diff --git a/Moose Development/Moose/Core/Spot.lua b/Moose Development/Moose/Core/Spot.lua index 9db60f640..f92f8093c 100644 --- a/Moose Development/Moose/Core/Spot.lua +++ b/Moose Development/Moose/Core/Spot.lua @@ -329,14 +329,14 @@ do if self.Lasing then if self.Target and self.Target:IsAlive() then - self.SpotIR:setPoint( self.Target:GetPointVec3():AddY(1):AddY(math.random(-100,100)/100):AddX(math.random(-100,100)/100):GetVec3() ) + self.SpotIR:setPoint( self.Target:GetPointVec3():AddY(1):AddY(math.random(-100,100)/200):AddX(math.random(-100,100)/200):GetVec3() ) self.SpotLaser:setPoint( self.Target:GetPointVec3():AddY(1):GetVec3() ) self:__Lasing(0.2) elseif self.TargetCoord then -- Wiggle the IR spot a bit. - local irvec3={x=self.TargetCoord.x+math.random(-100,100)/100, y=self.TargetCoord.y+math.random(-100,100)/100, z=self.TargetCoord.z} --#DCS.Vec3 + local irvec3={x=self.TargetCoord.x+math.random(-100,100)/200, y=self.TargetCoord.y+math.random(-100,100)/200, z=self.TargetCoord.z} --#DCS.Vec3 local lsvec3={x=self.TargetCoord.x, y=self.TargetCoord.y, z=self.TargetCoord.z} --#DCS.Vec3 self.SpotIR:setPoint(irvec3)