mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
Documentation Improvements
This commit is contained in:
@@ -1,7 +1,5 @@
|
||||
--- **Core** -- **POINT\_VEC** classes define an **extensive API** to **manage 3D points** in the simulation space.
|
||||
--
|
||||
-- 
|
||||
--
|
||||
-- ===
|
||||
--
|
||||
-- # Demo Missions
|
||||
@@ -27,7 +25,7 @@
|
||||
-- ### Contributions:
|
||||
--
|
||||
-- @module Core.Point
|
||||
|
||||
-- @image Core_Coordinate.JPG
|
||||
|
||||
|
||||
|
||||
@@ -38,9 +36,7 @@ do -- COORDINATE
|
||||
-- @extends Core.Base#BASE
|
||||
|
||||
|
||||
--- # COORDINATE class, extends @{Core.Base#BASE}
|
||||
--
|
||||
-- COORDINATE defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
|
||||
--- COORDINATE defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
|
||||
--
|
||||
-- ## COORDINATE constructor
|
||||
--
|
||||
@@ -1584,9 +1580,7 @@ do -- POINT_VEC3
|
||||
-- @extends Core.Point#COORDINATE
|
||||
|
||||
|
||||
--- # POINT_VEC3 class, extends @{Point#COORDINATE}
|
||||
--
|
||||
-- POINT_VEC3 defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
|
||||
--- POINT_VEC3 defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
|
||||
--
|
||||
-- **Important Note:** Most of the functions in this section were taken from MIST, and reworked to OO concepts.
|
||||
-- In order to keep the credibility of the the author,
|
||||
@@ -1797,9 +1791,7 @@ do -- POINT_VEC2
|
||||
-- @field Dcs.DCSTypes#Distance y the y coordinate in meters.
|
||||
-- @extends Core.Point#COORDINATE
|
||||
|
||||
--- # POINT_VEC2 class, extends @{Point#COORDINATE}
|
||||
--
|
||||
-- The @{Point#POINT_VEC2} class defines a 2D point in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.
|
||||
--- The @{Point#POINT_VEC2} class defines a 2D point in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.
|
||||
--
|
||||
-- ## POINT_VEC2 constructor
|
||||
--
|
||||
|
||||
Reference in New Issue
Block a user