mirror of
https://github.com/weyne85/DML.git
synced 2025-10-29 16:57:49 +00:00
795 lines
28 KiB
Lua
795 lines
28 KiB
Lua
messenger = {}
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messenger.version = "2.1.0"
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messenger.verbose = false
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messenger.requiredLibs = {
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"dcsCommon", -- always
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"cfxZones", -- Zones, of course
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}
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messenger.messengers = {}
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--[[--
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Version History
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1.0.0 - initial version
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1.0.1 - messageOut? synonym
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- spelling types in about
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1.1.0 - DML flag support
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- clearScreen option
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- inValue?
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- message preprocessor
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1.1.1 - firewalled coalition to msgCoalition
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- messageOn?
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- messageOff?
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1.2.0 - msgTriggerMethod (original Watchflag integration)
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1.2.1 - qoL: <n> = newline, <z> = zone name, <v> = value
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1.3.0 - messenger? saves messageOut? attribute
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1.3.1 - message now can interpret value as time with <h> <m> <s> <:h> <:m> <:s>
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1.3.2 - message interprets <t> as time in HH:MM:SS of current time
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- can interpret <lat>, <lon>, <mgrs>
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- zone-local verbosity
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1.3.3 - mute/messageMute option to start messenger in mute
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2.0.0 - re-engineered message wildcards
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- corrected dynamic content for time and latlon (classic)
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- new timeFormat attribute
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- <v: flagname>
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- <t: flagname>
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- added <ele>
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- added imperial
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- <lat: unit/zone>
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- <lon: unit/zone>
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- <ele: unit/zone>
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- <mgrs: unit/zone>
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- <latlon: unit/zone>
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- <lle: unit/zone>
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- messageError
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- unit
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- group
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2.0.1 - config optimization
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2.1.0 - unit only: dynamicUnitProcessing with other units/zones
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- <bae: u/z> bearing to unit/zone
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- <rbae u/z> response mapped by unit's heading
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- <clk: u/z> bearing in clock position to unit/zone
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- <rng: u/z> range to unit/zone
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- <hnd: u/z> bearing in left/right/ahead/behind
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- <sde: u/z> bearing in starboard/port/ahead/aft
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- added dynamicGroupProcessing to select unit 1
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- responses attribute
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- <rsp: flag>
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- <rrnd> response randomized
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- <rhdg: u/z> respons mapped by unit's heading
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- <cls unit> closing speed
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- <vel unit> velocity (speed)
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- <asp unit> aspect
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- fix to messageMute
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- <type: unit>
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2.1.1 - cosmetic: only output text if len>0 and not cls
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--]]--
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function messenger.addMessenger(theZone)
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table.insert(messenger.messengers, theZone)
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end
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function messenger.getMessengerByName(aName)
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for idx, aZone in pairs(messenger.messengers) do
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if aName == aZone.name then return aZone end
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end
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if messenger.verbose then
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trigger.action.outText("+++msgr: no messenger with name <" .. aName ..">", 30)
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end
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return nil
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end
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--
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-- read attributes
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--
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function messenger.preProcMessage(inMsg, theZone)
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-- Replace STATIC bits of message like CR and zone name
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if not inMsg then return "<nil inMsg>" end
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local formerType = type(inMsg)
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if formerType ~= "string" then inMsg = tostring(inMsg) end
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if not inMsg then inMsg = "<inMsg is incompatible type " .. formerType .. ">" end
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local outMsg = ""
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-- replace line feeds
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outMsg = inMsg:gsub("<n>", "\n")
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if theZone then
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outMsg = outMsg:gsub("<z>", theZone.name)
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end
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return outMsg
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end
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-- Old-school processing to replace wildcards
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-- repalce <t> with current time
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-- replace <lat> with zone's current lonlat
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-- replace <mgrs> with zone's current mgrs
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function messenger.dynamicProcessClassic(inMsg, theZone)
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if not inMsg then return "<nil inMsg>" end
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-- replace <t> with current mission time HMS
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local absSecs = timer.getAbsTime()-- + env.mission.start_time
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while absSecs > 86400 do
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absSecs = absSecs - 86400 -- subtract out all days
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end
