, limitedAirframes.loseSound)--"Death PIANO.wav")
|
||||||
|
trigger.action.outSoundForCoalition(theOtherSide, limitedAirframes.winSound)--"Triumphant Victory.wav")
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
trigger.action.outSoundForCoalition(theSide, "Quest Snare 3.wav")
|
trigger.action.outSoundForCoalition(theSide, limitedAirframes.warningSound)--"Quest Snare 3.wav")
|
||||||
trigger.action.outTextForCoalition(theSide, "You have lost a pilot! Remaining: " .. limitedAirframes.currBlue, 30)
|
trigger.action.outTextForCoalition(theSide, "You have lost a pilot! Remaining: " .. limitedAirframes.currBlue, 30)
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
@ -643,12 +688,31 @@ function limitedAirframes.addSafeZone(aZone)
|
|||||||
|
|
||||||
-- add zone to my list
|
-- add zone to my list
|
||||||
limitedAirframes.safeZones[aZone] = aZone
|
limitedAirframes.safeZones[aZone] = aZone
|
||||||
aZone.redSafe = true
|
|
||||||
aZone.redSafe = cfxZones.getBoolFromZoneProperty(aZone, "redSafe", true)
|
|
||||||
aZone.blueSafe = true
|
|
||||||
aZone.blueSafe = cfxZones.getBoolFromZoneProperty(aZone, "blueSafe", true)
|
|
||||||
|
|
||||||
trigger.action.outText("limAir: added safeZone " .. aZone.name, 30)
|
-- deprecated old code. new code contains 'red, blue' in value for pilotsafe
|
||||||
|
local safeSides = cfxZones.getStringFromZoneProperty(aZone, "pilotsafe", "")
|
||||||
|
safeSides = safeSides:lower()
|
||||||
|
if dcsCommon.containsString(safeSides, "red") or dcsCommon.containsString(safeSides, "blue") then
|
||||||
|
aZone.redSafe = dcsCommon.containsString(safeSides, "red")
|
||||||
|
aZone.blueSafe = dcsCommon.containsString(safeSides, "blue")
|
||||||
|
else
|
||||||
|
--aZone.redSafe = true
|
||||||
|
aZone.redSafe = cfxZones.getBoolFromZoneProperty(aZone, "redSafe", true)
|
||||||
|
--aZone.blueSafe = true
|
||||||
|
aZone.blueSafe = cfxZones.getBoolFromZoneProperty(aZone, "blueSafe", true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if limitedAirframes.verbose or aZone.verbose then
|
||||||
|
if aZone.redSafe then
|
||||||
|
trigger.action.outText("+++limA: <" .. aZone.name .. "> is safe for RED pilots", 30)
|
||||||
|
end
|
||||||
|
if aZone.blueSafe then
|
||||||
|
trigger.action.outText("+++limA: <" .. aZone.name .. "> is safe for BLUE pilots", 30)
|
||||||
|
end
|
||||||
|
|
||||||
|
trigger.action.outText("+++limA: added safeZone " .. aZone.name, 30)
|
||||||
|
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@ -704,7 +768,7 @@ function limitedAirframes.doAirframeScore(args)
|
|||||||
|
|
||||||
local msg = "\nRED has " .. redRemaining .. " pilots left,\nBLUE has " .. blueRemaining .. " pilots left\n"
|
local msg = "\nRED has " .. redRemaining .. " pilots left,\nBLUE has " .. blueRemaining .. " pilots left\n"
|
||||||
trigger.action.outText(msg, 30, true)
|
trigger.action.outText(msg, 30, true)
|
||||||
trigger.action.outSound("Quest Snare 3.wav")
|
trigger.action.outSound(limitedAirframes.warningSound)--"Quest Snare 3.wav")
|
||||||
end
|
end
|
||||||
|
|
||||||
function limitedAirframes.redirectToggleAirFrames(args)
|
function limitedAirframes.redirectToggleAirFrames(args)
|
||||||
@ -717,23 +781,26 @@ function limitedAirframes.doToggleAirFrames(args)
|
|||||||
local desc = "\n\nPilot Count rule NOW IN EFFECT\n\n"
|
local desc = "\n\nPilot Count rule NOW IN EFFECT\n\n"
|
||||||
|
|
||||||
if limitedAirframes.enabled then
|
if limitedAirframes.enabled then
|
||||||
trigger.action.outSound("Quest Snare 3.wav")
|
trigger.action.outSound(limitedAirframes.warningSound)--"Quest Snare 3.wav")
|
||||||
else
|
else
|
||||||
