Documentation Improvements

This commit is contained in:
FlightControl_Master
2018-05-27 08:57:44 +02:00
parent 11516228fa
commit 073bfbf9c9
43 changed files with 151 additions and 276 deletions

View File

@@ -1,7 +1,5 @@
--- **Core** -- **POINT\_VEC** classes define an **extensive API** to **manage 3D points** in the simulation space.
--
-- ![Banner Image](..\Presentations\POINT\Dia1.JPG)
--
-- ===
--
-- # Demo Missions
@@ -27,7 +25,7 @@
-- ### Contributions:
--
-- @module Core.Point
-- @image Core_Coordinate.JPG
@@ -38,9 +36,7 @@ do -- COORDINATE
-- @extends Core.Base#BASE
--- # COORDINATE class, extends @{Core.Base#BASE}
--
-- COORDINATE defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--- COORDINATE defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--
-- ## COORDINATE constructor
--
@@ -1584,9 +1580,7 @@ do -- POINT_VEC3
-- @extends Core.Point#COORDINATE
--- # POINT_VEC3 class, extends @{Point#COORDINATE}
--
-- POINT_VEC3 defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--- POINT_VEC3 defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--
-- **Important Note:** Most of the functions in this section were taken from MIST, and reworked to OO concepts.
-- In order to keep the credibility of the the author,
@@ -1797,9 +1791,7 @@ do -- POINT_VEC2
-- @field Dcs.DCSTypes#Distance y the y coordinate in meters.
-- @extends Core.Point#COORDINATE
--- # POINT_VEC2 class, extends @{Point#COORDINATE}
--
-- The @{Point#POINT_VEC2} class defines a 2D point in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.
--- The @{Point#POINT_VEC2} class defines a 2D point in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.
--
-- ## POINT_VEC2 constructor
--