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local timeString = dcsCommon.processHMS(theZone.msgTimeFormat, absSecs)
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local outMsg = inMsg:gsub("<t>", timeString)
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-- replace <lat> with lat of zone point and <lon> with lon of zone point
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-- and <mgrs> with mgrs coords of zone point
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local currPoint = cfxZones.getPoint(theZone)
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local lat, lon = coord.LOtoLL(currPoint)
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lat, lon = dcsCommon.latLon2Text(lat, lon)
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local alt = land.getHeight({x = currPoint.x, y = currPoint.z})
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if theZone.imperialUnits then
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alt = math.floor(alt * 3.28084) -- feet
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else
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alt = math.floor(alt) -- meters
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end
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outMsg = outMsg:gsub("<lat>", lat)
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outMsg = outMsg:gsub("<lon>", lon)
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outMsg = outMsg:gsub("<ele>", alt)
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local grid = coord.LLtoMGRS(coord.LOtoLL(currPoint))
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local mgrs = grid.UTMZone .. ' ' .. grid.MGRSDigraph .. ' ' .. grid.Easting .. ' ' .. grid.Northing
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outMsg = outMsg:gsub("<mgrs>", mgrs)
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return outMsg
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end
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--
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-- new dynamic flag processing
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--
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function messenger.processDynamicValues(inMsg, theZone)
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-- replace all occurences of <v: flagName> with their values
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local pattern = "<v:%s*[%s%w%*%d%.%-_]+>" -- no list allowed but blanks and * and . and - and _ --> we fail on the other specials to keep this simple
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local outMsg = inMsg
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repeat -- iterate all patterns one by one
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local startLoc, endLoc = string.find(outMsg, pattern)
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if startLoc then
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local theValParam = string.sub(outMsg, startLoc, endLoc)
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-- strip lead and trailer
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local param = string.gsub(theValParam, "<v:%s*", "")
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param = string.gsub(param, ">","")
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-- param = dcsCommon.trim(param) -- trim is called anyway
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-- access flag
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local val = cfxZones.getFlagValue(param, theZone)
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val = tostring(val)
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if not val then val = "NULL" end
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-- replace pattern in original with new val
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outMsg = string.gsub(outMsg, pattern, val, 1) -- only one sub!
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end
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until not startLoc
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-- now process rsp
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pattern = "<rsp:%s*[%s%w%*%d%.%-_]+>" -- no list allowed but blanks and * and . and - and _ --> we fail on the other specials to keep this simple
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if theZone.msgResponses and (#theZone.msgResponses > 0) then -- only if this zone has an array
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--trigger.action.outText("enter response proccing", 30)
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repeat -- iterate all patterns one by one
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local startLoc, endLoc = string.find(outMsg, pattern)
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if startLoc then
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--trigger.action.outText("response: found an occurence", 30)
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local theValParam = string.sub(outMsg, startLoc, endLoc)
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-- strip lead and trailer
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local param = string.gsub(theValParam, "<rsp:%s*", "")
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param = string.gsub(param, ">","")
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-- access flag
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local val = cfxZones.getFlagValue(param, theZone)
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if not val or (val < 1) then val = 1 end
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if val > #theZone.msgResponses then val = #theZone.msgResponses end
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val = theZone.msgResponses[val]
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val = dcsCommon.trim(val)
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-- replace pattern in original with new val
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outMsg = string.gsub(outMsg, pattern, val, 1) -- only one sub!
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end
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until not startLoc
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-- rnd response
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local rndRsp = dcsCommon.pickRandom(theZone.msgResponses)
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outMsg = outMsg:gsub ("<rrnd>", rndRsp)
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end
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return outMsg
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end
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function messenger.processDynamicTime(inMsg, theZone)
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-- replace all occurences of <v: flagName> with their values
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local pattern = "<t:%s*[%s%w%*%d%.%-_]+>" -- no list allowed but blanks and * and . and - and _ --> we fail on the other specials to keep this simple
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local outMsg = inMsg
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repeat -- iterate all patterns one by one
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local startLoc, endLoc = string.find(outMsg, pattern)
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if startLoc then
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local theValParam = string.sub(outMsg, startLoc, endLoc)
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-- strip lead and trailer
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local param = string.gsub(theValParam, "<t:%s*", "")
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param = string.gsub(param, ">","")
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-- access flag
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local val = cfxZones.getFlagValue(param, theZone)
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-- use this to process as time value
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--trigger.action.outText("time: accessing <" .. param .. "> and received <" .. val .. ">", 30)
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local timeString = dcsCommon.processHMS(theZone.msgTimeFormat, val)
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if not timeString then timeString = "NULL" end
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-- replace pattern in original with new val
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outMsg = string.gsub(outMsg, pattern, timeString, 1) -- only one sub!