desc = "\n\nYou cowardly disabled Pilot Count\n\n"
|
desc = "\n\nYou cowardly disabled Pilot Count\n\n"
|
||||||
trigger.action.outSound("Death PIANO.wav")
|
trigger.action.outSound(limitedAirframes.loseSound)--"Death PIANO.wav")
|
||||||
end
|
end
|
||||||
trigger.action.outText(desc, 30)
|
trigger.action.outText(desc, 30)
|
||||||
limitedAirframes.setCommsMenu()
|
limitedAirframes.setCommsMenu()
|
||||||
end
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
-- CSAR CALLBACK
|
-- CSAR CALLBACK (called by CSAR Manager)
|
||||||
--
|
--
|
||||||
|
|
||||||
function limitedAirframes.pilotsRescued(theCoalition, success, numRescued, notes)
|
function limitedAirframes.pilotsRescued(theCoalition, success, numRescued, notes)
|
||||||
local availablePilots = 0
|
local availablePilots = 0
|
||||||
if theCoalition == 1 then -- red
|
if theCoalition == 1 then -- red
|
||||||
limitedAirframes.currRed = limitedAirframes.currRed + numRescued
|
limitedAirframes.currRed = limitedAirframes.currRed + numRescued
|
||||||
|
-- pass it along
|
||||||
|
cfxZones.setFlagValueMult(limitedAirframes.numRed, limitedAirframes.currRed, limitedAirframes.config)
|
||||||
|
|
||||||
if limitedAirframes.currRed > limitedAirframes.maxRed then
|
if limitedAirframes.currRed > limitedAirframes.maxRed then
|
||||||
limitedAirframes.currRed = limitedAirframes.maxRed
|
limitedAirframes.currRed = limitedAirframes.maxRed
|
||||||
end
|
end
|
||||||
@ -745,6 +812,10 @@ function limitedAirframes.pilotsRescued(theCoalition, success, numRescued, notes
|
|||||||
|
|
||||||
if theCoalition == 2 then -- blue
|
if theCoalition == 2 then -- blue
|
||||||
limitedAirframes.currBlue = limitedAirframes.currBlue + numRescued
|
limitedAirframes.currBlue = limitedAirframes.currBlue + numRescued
|
||||||
|
-- pass it along
|
||||||
|
cfxZones.setFlagValueMult(limitedAirframes.numBlue, limitedAirframes.currBlue, limitedAirframes.config)
|
||||||
|
|
||||||
|
|
||||||
if limitedAirframes.currBlue > limitedAirframes.maxBlue then
|
if limitedAirframes.currBlue > limitedAirframes.maxBlue then
|
||||||
limitedAirframes.currBlue = limitedAirframes.maxBlue
|
limitedAirframes.currBlue = limitedAirframes.maxBlue
|
||||||
end
|
end
|
||||||
@ -754,7 +825,7 @@ function limitedAirframes.pilotsRescued(theCoalition, success, numRescued, notes
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
trigger.action.outTextForCoalition(theCoalition, "\nPilots returned to flight line, you now have " .. availablePilots..".\n", 30)
|
trigger.action.outTextForCoalition(theCoalition, "\nPilots returned to flight line, you now have " .. availablePilots..".\n", 30)
|
||||||
trigger.action.outSoundForCoalition(theCoalition, "Quest Snare 3.wav")
|
trigger.action.outSoundForCoalition(theCoalition, limitedAirframes.warningSound)--"Quest Snare 3.wav")
|
||||||
end
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
@ -770,6 +841,10 @@ function limitedAirframes.start()
|
|||||||
-- override config settings if defined as zone
|
-- override config settings if defined as zone
|
||||||
limitedAirframes.readConfigZone()
|
limitedAirframes.readConfigZone()
|
||||||
|
|
||||||
|
-- set output flags
|
||||||
|
cfxZones.setFlagValueMult(limitedAirframes.numBlue, limitedAirframes.currBlue, limitedAirframes.config)
|
||||||
|
cfxZones.setFlagValueMult(limitedAirframes.numRed, limitedAirframes.currRed, limitedAirframes.config)
|
||||||
|
|
||||||
-- collect all zones that are airframe safe
|
-- collect all zones that are airframe safe
|
||||||
local afsZones = cfxZones.zonesWithProperty("pilotSafe")
|
local afsZones = cfxZones.zonesWithProperty("pilotSafe")
|
||||||
|
|
||||||
