diff --git a/Moose Development/Moose/Ops/CTLD.lua b/Moose Development/Moose/Ops/CTLD.lua index 04ceca24f..27e009cea 100644 --- a/Moose Development/Moose/Ops/CTLD.lua +++ b/Moose Development/Moose/Ops/CTLD.lua @@ -3761,15 +3761,19 @@ function CTLD:_AddRadioBeacon(Name, Sound, Mhz, Modulation, IsShip, IsDropped) -- local Frequency = string.format("%09d",Mhz * 1000000) -- Freq in Hertz local Frequency = Mhz * 1000000 -- Freq in Hertz local Sound = self.RadioPath..Sound - trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, Frequency, 1000, name..math.random(1,10000)) -- Beacon in MP only runs for 30secs straight + trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, Frequency, 1000, Name..math.random(1,10000)) -- Beacon in MP only runs for 30secs straight + self:I(string.format("Beacon added | Name = %s | Sound = %s | Vec3 = %d %d %d | Freq = %f | Modulation = %d (0=AM/1=FM)",Name,Sound,ZoneVec3.x,ZoneVec3.y,ZoneVec3.z,MhZ,Modulation)) else local ZoneCoord = Zone:GetCoordinate() local ZoneVec3 = ZoneCoord:GetVec3() or {x=0,y=0,z=0} --local Frequency = string.format("%09d",Mhz * 1000000) -- Freq in Hertz local Frequency = Mhz * 1000000 -- Freq in Hert local Sound = self.RadioPath..Sound - trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, Frequency, 1000, name ..math.random(1,10000)) -- Beacon in MP only runs for 30secs straight + trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, Frequency, 1000, Name..math.random(1,10000)) -- Beacon in MP only runs for 30secs straight + self:I(string.format("Beacon added | Name = %s | Sound = %s | Vec3 = {x=%d, y=%d, z=%d} | Freq = %f | Modulation = %d (0=AM/1=FM)",Name,Sound,ZoneVec3.x,ZoneVec3.y,ZoneVec3.z,MhZ,Modulation)) end + else + self:E(self.lid.."***** _AddRadioBeacon: Zone does not exist: "..Name) end return self end