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end
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until not startLoc
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return outMsg
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end
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function messenger.processDynamicLoc(inMsg, theZone)
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-- replace all occurences of <lat/lon/ele/mgrs: flagName> with their values
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-- agl = angels
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-- vel = velocity (speed)
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-- hdg = heading
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-- rhdg = heading, response-mapped
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local locales = {"lat", "lon", "ele", "mgrs", "lle", "latlon", "alt", "vel", "hdg", "rhdg", "type"}
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local outMsg = inMsg
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local uHead = 0
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for idx, aLocale in pairs(locales) do
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local pattern = "<" .. aLocale .. ":%s*[%s%w%*%d%.%-_]+>"
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repeat -- iterate all patterns one by one
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local startLoc, endLoc = string.find(outMsg, pattern)
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if startLoc then
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local theValParam = string.sub(outMsg, startLoc, endLoc)
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-- strip lead and trailer
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local param = string.gsub(theValParam, "<" .. aLocale .. ":%s*", "")
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param = string.gsub(param, ">","")
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-- find zone or unit
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param = dcsCommon.trim(param)
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local thePoint = nil
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local tZone = cfxZones.getZoneByName(param)
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local tUnit = Unit.getByName(param)
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local spd = 0
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local angels = 0
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local theType = "<errType>"
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if tZone then
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theType = "Zone"
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thePoint = cfxZones.getPoint(tZone)
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if tZone.linkedUnit and Unit.isExist(tZone.linkedUnit) then
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local lU = tZone.linkedUnit
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local masterPoint = lU:getPoint()
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thePoint.y = masterPoint.y
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spd = dcsCommon.getUnitSpeed(lU)
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spd = math.floor(spd * 3.6)
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uHead = math.floor(dcsCommon.getUnitHeading(tUnit) * 57.2958) -- to degrees.
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else
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-- since zones always have elevation of 0,
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-- now get the elevation from the map
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thePoint.y = land.getHeight({x = thePoint.x, y = thePoint.z})
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end
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elseif tUnit then
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if Unit.isExist(tUnit) then
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theType = tUnit:getTypeName()
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thePoint = tUnit:getPoint()
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spd = dcsCommon.getUnitSpeed(tUnit)
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-- convert m/s to km/h
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spd = math.floor(spd * 3.6)
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uHead = math.floor(dcsCommon.getUnitHeading(tUnit) * 57.2958) -- to degrees.
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end
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else
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-- nothing to do, remove me.
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end
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local locString = theZone.errString
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if thePoint then
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-- now that we have a point, we can do locale-specific
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-- processing. return result in locString
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local lat, lon, alt = coord.LOtoLL(thePoint)
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lat, lon = dcsCommon.latLon2Text(lat, lon)
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angels = math.floor(thePoint.y)
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if theZone.imperialUnits then
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alt = math.floor(alt * 3.28084) -- feet
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spd = math.floor(spd * 0.539957) -- km/h to knots
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angels = math.floor(angels * 3.28084)
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else
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alt = math.floor(alt) -- meters
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end
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if angels > 1000 then
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angels = math.floor(angels / 100) * 100
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end
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if aLocale == "lat" then locString = lat
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elseif aLocale == "lon" then locString = lon
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elseif aLocale == "ele" then locString = tostring(alt)
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elseif aLocale == "lle" then locString = lat .. " " .. lon .. " ele " .. tostring(alt)
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elseif aLocale == "latlon" then locString = lat .. " " .. lon
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elseif aLocale == "alt" then locString = tostring(angels) -- don't confuse alt and angels, bad var naming here
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elseif aLocale == "vel" then locString = tostring(spd)
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elseif aLocale == "hdg" then locString = tostring(uHead)
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elseif aLocale == "type" then locString = theType
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elseif aLocale == "rhdg" and (theZone.msgResponses) then
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local offset = messenger.rspMapper360(uHead, #theZone.msgResponses)
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locString = dcsCommon.trim(theZone.msgResponses[offset])
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else
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-- we have mgrs
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local grid = coord.LLtoMGRS(coord.LOtoLL(thePoint))
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locString = grid.UTMZone .. ' ' .. grid.MGRSDigraph .. ' ' .. grid.Easting .. ' ' .. grid.Northing
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end
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end
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-- replace pattern in original with new val
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outMsg = string.gsub(outMsg, pattern, locString, 1) -- only one sub!