@ -779,6 +854,27 @@ function limitedAirframes.start()
|
|||||||
limitedAirframes.addSafeZone(aZone)
|
limitedAirframes.addSafeZone(aZone)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- check that sides with limited airframes also have at least one
|
||||||
|
-- pilotsafe zone
|
||||||
|
if limitedAirframes.maxRed > 0 then
|
||||||
|
local safeAndSound = false
|
||||||
|
for idx, theZone in pairs(limitedAirframes.safeZones) do
|
||||||
|
if theZone.redSafe then safeAndSound = true end
|
||||||
|
end
|
||||||
|
if not safeAndSound then
|
||||||
|
trigger.action.outText("+++limA: WARNING - RED has no safe zone to change air frames", 30)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if limitedAirframes.maxBlue > 0 then
|
||||||
|
local safeAndSound = false
|
||||||
|
for idx, theZone in pairs(limitedAirframes.safeZones) do
|
||||||
|
if theZone.blueSafe then safeAndSound = true end
|
||||||
|
end
|
||||||
|
if not safeAndSound then
|
||||||
|
trigger.action.outText("+++limA: WARNING - BLUE has no safe zone to change air frames", 30)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- connect player callback
|
-- connect player callback
|
||||||
-- install callbacks for airframe-related events
|
-- install callbacks for airframe-related events
|
||||||
dcsCommon.addEventHandler(limitedAirframes.somethingHappened, limitedAirframes.preProcessor, limitedAirframes.postProcessor)
|
dcsCommon.addEventHandler(limitedAirframes.somethingHappened, limitedAirframes.preProcessor, limitedAirframes.postProcessor)
|
||||||
@ -805,13 +901,13 @@ function limitedAirframes.start()
|
|||||||
-- connect to csarManager if present
|
-- connect to csarManager if present
|
||||||
if csarManager and csarManager.installCallback then
|
if csarManager and csarManager.installCallback then
|
||||||
csarManager.installCallback(limitedAirframes.pilotsRescued)
|
csarManager.installCallback(limitedAirframes.pilotsRescued)
|
||||||
trigger.action.outText("+++lim: connected to csar manager", 30)
|
trigger.action.outText("+++limA: connected to csar manager", 30)
|
||||||
else
|
else
|
||||||
trigger.action.outText("+++lim: NO CSAR integration", 30)
|
trigger.action.outText("+++limA: NO CSAR integration", 30)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- say hi
|
-- say hi
|
||||||
trigger.action.outText("limitedAirframes v" .. limitedAirframes.version .. " started: R:".. limitedAirframes.maxRed .. "/B:" .. limitedAirframes.maxBlue, 30)
|
trigger.action.outText("cf/x Limited Airframes v" .. limitedAirframes.version .. " started: R:".. limitedAirframes.maxRed .. "/B:" .. limitedAirframes.maxBlue, 30)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -825,4 +921,5 @@ end
|
|||||||
--[[--
|
--[[--
|
||||||
safe ditch: check airspeed and altitude. ditch only counts if less than 10m and 2 kts
|
safe ditch: check airspeed and altitude. ditch only counts if less than 10m and 2 kts
|
||||||
report number of airframes left via second instance in switch off menu
|
report number of airframes left via second instance in switch off menu
|
||||||
|
so it can report only one side
|
||||||
--]]--
|
--]]--
|
||||||
@ -1,5 +1,5 @@
|
|||||||
pulseFlags = {}
|
pulseFlags = {}
|
||||||
pulseFlags.version = "1.2.0"
|
pulseFlags.version = "1.2.1"
|
||||||
pulseFlags.verbose = false
|
pulseFlags.verbose = false
|
||||||
pulseFlags.requiredLibs = {
|
pulseFlags.requiredLibs = {
|
||||||
"dcsCommon", -- always
|
"dcsCommon", -- always
|
||||||
@ -29,6 +29,9 @@ pulseFlags.requiredLibs = {
|
|||||||
pulseStopped synonym
|
pulseStopped synonym
|
||||||
- 1.2.0 DML Watchflag integration
|
- 1.2.0 DML Watchflag integration
|
||||||
