diff --git a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua
index b86d3dd36..6a067d8ef 100644
--- a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua
+++ b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua
@@ -257,8 +257,8 @@ do -- AI_A2A_DISPATCHER
--
-- You could build a **mutual defense system** like this:
--
- -- A2ADispatcher_Red = AI_A2A_DISPATCHER:New( EWR_Red )
- -- A2ADispatcher_Blue = AI_A2A_DISPATCHER:New( EWR_Blue )
+ -- A2ADispatcher_Red = AI_A2A_DISPATCHER:New( EWR_Red )
+ -- A2ADispatcher_Blue = AI_A2A_DISPATCHER:New( EWR_Blue )
--
-- ### 2. Define the detected **target grouping radius**:
--
@@ -313,14 +313,14 @@ do -- AI_A2A_DISPATCHER
--
-- In these examples, the Gci Radius is set to various values:
--
- -- -- Now Setup the A2A dispatcher, and initialize it using the Detection object.
- -- A2ADispatcher = AI_A2A_DISPATCHER:New( Detection )
+ -- -- Now Setup the A2A dispatcher, and initialize it using the Detection object.
+ -- A2ADispatcher = AI_A2A_DISPATCHER:New( Detection )
--
- -- -- Set 100km as the radius to ground control intercept detected targets from the nearest airbase.
- -- A2ADispatcher:SetGciRadius( 100000 )
+ -- -- Set 100km as the radius to ground control intercept detected targets from the nearest airbase.
+ -- A2ADispatcher:SetGciRadius( 100000 )
--
- -- -- Set 200km as the radius to ground control intercept.
- -- A2ADispatcher:SetGciRadius() -- 200000 is the default value.
+ -- -- Set 200km as the radius to ground control intercept.
+ -- A2ADispatcher:SetGciRadius() -- 200000 is the default value.
--
-- ## 5. Set the **borders**:
--
diff --git a/docs/Documentation/AI_A2A_Dispatcher.html b/docs/Documentation/AI_A2A_Dispatcher.html
index a900600cf..1801dd884 100644
--- a/docs/Documentation/AI_A2A_Dispatcher.html
+++ b/docs/Documentation/AI_A2A_Dispatcher.html
@@ -1054,8 +1054,8 @@ The Detection object is then passed to the
Contains the counter how many units are currently alive
-By default, no InitLimit
-