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end -- if startloc
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until not startLoc
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end -- for all locales
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return outMsg
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end
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function messenger.rspMapper360(directionInDegrees, numResponses)
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-- maps responses like clock. Clock has 12 'responses' (12, 1, .., 11),
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-- with the first (12) also mapping to the last half arc
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-- this method dynamically 'winds' the responses around
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-- a clock and returns the index of the message to display
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if numResponses < 1 then numResponses = 1 end
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directionInDegrees = math.floor(directionInDegrees)
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while directionInDegrees < 0 do directionInDegrees = directionInDegrees + 360 end
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while directionInDegrees >= 360 do directionInDegrees = directionInDegrees - 360 end
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-- now we have 0..360
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-- calculate arc per item
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local arcPerItem = 360 / numResponses
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local halfArc = arcPerItem / 2
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-- we now map 0..360 to (0-halfArc..360-halfArc) by shifting
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-- direction by half-arc and clipping back 0..360
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-- and now we can directly derive the index of the response
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directionInDegrees = directionInDegrees + halfArc
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if directionInDegrees >= 360 then directionInDegrees = directionInDegrees - 360 end
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local index = math.floor(directionInDegrees / arcPerItem) + 1 -- 1 .. numResponses
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return index
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end
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function messenger.dynamicGroupProcessing(msg, theZone, theGroup)
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if not theGroup then return msg end
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-- access first unit
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local theUnit = theGroup:getUnit(1)
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if not theUnit then return msg end
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if not Unit.isExist(theUnit) then return msg end
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-- we always use unit 1 as reference
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return messenger.dynamicUnitProcessing(msg, theZone, theUnit)
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end
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function messenger.dynamicUnitProcessing(inMsg, theZone, theUnit)
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-- replace all occurences of <bae/rng/asp/cls/clk: unit/zone> with their values
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-- bae = bearingInDegreesFromAtoB
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-- rng = range
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-- asp = aspect (not yet implemented)
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-- cls = closing velocity (not yet implemented)
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-- clk = o'clock
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-- hnd = handedness (left/right/ahead/behind
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-- sde = side (starboard / port / ahead / aft)
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-- rbea = responses mapped to bearing. maps all responses like clock, with "12" being the first response. requires msgResponses set
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local here = theUnit:getPoint()
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local uHead = dcsCommon.getUnitHeading(theUnit) * 57.2958 -- to degrees.
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local locales = {"bea", "rng", "clk", "hnd", "sde", "rbea", "cls", "pcls", "asp"}
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local outMsg = inMsg
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for idx, aLocale in pairs(locales) do
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local pattern = "<" .. aLocale .. ":%s*[%s%w%*%d%.%-_]+>"
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repeat -- iterate all patterns one by one
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local startLoc, endLoc = string.find(outMsg, pattern)
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if startLoc then
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local theValParam = string.sub(outMsg, startLoc, endLoc)
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-- strip lead and trailer
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local param = string.gsub(theValParam, "<" .. aLocale .. ":%s*", "")
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param = string.gsub(param, ">","")
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-- find zone or unit
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param = dcsCommon.trim(param)
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local thePoint = nil
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local cls = 0
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local aspct = 0
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local tZone = cfxZones.getZoneByName(param)
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local tUnit = Unit.getByName(param)
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local aspect = 0
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local tHead = 0
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if tZone then
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thePoint = cfxZones.getPoint(tZone)
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-- if this zone follows a unit, get the master units elevaltion
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if tZone.linkedUnit and Unit.isExist(tZone.linkedUnit) then
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local lU = tZone.linkedUnit
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local masterPoint = lU:getPoint()
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thePoint.y = masterPoint.y
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cls = -dcsCommon.getClosingVelocity(theUnit, lU)
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tHead = dcsCommon.getUnitHeading(lU) * 57.2958
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else
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-- since zones always have elevation of 0,
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-- now get the elevation from the map
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thePoint.y = land.getHeight({x = thePoint.x, y = thePoint.z})
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end
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elseif tUnit then
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if Unit.isExist(tUnit) then
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thePoint = tUnit:getPoint()
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cls = -dcsCommon.getClosingVelocity(theUnit, tUnit)
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tHead = dcsCommon.getUnitHeading(tUnit) * 57.2958
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end
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else
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-- nothing to do, remove me.