corrected bug in loading last pulse value for paused
|
corrected bug in loading last pulse value for paused
|
||||||
|
- 1.2.1 pulseInterval synonym for time
|
||||||
|
pulses now supports range
|
||||||
|
zone-local verbosity
|
||||||
|
|
||||||
--]]--
|
--]]--
|
||||||
|
|
||||||
@ -53,11 +56,30 @@ function pulseFlags.createPulseWithZone(theZone)
|
|||||||
|
|
||||||
-- time can be number, or number-number range
|
-- time can be number, or number-number range
|
||||||
theZone.minTime, theZone.time = cfxZones.getPositiveRangeFromZoneProperty(theZone, "time", 1)
|
theZone.minTime, theZone.time = cfxZones.getPositiveRangeFromZoneProperty(theZone, "time", 1)
|
||||||
if pulseFlags.verbose then
|
if cfxZones.hasProperty(theZone, "pulseInterval") then
|
||||||
trigger.action.outText("***PulF: zone <" .. theZone.name .. "> time is <".. theZone.minTime ..", " .. theZone.time .. "!", 30)
|
theZone.minTime, theZone.time = cfxZones.getPositiveRangeFromZoneProperty(theZone, "pulseInterval", 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
if pulseFlags.verbose or theZone.verbose then
|
||||||
|
trigger.action.outText("+++pulF: zone <" .. theZone.name .. "> time is <".. theZone.minTime ..", " .. theZone.time .. "!", 30)
|
||||||
end
|
end
|
||||||
|
|
||||||
theZone.pulses = cfxZones.getNumberFromZoneProperty(theZone, "pulses", -1)
|
|
||||||
|
theZone.pulses = -1 -- set to infinite
|
||||||
|
if cfxZones.hasProperty(theZone, "pulses") then
|
||||||
|
local minP
|
||||||
|
local maxP
|
||||||
|
minP, maxP = cfxZones.getPositiveRangeFromZoneProperty(theZone, "pulses", 1)
|
||||||
|
if minP == maxP then theZone.pulses = minP
|
||||||
|
else
|
||||||
|
theZone.pulses = cfxZones.randomInRange(minP, maxP)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if pulseFlags.verbose or theZone.verbose then
|
||||||
|
trigger.action.outText("+++pulF: zone <" .. theZone.name .. "> set to <" .. theZone.pulses .. "> pulses", 30)
|
||||||
|
end
|
||||||
|
|
||||||
theZone.pulsesLeft = 0 -- will start new cycle
|
theZone.pulsesLeft = 0 -- will start new cycle
|
||||||
|
|
||||||
-- watchflag:
|
-- watchflag:
|
||||||
@ -133,7 +155,7 @@ function pulseFlags.doPulse(args)
|
|||||||
-- do a poll on flags
|
-- do a poll on flags
|
||||||
-- first, we only do an initial pulse if zeroPulse is set
|
-- first, we only do an initial pulse if zeroPulse is set
|
||||||
if theZone.hasPulsed or theZone.zeroPulse then
|
if theZone.hasPulsed or theZone.zeroPulse then
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose or theZone.verbose then
|
||||||
trigger.action.outText("+++pulF: will bang " .. theZone.pulseFlag, 30);
|
trigger.action.outText("+++pulF: will bang " .. theZone.pulseFlag, 30);
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -151,8 +173,8 @@ function pulseFlags.doPulse(args)
|
|||||||
--local currVal = cfxZones.getFlagValue(theZone.pulseDoneFlag, theZone)-- trigger.misc.getUserFlag(theZone.pulseDoneFlag)
|
--local currVal = cfxZones.getFlagValue(theZone.pulseDoneFlag, theZone)-- trigger.misc.getUserFlag(theZone.pulseDoneFlag)
|
||||||
cfxZones.pollFlag(theZone.pulseDoneFlag, "inc", theZone) -- trigger.action.setUserFlag(theZone.pulseDoneFlag, currVal + 1)
|
cfxZones.pollFlag(theZone.pulseDoneFlag, "inc", theZone) -- trigger.action.setUserFlag(theZone.pulseDoneFlag, currVal + 1)
|
||||||
end
|
end
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose or theZone.verbose then
|
||||||
trigger.action.outText("***PulF: pulse <" .. theZone.name .. "> ended!", 30)
|
trigger.action.outText("+++pulF: pulse <" .. theZone.name .. "> ended!", 30)
|
||||||
end
|
end
|
||||||
theZone.pulsing = false
|
