diff --git a/Moose Development/Moose/Ops/CSAR.lua b/Moose Development/Moose/Ops/CSAR.lua index 7c012f5a1..a213f5632 100644 --- a/Moose Development/Moose/Ops/CSAR.lua +++ b/Moose Development/Moose/Ops/CSAR.lua @@ -124,6 +124,7 @@ -- self.SRSPath = "E:\\Progra~1\\DCS-SimpleRadio-Standalone\\" -- adjust your own path in your SRS installation -- server(!) -- self.SRSchannel = 300 -- radio channel -- self.SRSModulation = radio.modulation.AM -- modulation +-- self.SRSport = 5002 -- and SRS port -- -- -- self.csarUsePara = false -- If set to true, will use the LandingAfterEjection Event instead of Ejection --shagrat -- self.wetfeettemplate = "man in floating thingy" -- if you use a mod to have a pilot in a rescue float, put the template name in here for wet feet spawns. Note: in conjunction with csarUsePara this might create dual ejected pilots in edge cases. @@ -254,12 +255,12 @@ CSAR.AircraftType["Mi-8MT"] = 12 CSAR.AircraftType["Mi-24P"] = 8 CSAR.AircraftType["Mi-24V"] = 8 CSAR.AircraftType["Bell-47"] = 2 -CSAR.AircraftType["UH-60L"] = 10 -CSAR.AircraftType["AH-64D_BLK_II"] = 2 +CSAR.AircraftType["UH-60L"] = 10 +CSAR.AircraftType["AH-64D_BLK_II"] = 2 --- CSAR class version. -- @field #string version -CSAR.version="1.0.4d" +CSAR.version="1.0.4e" ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- ToDo list @@ -413,6 +414,7 @@ function CSAR:New(Coalition, Template, Alias) self.SRSPath = "E:\\Progra~1\\DCS-SimpleRadio-Standalone\\" -- adjust your own path in your server(!) self.SRSchannel = 300 -- radio channel self.SRSModulation = radio.modulation.AM -- modulation + self.SRSport = 5002 -- port ------------------------ --- Pseudo Functions --- @@ -1523,6 +1525,7 @@ function CSAR:_DisplayMessageToSAR(_unit, _text, _time, _clear, _speak, _overrid local modulation = self.SRSModulation local channel = self.SRSchannel local msrs = MSRS:New(path,channel,modulation) + msrs:SetPort(self.SRSport) msrs:PlaySoundText(srstext, 2) end return self