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end
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local locString = theZone.errString
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if thePoint then
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-- now that we have a point, we can do locale-specific
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-- processing. return result in locString
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local pcls = cls
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local r = dcsCommon.dist(here, thePoint)
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--local alt = thePoint.y
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local uSize = "m"
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if theZone.imperialUnits then
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r = math.floor(r * 3.28084) -- feet
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uSize = "ft"
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if r > 1000 then
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-- convert to nautical mile
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r = math.floor(r * 10 / 6076.12) / 10
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uSize = "nm"
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end
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cls = math.floor(cls * 1.9438452) -- m/s to knots
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pcls = math.floor(pcls * 32.8084) / 10 -- ft/s
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else
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r = math.floor(r) -- meters
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if r > 1000 then
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r = math.floor (r / 100) / 10
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uSize = "km"
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end
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cls = math.floor(cls * 3.6) -- m/s to km/h
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pcls = math.floor(pcls * 10) / 10 -- m/s
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end
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local bea = dcsCommon.bearingInDegreesFromAtoB(here, thePoint)
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local beaInv = 360 - bea -- from tUnit to player
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local direction = bea - uHead -- tUnit as seen from player heading uHead
|
|
if direction < 0 then direction = direction + 360 end
|
|
aspect = beaInv - tHead
|
|
-- set up locale exchange string
|
|
if aLocale == "bea" then locString = tostring(bea)
|
|
elseif aLocale == "asp" then locString = dcsCommon.aspectByDirection(aspect)
|
|
elseif aLocale == "clk" then
|
|
locString = tostring(dcsCommon.getClockDirection(direction))
|
|
elseif aLocale == "rng" then locString = tostring(r)..uSize
|
|
elseif aLocale == "cls" then locString = tostring(cls)
|
|
elseif aLocale == "pcls" then locString = tostring(pcls)
|
|
elseif aLocale == "hnd" then locString = dcsCommon.getGeneralDirection(direction)
|
|
elseif aLocale == "sde" then locString = dcsCommon.getNauticalDirection(direction)
|
|
elseif aLocale == "rbea" and (theZone.msgResponses) then
|
|
local offset = messenger.rspMapper360(direction, #theZone.msgResponses)
|
|
locString = dcsCommon.trim(theZone.msgResponses[offset])
|
|
else locString = "<locale " .. aLocale .. " err: undefined params>"
|
|
end
|
|
end
|
|
-- replace pattern in original with new val
|
|
outMsg = string.gsub(outMsg, pattern, locString, 1) -- only one sub!
|
|
end -- if startloc
|
|
until not startLoc
|
|
end -- for all locales
|
|
return outMsg
|
|
end
|
|
|
|
|
|
function messenger.dynamicFlagProcessing(inMsg, theZone)
|
|
if not inMsg then return "No in message" end
|
|
if not theZone then return "Nil zone" end
|
|
|
|
-- process <v: xxx>
|
|
local msg = messenger.processDynamicValues(inMsg, theZone)
|
|
|
|
-- process <t: xxx>
|
|
msg = messenger.processDynamicTime(msg, theZone)
|
|
|
|
-- process lat / lon / ele / mgrs
|
|
msg = messenger.processDynamicLoc(msg, theZone)
|
|
|
|
return msg
|
|
end
|
|
|
|
function messenger.createMessengerWithZone(theZone)
|
|
-- start val - a range
|
|
|
|
local aMessage = cfxZones.getStringFromZoneProperty(theZone, "message", "")
|
|
theZone.message = messenger.preProcMessage(aMessage, theZone)
|
|
|
|
theZone.spaceBefore = cfxZones.getBoolFromZoneProperty(theZone, "spaceBefore", false)
|
|
theZone.spaceAfter = cfxZones.getBoolFromZoneProperty(theZone, "spaceAfter", false)
|
|
|
|
theZone.soundFile = cfxZones.getStringFromZoneProperty(theZone, "soundFile", "<none>")
|
|
|
|
theZone.clearScreen = cfxZones.getBoolFromZoneProperty(theZone, "clearScreen", false)
|
|
|
|
theZone.duration = cfxZones.getNumberFromZoneProperty(theZone, "duration", 30)
|
|
if cfxZones.hasProperty(theZone, "messageDuration") then
|
|
theZone.duration = cfxZones.getNumberFromZoneProperty(theZone, "messageDuration", 30)
|
|
end
|
|
|
|
-- msgTriggerMethod
|
|
theZone.msgTriggerMethod = cfxZones.getStringFromZoneProperty(theZone, "triggerMethod", "change")
|
|
if cfxZones.hasProperty(theZone, "msgTriggerMethod") then
|
|
theZone.msgTriggerMethod = cfxZones.getStringFromZoneProperty(theZone, "msgTriggerMethod", "change")
|
|
end
|
|
|
|
-- trigger flag f? in? messageOut?, add messenger?
