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#CTLD - Added option to inject cargo objects which will not show up in the menu - for inject and move around purposes.
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@@ -2997,7 +2997,7 @@ do -- SET_UNIT
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local velocity = self:GetVelocity() or 0
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Coordinate:SetHeading( heading )
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Coordinate:SetVelocity( velocity )
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self:I(UTILS.PrintTableToLog(Coordinate))
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self:T(UTILS.PrintTableToLog(Coordinate))
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end
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return Coordinate
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@@ -4521,7 +4521,7 @@ do -- SET_CLIENT
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if Event.IniObjectCategory == Object.Category.UNIT and Event.IniGroup and Event.IniGroup:IsGround() then
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-- CA Slot entered
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local ObjectName, Object = self:AddInDatabase( Event )
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self:I( ObjectName, UTILS.PrintTableToLog(Object) )
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self:T( ObjectName, UTILS.PrintTableToLog(Object) )
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if Object and self:IsIncludeObject( Object ) then
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self:Add( ObjectName, Object )
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end
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