theZone.pulsing = false
|
||||||
theZone.pulsePaused = true
|
theZone.pulsePaused = true
|
||||||
@ -160,8 +182,8 @@ function pulseFlags.doPulse(args)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose or theZone.verbose then
|
||||||
trigger.action.outText("***PulF: pulse <" .. theZone.name .. "> delaying zero pulse!", 30)
|
trigger.action.outText("+++pulF: pulse <" .. theZone.name .. "> delaying zero pulse!", 30)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -173,8 +195,8 @@ function pulseFlags.doPulse(args)
|
|||||||
|
|
||||||
-- schedule in delay time
|
-- schedule in delay time
|
||||||
theZone.timerID = timer.scheduleFunction(pulseFlags.doPulse, args, timer.getTime() + delay)
|
theZone.timerID = timer.scheduleFunction(pulseFlags.doPulse, args, timer.getTime() + delay)
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose or theZone.verbose then
|
||||||
trigger.action.outText("+++PulF: pulse <" .. theZone.name .. "> rescheduled in " .. delay, 30)
|
trigger.action.outText("+++pulF: pulse <" .. theZone.name .. "> rescheduled in " .. delay, 30)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -184,8 +206,8 @@ function pulseFlags.startNewPulse(theZone)
|
|||||||
theZone.pulsesLeft = theZone.pulses
|
theZone.pulsesLeft = theZone.pulses
|
||||||
local args = {theZone}
|
local args = {theZone}
|
||||||
theZone.pulsing = true
|
theZone.pulsing = true
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose or theZone.verbose then
|
||||||
trigger.action.outText("+++PulF: starting pulse <" .. theZone.name .. ">", 30)
|
trigger.action.outText("+++pulF: starting pulse <" .. theZone.name .. ">", 30)
|
||||||
end
|
end
|
||||||
pulseFlags.doPulse(args)
|
pulseFlags.doPulse(args)
|
||||||
end
|
end
|
||||||
@ -214,30 +236,16 @@ function pulseFlags.update()
|
|||||||
-- see if we got a pause or activate command
|
-- see if we got a pause or activate command
|
||||||
-- activatePulseFlag
|
-- activatePulseFlag
|
||||||
if cfxZones.testZoneFlag(aZone, aZone.activatePulseFlag, aZone.pulseTriggerMethod, "lastActivateValue") then
|
if cfxZones.testZoneFlag(aZone, aZone.activatePulseFlag, aZone.pulseTriggerMethod, "lastActivateValue") then
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose or aZone.verbose then
|
||||||
trigger.action.outText("+++PulF: activating <" .. aZone.name .. ">", 30)
|
trigger.action.outText("+++pulF: activating <" .. aZone.name .. ">", 30)
|
||||||
end
|
end
|
||||||
aZone.pulsePaused = false -- will start anew
|
aZone.pulsePaused = false -- will start anew
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[-- -- old code
|
|
||||||
if aZone.activatePulseFlag then
|
|
||||||
local currTriggerVal = cfxZones.getFlagValue(aZone.activatePulseFlag, aZone) -- trigger.misc.getUserFlag(aZone.activatePulseFlag)
|
|
||||||
if currTriggerVal ~= aZone.lastActivateValue
|
|
||||||
then
|
|
||||||
if pulseFlags.verbose then
|
|
||||||
trigger.action.outText("+++PulF: activating <" .. aZone.name .. ">", 30)
|
|
||||||
end
|
|
||||||
aZone.lastActivateValue = currTriggerVal
|
|
||||||
aZone.pulsePaused = false -- will start anew
|
|
||||||
|
|
||||||
end
|
|
||||||
end
|
|
||||||
--]]--
|
|
||||||
-- pausePulseFlag
|
-- pausePulseFlag
|
||||||
if cfxZones.testZoneFlag(aZone, aZone.pausePulseFlag, aZone.pulseTriggerMethod, "lastPauseValue") then
|
if cfxZones.testZoneFlag(aZone, aZone.pausePulseFlag, aZone.pulseTriggerMethod, "lastPauseValue") then
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose or aZone.verbose then
|
||||||
trigger.action.outText("+++PulF: pausing <" .. aZone.name .. ">", 30)
|
trigger.action.outText("+++pulF: pausing <" .. aZone.name .. ">", 30)
