Arty improvements

This commit is contained in:
funkyfranky 2018-04-25 22:49:36 +02:00
parent 33271edf78
commit 0ec3192fb7

View File

@ -84,6 +84,7 @@ ARTY.id="ARTY | "
-- TODO list: -- TODO list:
-- TODO: don't know yet... -- TODO: don't know yet...
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Creates a new ARTY object. --- Creates a new ARTY object.
@ -185,6 +186,25 @@ function ARTY:onafterStart(Controllable, From, Event, To)
self:HandleEvent(EVENTS.Shot, self._OnEventShot) self:HandleEvent(EVENTS.Shot, self._OnEventShot)
self:HandleEvent(EVENTS.Dead, self._OnEventDead) self:HandleEvent(EVENTS.Dead, self._OnEventDead)
-- Start scheduler to monitor task queue.
self.TaskQueueSched=SCHEDULER:New(nil, ARTY._CheckTaskQueue, {self}, 5, 10)
end
--- Assign a group of targets
-- @param #ARTY self
function ARTY:_CheckTaskQueue()
self:F()
local _counter=0
for _,target in pairs(self.targets) do
if target.underfire==false then
env.info(ARTY.id..string.format("Opening fire on target %s", target.name))
self:OpenFire(target)
break
end
end
end end
@ -195,19 +215,28 @@ end
--- Assign a group of targets --- Assign a group of targets
-- @param #ARTY self -- @param #ARTY self
-- @param Wrapper.Group#GROUP group Group of targets. -- @param Wrapper.Group#GROUP group Group of targets.
-- @param #number range Range. -- @param #number radius (Optional) Radius. Default is 100 m.
function ARTY:AssignTargetGroup(group, range) -- @param #number nshells (Optional) How many shells are fired on target per unit. Default 5.
self:E({group=group, range=range}) function ARTY:AssignTargetGroup(group, radius, nshells)
self:E({group=group, radius=radius, nshells=nshells})
local _target={coord=group:GetCoordinate(), range=range} nshells=nshells or 5
radius=radius or 100
local coord=group:GetCoordinate()
local name=group:GetName()
-- Prepare target array.
local _target={name=name, coord=coord, radius=radius, nshells=nshells, engaged=0, underfire=false}
-- Add to table.
table.insert(self.targets, _target) table.insert(self.targets, _target)
--table.insert(self.strafeTargets, {name=_name, polygon=_polygon, coordinate= Ccenter, goodPass=goodpass, targets=_targets, foulline=foulline, smokepoints=p, heading=heading})
local vec2=group:GetVec2() -- Debug info.
--local zone=ZONE:New("target", vec2, range) env.info(ARTY.id.."Targets:")
local zone=ZONE_RADIUS:New("target", vec2, range) for _,target in pairs(self.targets) do
self:_FireAtZone(zone, 10) env.info(ARTY.id..string.format("Name: %s", target.name))
end
end end
@ -216,6 +245,7 @@ end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
function ARTY:_OnEventShot(EventData) function ARTY:_OnEventShot(EventData)
env.info("Event Shot")
self:F(EventData) self:F(EventData)
end end
@ -223,29 +253,33 @@ function ARTY:_OnEventDead(EventData)
self:F(EventData) self:F(EventData)
end end
--- Set task for firing at a zone --- Set task for firing at a coordinate.
-- @param #ARTY self -- @param #ARTY self
-- @param Wrapper.Zone#ZONE zone Zone to fire upon. -- @param Core.Point#COORDINATE coord Coordinates to fire upon.
-- @param #number nshells Number of shells to fire. -- @param #number radius Radius around coordinate.
function ARTY:_FireAtZone(zone, nshells) -- @param #number nshells Number of shells to fire per unit.
self:E({zone=zone, nshells=nshells}) function ARTY:_FireAtCoord(coord, radius, nshells)
self:E({coord=coord, radius=radius, nshells=nshells})
-- Controllable.
local group=self.Controllable --Wrapper.Controllable#CONTROLLABLE local group=self.Controllable --Wrapper.Controllable#CONTROLLABLE
-- Number of units.
local units=group:GetUnits() local units=group:GetUnits()
local nunits=#units local nunits=#units
local nshells_tot=nshells*nunits local nshells_tot=nshells*nunits
-- set ROE to weapon free -- Set ROE to weapon free.
group:OptionROEWeaponFree() group:OptionROEWeaponFree()
-- assign task -- Get Vec2
local q=zone:GetVec2() local vec2=coord:GetVec2()
local r=zone:GetRadius()
local fire=group:TaskFireAtPoint(q, r, nshells_tot)
-- Execute task -- Get task.
local fire=group:TaskFireAtPoint(vec2, radius, nshells_tot)
-- Execute task.
group:SetTask(fire) group:SetTask(fire)
end end
@ -253,6 +287,42 @@ end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Before "OpenFire" event.
-- @param #SUPPRESSION self
-- @param Wrapper.Controllable#CONTROLLABLE Controllable Controllable of the group.
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param #table target Array holding the target info.
-- @return boolean
function ARTY:onbeforeOpenFire(Controllable, From, Event, To, target)
self:_EventFromTo("onbeforeOpenFire", Event, From, To)
return true
end
--- After "OpenFire" event.
-- @param #SUPPRESSION self
-- @param Wrapper.Controllable#CONTROLLABLE Controllable Controllable of the group.
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param #table target Array holding the target info. _target={coord=coord, radius=radius, nshells=nshells, engaged=0, underattack=false}
function ARTY:onbeforeOpenFire(Controllable, From, Event, To, target)
self:_EventFromTo("onafterOpenFire", Event, From, To)
local _coord=target.coord --Core.Point#COORDINATE
--_coord:MarkToAll("Arty Target")
self:_FireAtCoord(target.coord, target.radius, target.nshells)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Print event-from-to string to DCS log file. --- Print event-from-to string to DCS log file.
-- @param #ARTY self -- @param #ARTY self
-- @param #string BA Before/after info. -- @param #string BA Before/after info.