SET - fix for dead units

This commit is contained in:
Applevangelist 2022-07-29 08:51:00 +02:00
parent 80f73f0bb1
commit 1f8b51fafe

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@ -1152,8 +1152,10 @@ do -- SET_GROUP
local NearestGroup = nil --Wrapper.Group#GROUP local NearestGroup = nil --Wrapper.Group#GROUP
local ClosestDistance = nil local ClosestDistance = nil
for ObjectID, ObjectData in pairs( self.Set ) do local Set = self:GetAliveSet()
for ObjectID, ObjectData in pairs( Set ) do
if NearestGroup == nil then if NearestGroup == nil then
NearestGroup = ObjectData NearestGroup = ObjectData
ClosestDistance = PointVec2:DistanceFromPointVec2( ObjectData:GetCoordinate() ) ClosestDistance = PointVec2:DistanceFromPointVec2( ObjectData:GetCoordinate() )