|
||||||
end
|
end
|
||||||
aZone.pulsePaused = true -- prevents new start
|
aZone.pulsePaused = true -- prevents new start
|
||||||
if aZone.timerID then
|
if aZone.timerID then
|
||||||
@ -245,24 +253,7 @@ function pulseFlags.update()
|
|||||||
aZone.timerID = nil
|
aZone.timerID = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--[[--
|
|
||||||
-- old colde
|
|
||||||
if aZone.pausePulseFlag then
|
|
||||||
local currTriggerVal = cfxZones.getFlagValue(aZone.pausePulseFlag, aZone)-- trigger.misc.getUserFlag(aZone.pausePulseFlag)
|
|
||||||
if currTriggerVal ~= aZone.lastPauseValue
|
|
||||||
then
|
|
||||||
if pulseFlags.verbose then
|
|
||||||
trigger.action.outText("+++PulF: pausing <" .. aZone.name .. ">", 30)
|
|
||||||
end
|
|
||||||
aZone.lastPauseValue = currTriggerVal
|
|
||||||
aZone.pulsePaused = true -- prevents new start
|
|
||||||
if aZone.timerID then
|
|
||||||
timer.removeFunction(aZone.timerID)
|
|
||||||
aZone.timerID = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
--]]--
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -274,7 +265,7 @@ function pulseFlags.readConfigZone()
|
|||||||
local theZone = cfxZones.getZoneByName("pulseFlagsConfig")
|
local theZone = cfxZones.getZoneByName("pulseFlagsConfig")
|
||||||
if not theZone then
|
if not theZone then
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose then
|
||||||
trigger.action.outText("+++PulF: NO config zone!", 30)
|
trigger.action.outText("+++pulF: NO config zone!", 30)
|
||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -282,7 +273,7 @@ function pulseFlags.readConfigZone()
|
|||||||
pulseFlags.verbose = cfxZones.getBoolFromZoneProperty(theZone, "verbose", false)
|
pulseFlags.verbose = cfxZones.getBoolFromZoneProperty(theZone, "verbose", false)
|
||||||
|
|
||||||
if pulseFlags.verbose then
|
if pulseFlags.verbose then
|
||||||
trigger.action.outText("+++PulF: read config", 30)
|
trigger.action.outText("+++pulF: read config", 30)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -302,7 +293,8 @@ function pulseFlags.start()
|
|||||||
|
|
||||||
-- process RND Zones
|
-- process RND Zones
|
||||||
local attrZones = cfxZones.getZonesWithAttributeNamed("pulse")
|
local attrZones = cfxZones.getZonesWithAttributeNamed("pulse")
|
||||||
|
-- local a = dcsCommon.getSizeOfTable(attrZones)
|
||||||
|
-- trigger.action.outText("pulse zones: " .. a, 30)
|
||||||
-- now create a pulse gen for each one and add them
|
-- now create a pulse gen for each one and add them
|
||||||
-- to our watchlist
|
-- to our watchlist
|
||||||
for k, aZone in pairs(attrZones) do
|
for k, aZone in pairs(attrZones) do
|
||||||
@ -310,8 +302,9 @@ function pulseFlags.start()
|
|||||||
pulseFlags.addPulse(aZone) -- remember it so we can pulse it
|
pulseFlags.addPulse(aZone) -- remember it so we can pulse it
|
||||||
end
|
end
|
||||||
|
|
||||||
local attrZones = cfxZones.getZonesWithAttributeNamed("pulse!")
|
attrZones = cfxZones.getZonesWithAttributeNamed("pulse!")
|
||||||
|
a = dcsCommon.getSizeOfTable(attrZones)
|
||||||
|
trigger.action.outText("pulse! zones: " .. a, 30)
|
||||||
-- now create a pulse gen for each one and add them
|
-- now create a pulse gen for each one and add them
|
||||||
-- to our watchlist
|
-- to our watchlist
|
||||||
for k, aZone in pairs(attrZones) do
|
for k, aZone in pairs(attrZones) do
|
||||||
|
|||||||
Binary file not shown.
BIN
tutorial & demo missions/demo - pilots at their limit.miz
Normal file
BIN
tutorial & demo missions/demo - pilots at their limit.miz
Normal file
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Reference in New Issue
Block a user