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Optimized comments and documentation set
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@@ -17,7 +17,7 @@
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--
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-- ===
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--
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-- @module CargoCrate
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-- @module Cargo.CargoCrate
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do -- CARGO_CRATE
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@@ -25,7 +25,7 @@ do -- CARGO_CRATE
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-- @type CARGO_CRATE
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-- @extends Cargo.Cargo#CARGO_REPRESENTABLE
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--- # CARGO\_CRATE class, extends @{#CARGO_REPRESENTABLE}
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--- # CARGO\_CRATE class, extends @{Cargo.Cargo#CARGO_REPRESENTABLE}
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--
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-- The CARGO\_CRATE class defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
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-- Use the event functions as described above to Load, UnLoad, Board, UnBoard the CARGO\_CRATE objects to and from carriers.
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@@ -165,7 +165,7 @@ do -- CARGO_CRATE
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end
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--- Check if Cargo Crate is in the radius for the Cargo to be reported.
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-- @param #CARGO self
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-- @param #CARGO_CRATE self
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-- @param Core.Point#COORDINATE Coordinate
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-- @return #boolean true if the Cargo Crate is within the report radius.
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function CARGO_CRATE:IsInReportRadius( Coordinate )
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@@ -185,7 +185,7 @@ do -- CARGO_CRATE
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--- Check if Cargo Crate is in the radius for the Cargo to be Boarded or Loaded.
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-- @param #CARGO self
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-- @param #CARGO_CRATE self
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-- @param Core.Point#Coordinate Coordinate
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-- @return #boolean true if the Cargo Crate is within the loading radius.
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function CARGO_CRATE:IsInLoadRadius( Coordinate )
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