|
|
|
|
if cfxZones.hasProperty(theZone, "f?") then
|
|
theZone.triggerMessagerFlag = cfxZones.getStringFromZoneProperty(theZone, "f?", "none")
|
|
-- may want to add deprecated note later
|
|
end
|
|
|
|
|
|
-- can also use in? for counting. we always use triggerMessagerFlag
|
|
if cfxZones.hasProperty(theZone, "in?") then
|
|
theZone.triggerMessagerFlag = cfxZones.getStringFromZoneProperty(theZone, "in?", "none")
|
|
end
|
|
|
|
if cfxZones.hasProperty(theZone, "messageOut?") then
|
|
theZone.triggerMessagerFlag = cfxZones.getStringFromZoneProperty(theZone, "messageOut?", "none")
|
|
end
|
|
|
|
-- try default only if no other is set
|
|
if not theZone.triggerMessagerFlag then
|
|
if not cfxZones.hasProperty(theZone, "messenger?") then
|
|
trigger.action.outText("*** Note: messenger in <" .. theZone.name .. "> can't be triggered", 30)
|
|
end
|
|
theZone.triggerMessagerFlag = cfxZones.getStringFromZoneProperty(theZone, "messenger?", "none")
|
|
end
|
|
|
|
-- if theZone.triggerMessagerFlag then
|
|
theZone.lastMessageTriggerValue = cfxZones.getFlagValue(theZone.triggerMessagerFlag, theZone)-- save last value
|
|
-- end
|
|
|
|
theZone.messageOff = cfxZones.getBoolFromZoneProperty(theZone, "mute", false) --false
|
|
if cfxZones.hasProperty(theZone, "messageMute") then
|
|
theZone.messageOff = cfxZones.getBoolFromZoneProperty(theZone, "messageMute", false)
|
|
end
|
|
|
|
-- advisory: messageOff, messageOffFlag and lastMessageOff are all distinct
|
|
|
|
if cfxZones.hasProperty(theZone, "messageOff?") then
|
|
theZone.messageOffFlag = cfxZones.getStringFromZoneProperty(theZone, "messageOff?", "*none")
|
|
theZone.lastMessageOff = cfxZones.getFlagValue(theZone.messageOffFlag, theZone)
|
|
end
|
|
|
|
if cfxZones.hasProperty(theZone, "messageOn?") then
|
|
theZone.messageOnFlag = cfxZones.getStringFromZoneProperty(theZone, "messageOn?", "*none")
|
|
theZone.lastMessageOn = cfxZones.getFlagValue(theZone.messageOnFlag, theZone)
|
|
end
|
|
|
|
-- reveiver: coalition, group, unit
|
|
if cfxZones.hasProperty(theZone, "coalition") then
|
|
theZone.msgCoalition = cfxZones.getCoalitionFromZoneProperty(theZone, "coalition", 0)
|
|
elseif cfxZones.hasProperty(theZone, "msgCoalition") then
|
|
theZone.msgCoalition = cfxZones.getCoalitionFromZoneProperty(theZone, "msgCoalition", 0)
|
|
end
|
|
|
|
if cfxZones.hasProperty(theZone, "group") then
|
|
theZone.msgGroup = cfxZones.getStringFromZoneProperty(theZone, "group", "<none>")
|
|
elseif cfxZones.hasProperty(theZone, "msgGroup") then
|
|
theZone.msgGroup = cfxZones.getStringFromZoneProperty(theZone, "msgGroup", "<none>")
|
|
end
|
|
|
|
if cfxZones.hasProperty(theZone, "unit") then
|
|
theZone.msgUnit = cfxZones.getStringFromZoneProperty(theZone, "unit", "<none>")
|
|
elseif cfxZones.hasProperty(theZone, "msgUnit") then
|
|
theZone.msgUnit = cfxZones.getStringFromZoneProperty(theZone, "msgUnit", "<none>")
|
|
end
|
|
|
|
if (theZone.msgGroup and theZone.msgUnit) or
|
|
(theZone.msgGroup and theZone.msgCoalition) or
|
|
(theZone.msgUnit and theZone.msgCoalition)
|
|
then
|
|
trigger.action.outText("+++msg: WARNING - messenger in <" .. theZone.name .. "> has conflicting coalition, group and unit, use only one.", 30)
|
|
end
|
|
|
|
-- flag whose value can be read: to be deprecated
|
|
if cfxZones.hasProperty(theZone, "messageValue?") then
|
|
theZone.messageValue = cfxZones.getStringFromZoneProperty(theZone, "messageValue?", "<none>")
|
|
end
|
|
|
|
-- time format for new <t: flagname>
|
|
