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Updates
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@@ -226,43 +226,27 @@ end
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function AI_ESCORT_REQUEST:SpawnEscort()
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local EscortGroup = self.EscortSpawn:SpawnAtAirbase( self.EscortAirbase, SPAWN.Takeoff.Hot )
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self.EscortGroupSet:AddGroup( EscortGroup )
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EscortGroup:OptionROTVertical()
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EscortGroup:OptionROEHoldFire()
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self:ScheduleOnce( 0.1,
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function( EscortGroup )
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self.EscortGroupSet:AddGroup( EscortGroup )
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local LeaderEscort = self.EscortGroupSet:GetFirst() -- Wrapper.Group#GROUP
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local Report = REPORT:New()
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Report:Add( "Joining Up " .. self.EscortGroupSet:GetUnitTypeNames():Text( ", " ) .. " from " .. LeaderEscort:GetCoordinate():ToString( self.EscortUnit ) )
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LeaderEscort:MessageTypeToGroup( Report:Text(), MESSAGE.Type.Information, self.PlayerUnit )
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self:FormationTrail( 50, 50, 50 )
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if self.SpawnMode == self.__Enum.Mode.Formation then
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self:ModeFormation( EscortGroup )
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end
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--self:Menus( self.XStart, self.XSpace, self.YStart, self.YSpace, self.ZStart, self.ZSpace, self.ZLevels )
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EscortGroup.EscortMenu = MENU_GROUP:New( self.PlayerGroup, EscortGroup:GetName(), self.MainMenu )
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self:EscortMenuJoinUp( EscortGroup )
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self:EscortMenuHoldAtEscortPosition( EscortGroup )
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self:EscortMenuHoldAtLeaderPosition( EscortGroup )
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self:MenuFlare()
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self:MenuSmoke()
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self:MenuReportTargets( 60 )
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self:MenuAssistedAttack()
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self:MenuROE()
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self:MenuROT()
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self:MenuResumeMission()
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self:_InitFlightMenus()
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self:_InitEscortMenus( EscortGroup )
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self:_InitEscortRoute( EscortGroup )
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--- @param #AI_ESCORT self
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-- @param Core.Event#EVENTDATA EventData
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@@ -283,6 +267,8 @@ end
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-- @param Core.Set#SET_GROUP EscortGroupSet
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function AI_ESCORT_REQUEST:onafterStart( EscortGroupSet )
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self:F()
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if not self.MenuRequestEscort then
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self.MenuRequestEscort = MENU_GROUP_COMMAND:New( self.LeaderGroup, "Request new escort ", self.MainMenu,
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function()
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@@ -291,6 +277,8 @@ function AI_ESCORT_REQUEST:onafterStart( EscortGroupSet )
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)
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end
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self:GetParent( self ).onafterStart( self, EscortGroupSet )
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self:HandleEvent( EVENTS.Dead, self.OnEventDeadOrCrash )
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self:HandleEvent( EVENTS.Crash, self.OnEventDeadOrCrash )
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