General fixes (#1673)

* General minor

Code formatting and minor typo/document fixes.

* Update Marker.lua

Code formatting and minor typo/document fixes. Note specifically the correction of "self.tocoaliton" to "self.tocoalition".
This commit is contained in:
TommyC81
2021-12-28 14:01:05 +04:00
committed by GitHub
parent f62e3391e1
commit 00d1aec210
33 changed files with 1329 additions and 1562 deletions

View File

@@ -903,7 +903,7 @@ function DATABASE:_RegisterPlayers()
return self
end
--- Private method that registers all Groups and Units within in the mission.
--- Private method that registers all Groups and Units within the mission.
-- @param #DATABASE self
-- @return #DATABASE self
function DATABASE:_RegisterGroupsAndUnits()
@@ -944,7 +944,7 @@ function DATABASE:_RegisterGroupsAndUnits()
return self
end
--- Private method that registers all Units of skill Client or Player within in the mission.
--- Private method that registers all Units of skill Client or Player within the mission.
-- @param #DATABASE self
-- @return #DATABASE self
function DATABASE:_RegisterClients()
@@ -957,7 +957,8 @@ function DATABASE:_RegisterClients()
return self
end
--- @param #DATABASE self
--- Private method that registers all Statics within the mission.
-- @param #DATABASE self
function DATABASE:_RegisterStatics()
local CoalitionsData = { GroupsRed = coalition.getStaticObjects( coalition.side.RED ), GroupsBlue = coalition.getStaticObjects( coalition.side.BLUE ), GroupsNeutral = coalition.getStaticObjects( coalition.side.NEUTRAL ) }