theZone.msgTimeFormat = cfxZones.getStringFromZoneProperty(theZone, "timeFormat", "<:h>:<:m>:<:s>")
|
|
|
|
theZone.imperialUnits = cfxZones.getBoolFromZoneProperty(theZone, "imperial", false)
|
|
if cfxZones.hasProperty(theZone, "imperialUnits") then
|
|
theZone.imperialUnits = cfxZones.getBoolFromZoneProperty(theZone, "imperialUnits", false)
|
|
end
|
|
|
|
theZone.errString = cfxZones.getStringFromZoneProperty(theZone, "error", "")
|
|
if cfxZones.hasProperty(theZone, "messageError") then
|
|
theZone.errString = cfxZones.getStringFromZoneProperty(theZone, "messageError", "")
|
|
end
|
|
|
|
-- possible responses for mapping
|
|
if cfxZones.hasProperty(theZone, "responses") then
|
|
local resp = cfxZones.getStringFromZoneProperty(theZone, "responses", "none")
|
|
theZone.msgResponses = dcsCommon.string2Array(resp, ",")
|
|
end
|
|
|
|
if messenger.verbose or theZone.verbose then
|
|
trigger.action.outText("+++Msg: new zone <".. theZone.name .."> will say <".. theZone.message .. ">", 30)
|
|
end
|
|
end
|
|
|
|
--
|
|
-- Update
|
|
--
|
|
function messenger.getMessage(theZone)
|
|
local msg = theZone.message
|
|
-- see if it has a "$val" in there
|
|
local zName = theZone.name
|
|
if not zName then zName = "<strange!>" end
|
|
local zVal = "<n/a>"
|
|
if theZone.messageValue then
|
|
zVal = cfxZones.getFlagValue(theZone.messageValue, theZone)
|
|
zVal = tostring(zVal)
|
|
if not zVal then zVal = "<err>" end
|
|
end
|
|
|
|
|
|
-- replace *zone and *value wildcards
|
|
--msg = string.gsub(msg, "*name", zName)-- deprecated
|
|
--msg = string.gsub(msg, "*value", zVal) -- deprecated
|
|
-- old-school <v> to provide value from messageValue
|
|
msg = string.gsub(msg, "<v>", zVal)
|
|
local z = tonumber(zVal)
|
|
if not z then z = 0 end
|
|
msg = dcsCommon.processHMS(msg, z)
|
|
|
|
-- process <t> [classic format], <latlon> and <mrgs>
|
|
msg = messenger.dynamicProcessClassic(msg, theZone)
|
|
|
|
-- now add new processing of <x: flagname> access
|
|
msg = messenger.dynamicFlagProcessing(msg, theZone)
|
|
|
|
-- now add new processinf of <lat: flagname>
|
|
-- also handles <lon:x>, <ele:x>, <mgrs:x>
|
|
return msg
|
|
end
|
|
|
|
function messenger.isTriggered(theZone)
|
|
-- this module has triggered
|
|
if theZone.messageOff then
|
|
if messenger.verbose or theZone.verbose then
|
|
trigger.action.outFlag("msg: message for <".. theZone.name .."> is OFF",30)
|
|
end
|
|
return
|
|
end
|
|
|
|
local fileName = "l10n/DEFAULT/" .. theZone.soundFile
|
|
local msg = messenger.getMessage(theZone)
|
|
if messenger.verbose or theZone.verbose then
|
|
trigger.action.outText("+++Msg: <".. theZone.name .."> will say <".. msg .. ">", 30)
|
|
end
|
|
|
|
if theZone.spaceBefore then msg = "\n"..msg end
|
|
if theZone.spaceAfter then msg = msg .. "\n" end
|
|
|
|
if theZone.msgCoalition then
|
|
if #msg > 0 or theZone.clearScreen then
|
|
trigger.action.outTextForCoalition(theZone.msgCoalition, msg, theZone.duration, theZone.clearScreen)
|
|
end
|
|
trigger.action.outSoundForCoalition(theZone.msgCoalition, fileName)
|
|
elseif theZone.msgGroup then
|
|
local theGroup = Group.getByName(theZone.msgGroup)
|
|
if theGroup and Group.isExist(theGroup) then
|
|
local ID = theGroup:getID()
|
|
msg = messenger.dynamicGroupProcessing(msg, theZone, theGroup)
|
|
if #msg > 0 or theZone.clearScreen then
|
|
trigger.action.outTextForGroup(ID, msg, theZone.duration, theZone.clearScreen)
|
|
end
|
|
trigger.action.outSoundForGroup(ID, fileName)
|
|
end
|
|
elseif theZone.msgUnit then
|
|
local theUnit = Unit.getByName(theZone.msgUnit)
|
|
