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https://github.com/FlightControl-Master/MOOSE.git
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Lots of changes done...
Change trace prototypes. Change DCS class prototypes
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@@ -14,29 +14,26 @@ DESTROYRADARSTASK = {
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-- @param table{string,...} DestroyGroupNames Table of string containing the group names of which the radars are be destroyed.
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-- @return DESTROYRADARSTASK
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function DESTROYRADARSTASK:New( DestroyGroupNames )
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trace.f(self.ClassName)
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-- Inheritance
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local Child = BASE:Inherit( self, DESTROYGROUPSTASK:New( 'radar installations', 'radars', DestroyGroupNames ) )
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Child.Name = 'Destroy Radars'
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local self = BASE:Inherit( self, DESTROYGROUPSTASK:New( 'radar installations', 'radars', DestroyGroupNames ) )
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self:F()
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self.Name = 'Destroy Radars'
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Child.AddEvent( Child, world.event.S_EVENT_DEAD, Child.EventDead )
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self:AddEvent( world.event.S_EVENT_DEAD, self.EventDead )
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return Child
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return self
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end
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--- Report Goal Progress.
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-- @param Group DestroyGroup Group structure describing the group to be evaluated.
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-- @param Unit DestroyUnit Unit structure describing the Unit to be evaluated.
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function DESTROYRADARSTASK:ReportGoalProgress( DestroyGroup, DestroyUnit )
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trace.f(self.ClassName)
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self:F( { DestroyGroup, DestroyUnit } )
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local DestroyCount = 0
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if DestroyUnit and DestroyUnit:hasSensors( Unit.SensorType.RADAR, Unit.RadarType.AS ) then
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if DestroyUnit and DestroyUnit:getLife() <= 1.0 then
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trace.i( self.ClassName, 'Destroyed a radar' )
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self:T( 'Destroyed a radar' )
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DestroyCount = 1
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end
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end
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