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Update SpawnStatic.lua
- fixed static spawns
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@ -456,7 +456,7 @@ function SPAWNSTATIC:_SpawnStatic(Template, CountryID)
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-- Add static to the game.
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local Static=nil
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if self.InitFARP then
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if self.InitFarp then
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local TemplateGroup={}
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TemplateGroup.units={}
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