if theUnit and Unit.isExist(theUnit) then
|
|
local ID = theUnit:getID()
|
|
msg = messenger.dynamicUnitProcessing(msg, theZone, theUnit)
|
|
if #msg > 0 or theZone.clearScreen then
|
|
trigger.action.outTextForUnit(ID, msg, theZone.duration, theZone.clearScreen)
|
|
end
|
|
trigger.action.outSoundForUnit(ID, fileName)
|
|
end
|
|
else
|
|
-- out to all
|
|
if #msg > 0 or theZone.clearScreen then
|
|
trigger.action.outText(msg, theZone.duration, theZone.clearScreen)
|
|
end
|
|
trigger.action.outSound(fileName)
|
|
end
|
|
end
|
|
|
|
function messenger.update()
|
|
-- call me in a second to poll triggers
|
|
timer.scheduleFunction(messenger.update, {}, timer.getTime() + 1)
|
|
|
|
for idx, aZone in pairs(messenger.messengers) do
|
|
-- make sure to re-start before reading time limit
|
|
-- new trigger code
|
|
if cfxZones.testZoneFlag(aZone, aZone.triggerMessagerFlag, aZone.msgTriggerMethod, "lastMessageTriggerValue") then
|
|
if messenger.verbose or aZone.verbose then
|
|
trigger.action.outText("+++msgr: triggered on in? for <".. aZone.name ..">", 30)
|
|
end
|
|
messenger.isTriggered(aZone)
|
|
end
|
|
|
|
-- old trigger code
|
|
if cfxZones.testZoneFlag(aZone, aZone.messageOffFlag, aZone.msgTriggerMethod, "lastMessageOff") then
|
|
aZone.messageOff = true
|
|
if messenger.verbose or aZone.verbose then
|
|
trigger.action.outText("+++msg: messenger <" .. aZone.name .. "> turned ***OFF***", 30)
|
|
end
|
|
end
|
|
|
|
if cfxZones.testZoneFlag(aZone, aZone.messageOnFlag, aZone.msgTriggerMethod, "lastMessageOn") then
|
|
aZone.messageOff = false
|
|
if messenger.verbose or aZone.verbose then
|
|
trigger.action.outText("+++msg: messenger <" .. aZone.name .. "> turned ON", 30)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--
|
|
-- Config & Start
|
|
--
|
|
function messenger.readConfigZone()
|
|
local theZone = cfxZones.getZoneByName("messengerConfig")
|
|
if not theZone then
|
|
if messenger.verbose then
|
|
trigger.action.outText("+++msgr: NO config zone!", 30)
|
|
end
|
|
theZone = cfxZones.createSimpleZone("messengerConfig")
|
|
end
|
|
|
|
messenger.verbose = cfxZones.getBoolFromZoneProperty(theZone, "verbose", false)
|
|
|
|
if messenger.verbose then
|
|
trigger.action.outText("+++msgr: read config", 30)
|
|
end
|
|
end
|
|
|
|
function messenger.start()
|
|
-- lib check
|
|
if not dcsCommon.libCheck then
|
|
trigger.action.outText("cfx Messenger requires dcsCommon", 30)
|
|
return false
|
|
end
|
|
if not dcsCommon.libCheck("cfx Messenger", messenger.requiredLibs) then
|
|
return false
|
|
end
|
|
|
|
-- read config
|
|
messenger.readConfigZone()
|
|
|
|
-- process messenger Zones
|
|
-- old style
|
|
local attrZones = cfxZones.getZonesWithAttributeNamed("messenger")
|
|
for k, aZone in pairs(attrZones) do
|
|
messenger.createMessengerWithZone(aZone) -- process attributes
|
|
messenger.addMessenger(aZone) -- add to list
|
|
end
|
|
|
|
-- new style that saves messageOut? flag by reading flags
|
|
attrZones = cfxZones.getZonesWithAttributeNamed("messenger?")
|
|
for k, aZone in pairs(attrZones) do
|
|
messenger.createMessengerWithZone(aZone) -- process attributes
|
|
messenger.addMessenger(aZone) -- add to list
|
|
end
|
|
|
|
-- start update
|
|
messenger.update()
|
|
|
|
trigger.action.outText("cfx Messenger v" .. messenger.version .. " started.", 30)
|
|
return true
|
|
end
|
|
|
|
-- let's go!
|
|
if not messenger.start() then
|
|
trigger.action.outText("cfx Messenger aborted: missing libraries", 30)
|
|
messenger = nil
|
|
end
|
|
|
|
--[[--
|
|
|
|
|
|
--]]-- |