diff --git a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua index b86d3dd36..6a067d8ef 100644 --- a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua +++ b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua @@ -257,8 +257,8 @@ do -- AI_A2A_DISPATCHER -- -- You could build a **mutual defense system** like this: -- - -- A2ADispatcher_Red = AI_A2A_DISPATCHER:New( EWR_Red ) - -- A2ADispatcher_Blue = AI_A2A_DISPATCHER:New( EWR_Blue ) + -- A2ADispatcher_Red = AI_A2A_DISPATCHER:New( EWR_Red ) + -- A2ADispatcher_Blue = AI_A2A_DISPATCHER:New( EWR_Blue ) -- -- ### 2. Define the detected **target grouping radius**: -- @@ -313,14 +313,14 @@ do -- AI_A2A_DISPATCHER -- -- In these examples, the Gci Radius is set to various values: -- - -- -- Now Setup the A2A dispatcher, and initialize it using the Detection object. - -- A2ADispatcher = AI_A2A_DISPATCHER:New( Detection ) + -- -- Now Setup the A2A dispatcher, and initialize it using the Detection object. + -- A2ADispatcher = AI_A2A_DISPATCHER:New( Detection ) -- - -- -- Set 100km as the radius to ground control intercept detected targets from the nearest airbase. - -- A2ADispatcher:SetGciRadius( 100000 ) + -- -- Set 100km as the radius to ground control intercept detected targets from the nearest airbase. + -- A2ADispatcher:SetGciRadius( 100000 ) -- - -- -- Set 200km as the radius to ground control intercept. - -- A2ADispatcher:SetGciRadius() -- 200000 is the default value. + -- -- Set 200km as the radius to ground control intercept. + -- A2ADispatcher:SetGciRadius() -- 200000 is the default value. -- -- ## 5. Set the **borders**: -- diff --git a/docs/Documentation/AI_A2A_Dispatcher.html b/docs/Documentation/AI_A2A_Dispatcher.html index a900600cf..1801dd884 100644 --- a/docs/Documentation/AI_A2A_Dispatcher.html +++ b/docs/Documentation/AI_A2A_Dispatcher.html @@ -1054,8 +1054,8 @@ The Detection object is then passed to the
+ CARGO_UNIT.CargoCarrier diff --git a/docs/Documentation/Designate.html b/docs/Documentation/Designate.html index c80c67564..36c6d0e0f 100644 --- a/docs/Documentation/Designate.html +++ b/docs/Documentation/Designate.html @@ -923,6 +923,7 @@ function below will use the range 1-7 just in case

+ DESIGNATE.LaserCodes diff --git a/docs/Documentation/Detection.html b/docs/Documentation/Detection.html index e4dbeaf3a..d30bf87be 100644 --- a/docs/Documentation/Detection.html +++ b/docs/Documentation/Detection.html @@ -2477,7 +2477,6 @@ The index of the DetectedItem.

- #number DETECTION_BASE.DetectedItemMax diff --git a/docs/Documentation/Movement.html b/docs/Documentation/Movement.html index be5ce073c..4307c3aaa 100644 --- a/docs/Documentation/Movement.html +++ b/docs/Documentation/Movement.html @@ -227,7 +227,6 @@ on defined intervals (currently every minute).

- #number MOVEMENT.AliveUnits @@ -236,9 +235,6 @@ on defined intervals (currently every minute).

- -

Contains the counter how many units are currently alive

-
diff --git a/docs/Documentation/Spawn.html b/docs/Documentation/Spawn.html index 97ff2d108..21bd4013c 100644 --- a/docs/Documentation/Spawn.html +++ b/docs/Documentation/Spawn.html @@ -2758,9 +2758,6 @@ when nothing was spawned.

- -

By default, no InitLimit

-
@@ -2796,7 +2793,7 @@ when nothing was spawned.

- #number + SPAWN.SpawnMaxGroups @@ -2813,7 +2810,7 @@ when nothing was spawned.

- #number + SPAWN.SpawnMaxUnitsAlive diff --git a/docs/Documentation/Task_Cargo.html b/docs/Documentation/Task_Cargo.html index 349f0de89..cf19dab00 100644 --- a/docs/Documentation/Task_Cargo.html +++ b/docs/Documentation/Task_Cargo.html @@ -566,7 +566,6 @@ based on the tasking capabilities defined in Task#TA
- FSM_PROCESS.DeployZone