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@@ -484,8 +484,7 @@ end
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-- @param #number NearRadius The radius when the cargo will board the Carrier (to avoid collision).
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-- @return #boolean
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function CARGO:IsNear( PointVec2, NearRadius )
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self:E( { PointVec2, NearRadius } )
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self:E(self.CargoObject:GetPointVec2())
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self:F( { PointVec2, NearRadius } )
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--local Distance = PointVec2:DistanceFromPointVec2( self.CargoObject:GetPointVec2() )
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local Distance = PointVec2:Get2DDistance( self.CargoObject:GetPointVec2() )
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