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#SPAWN
* Added option for Modex pre- and postfix strings * Added string check for SpawnAtParkingSpot when Airbase is handed as string
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@ -328,6 +328,8 @@ function SPAWN:New( SpawnTemplatePrefix )
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self.SpawnInitModu = nil -- No special modulation.
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self.SpawnInitModu = nil -- No special modulation.
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self.SpawnInitRadio = nil -- No radio comms setting.
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self.SpawnInitRadio = nil -- No radio comms setting.
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self.SpawnInitModex = nil
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self.SpawnInitModex = nil
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self.SpawnInitModexPrefix = nil
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self.SpawnInitModexPostfix = nil
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self.SpawnInitAirbase = nil
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self.SpawnInitAirbase = nil
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self.TweakedTemplate = false -- Check if the user is using self made template.
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self.TweakedTemplate = false -- Check if the user is using self made template.
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@ -382,6 +384,8 @@ function SPAWN:NewWithAlias( SpawnTemplatePrefix, SpawnAliasPrefix )
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self.SpawnInitModu = nil -- No special modulation.
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self.SpawnInitModu = nil -- No special modulation.
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self.SpawnInitRadio = nil -- No radio communication setting.
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self.SpawnInitRadio = nil -- No radio communication setting.
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self.SpawnInitModex = nil
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self.SpawnInitModex = nil
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self.SpawnInitModexPrefix = nil
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self.SpawnInitModexPostfix = nil
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self.SpawnInitAirbase = nil
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self.SpawnInitAirbase = nil
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self.TweakedTemplate = false -- Check if the user is using self made template.
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self.TweakedTemplate = false -- Check if the user is using self made template.
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@ -541,6 +545,8 @@ function SPAWN:NewFromTemplate( SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPr
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self.SpawnInitModu = nil -- No special modulation.
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self.SpawnInitModu = nil -- No special modulation.
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self.SpawnInitRadio = nil -- No radio communication setting.
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self.SpawnInitRadio = nil -- No radio communication setting.
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self.SpawnInitModex = nil
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self.SpawnInitModex = nil
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self.SpawnInitModexPrefix = nil
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self.SpawnInitModexPostfix = nil
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self.SpawnInitAirbase = nil
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self.SpawnInitAirbase = nil
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self.TweakedTemplate = true -- Check if the user is using self made template.
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self.TweakedTemplate = true -- Check if the user is using self made template.
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self.MooseNameing = true
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self.MooseNameing = true
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@ -812,13 +818,18 @@ end
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--- Sets the modex of the first unit of the group. If more units are in the group, the number is increased by one with every unit.
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--- Sets the modex of the first unit of the group. If more units are in the group, the number is increased by one with every unit.
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-- @param #SPAWN self
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-- @param #SPAWN self
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-- @param #number modex Modex of the first unit.
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-- @param #number modex Modex of the first unit.
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-- @param #string prefix (optional) String to prefix to modex, e.g. for French AdA Modex, eg. -L-102 then "-L-" would be the prefix.
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-- @param #string postfix (optional) String to postfix to modex, example tbd.
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-- @return #SPAWN self
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-- @return #SPAWN self
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function SPAWN:InitModex( modex )
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function SPAWN:InitModex( modex, prefix, postfix )
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if modex then
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if modex then
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self.SpawnInitModex = tonumber( modex )
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self.SpawnInitModex = tonumber( modex )
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end
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end
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self.SpawnInitModexPrefix = prefix
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self.SpawnInitModexPostfix = postfix
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return self
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return self
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end
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end
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@ -1571,7 +1582,10 @@ function SPAWN:SpawnWithIndex( SpawnIndex, NoBirth )
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-- Set tail number.
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-- Set tail number.
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if self.SpawnInitModex then
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if self.SpawnInitModex then
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for UnitID = 1, #SpawnTemplate.units do
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for UnitID = 1, #SpawnTemplate.units do
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SpawnTemplate.units[UnitID].onboard_num = string.format( "%03d", self.SpawnInitModex + (UnitID - 1) )
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local modexnumber = string.format( "%03d", self.SpawnInitModex + (UnitID - 1) )
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if self.SpawnInitModexPrefix then modexnumber = self.SpawnInitModexPrefix..modexnumber end
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if self.SpawnInitModexPostfix then modexnumber = modexnumber..self.SpawnInitModexPostfix end
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SpawnTemplate.units[UnitID].onboard_num = modexnumber
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end
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end
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end
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end
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@ -2178,7 +2192,7 @@ end
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-- @param #table Spots Table of parking spot IDs. Note that these in general are different from the numbering in the mission editor!
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-- @param #table Spots Table of parking spot IDs. Note that these in general are different from the numbering in the mission editor!
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-- @param #SPAWN.Takeoff Takeoff (Optional) Takeoff type, i.e. either SPAWN.Takeoff.Cold or SPAWN.Takeoff.Hot. Default is Hot.
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-- @param #SPAWN.Takeoff Takeoff (Optional) Takeoff type, i.e. either SPAWN.Takeoff.Cold or SPAWN.Takeoff.Hot. Default is Hot.
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-- @return Wrapper.Group#GROUP The group that was spawned or nil when nothing was spawned.
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-- @return Wrapper.Group#GROUP The group that was spawned or nil when nothing was spawned.
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function SPAWN:SpawnAtParkingSpot( Airbase, Spots, Takeoff ) -- R2.5
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function SPAWN:SpawnAtParkingSpot( Airbase, Spots, Takeoff )
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self:F( { Airbase = Airbase, Spots = Spots, Takeoff = Takeoff } )
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self:F( { Airbase = Airbase, Spots = Spots, Takeoff = Takeoff } )
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-- Ensure that Spots parameter is a table.
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-- Ensure that Spots parameter is a table.
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@ -2186,6 +2200,10 @@ function SPAWN:SpawnAtParkingSpot( Airbase, Spots, Takeoff ) -- R2.5
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Spots = { Spots }
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Spots = { Spots }
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end
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end
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if type(Airbase) == "string" then
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Airbase = AIRBASE:FindByName(Airbase)
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end
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-- Get template group.
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-- Get template group.
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local group = GROUP:FindByName( self.SpawnTemplatePrefix )
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local group = GROUP:FindByName( self.SpawnTemplatePrefix )
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