Minor fix to mist.getCurrentGroupData.
This commit is contained in:
mrSkortch
2016-09-20 02:16:13 -06:00
parent 7171a8f483
commit 9ff6be9311
3 changed files with 49 additions and 30 deletions

View File

@@ -35,7 +35,7 @@ mist = {}
-- don't change these
mist.majorVersion = 4
mist.minorVersion = 3
mist.build = 73
mist.build = 74
-- forward declaration of log shorthand
local log
@@ -289,7 +289,7 @@ do -- the main scope
['Focus'] = 4,
['Darkstar'] = 5,
},
['TANKER'] = {
['TANKER'] = {
['Texaco'] = 1,
['Arco'] = 2,
['Shell'] = 3,
@@ -2629,8 +2629,8 @@ function mist.getUnitsInMovingZones(unit_names, zone_unit_names, radius, zone_ty
end
function mist.getUnitsLOS(unitset1, altoffset1, unitset2, altoffset2, radius)
log:info("$1, $2, $3, $4, $5", unitset1, altoffset1, unitset2, altoffset2, radius)
radius = radius or math.huge
local unit_info1 = {}
local unit_info2 = {}
@@ -2955,19 +2955,26 @@ do -- group functions scope
local newUnits = newGroup:getUnits()
for unitNum, unitData in pairs(newGroup:getUnits()) do
newData.units[unitNum] = {}
newData.units[unitNum].unitId = tonumber(unitData:getID())
newData.units[unitNum].point = unitData.point
local uName = unitData:getName()
if mist.DBs.unitsByName[uName] and unitData:getTypeName() == mist.DBs.unitsByName[uName].type and mist.DBs.unitsByName[uName].unitId == tonumber(unitData:getID()) then -- If old data matches most of new data
newData.units[unitNum] = mist.utils.deepCopy(mist.DBs.unitsByName[uName])
else
newData.units[unitNum].unitId = tonumber(unitData:getID())
newData.units[unitNum].type = unitData:getTypeName()
newData.units[unitNum].skill = mist.getUnitSkill(uName)
newData.country = string.lower(country.name[unitData:getCountry()])
newData.units[unitNum].callsign = unitData:getCallsign()
newData.units[unitNum].unitName = uName
end
newData.units[unitNum].x = unitData:getPosition().p.x
newData.units[unitNum].y = unitData:getPosition().p.z
newData.units[unitNum].type = unitData:getTypeName()
newData.units[unitNum].skill = mist.getUnitSkill(unitData:getName())
-- get velocity needed
newData.units[unitNum].unitName = unitData:getName()
newData.units[unitNum].heading = mist.getHeading(unitData, true) -- added to DBs
newData.units[unitNum].point = {x = newData.units[unitNum].x, y = newData.units[unitNum].y}
newData.units[unitNum].heading = mist.getHeading(unitData, true) -- added to DBs
newData.units[unitNum].alt = unitData:getPosition().p.y
newData.country = string.lower(country.name[unitData:getCountry()])
newData.units[unitNum].callsign = unitData:getCallsign()
newData.units[unitNum].speed = mist.vec.mag(unitData:getVelocity())
end
return newData
@@ -6027,6 +6034,7 @@ do -- group tasks scope
-- function mist.ground.buildPath() end -- ????
function mist.ground.patrolRoute(vars)
log:info('patrol')
local tempRoute = {}
local useRoute = {}
local gpData = vars.gpData
@@ -6117,9 +6125,9 @@ do -- group tasks scope
},
},
}
useRoute[#useRoute].task = tempTask
log:info(useRoute)
mist.goRoute(gpData, useRoute)
return