From 295b482ce6dd789d92a6a09a078db02400344e8f Mon Sep 17 00:00:00 2001
From: FlightControl_Master It includes automatic spawning of Combat Air Patrol aircraft (CAP) and Ground Controlled Intercept aircraft (GCI) in response to enemy air movements that are detected by a ground based radar network.
@@ -1180,6 +1198,24 @@ Therefore if F4s are wanted as a coalition’s CAP or GCI aircraft Germany will
The class derives from AI#AIA2ADISPATCHER and thus all the methods that are defined in this class, can be used also in AI_A2A_GCICAP. AIA2AGCICAP includes automatic spawning of Combat Air Patrol aircraft (CAP) and Ground Controlled Intercept aircraft (GCI) in response to enemy
@@ -1226,7 +1262,7 @@ increasing or decreasing the radar coverage of the Early Warning System. These are templates, with a given name starting with a Template prefix above each airbase that you wanna have a squadron.
-These templates need to be within 10km from the airbase center. They don't need to have a slot at the airplane, they can just be positioned above the airbase,
+These templates need to be within 1.5km from the airbase center. They don't need to have a slot at the airplane, they can just be positioned above the airbase,
without a route, and should only have ONE unit.
+
+Demo Mission
+
+AI_A2A_DISPATCHER Demo Mission
+
+AI_A2A_DISPATCHER Mission, only for beta testers
+
+ALL Demo Missions pack of the last release
+
+
+
+YouTube Channel
+
+---
+
+
+
+
+Demo Mission
+
+AI_A2A_GCICAP Demo Mission
+
+AI_A2A_GCICAP Mission, only for beta testers
+
+ALL Demo Missions pack of the last release
+
+
+
+YouTube Channel
+
+---
+
+
+
1.3) Place Airplane or Helicopter Groups with late activation switched on
1.4) Place floating helicopters to create the CAP zones.
diff --git a/docs/Documentation/Detection.html b/docs/Documentation/Detection.html
index 829d377e1..f077a893b 100644
--- a/docs/Documentation/Detection.html
+++ b/docs/Documentation/Detection.html
@@ -2393,7 +2393,6 @@ The index of the DetectedItem.
Is BULLS
+Is LL
+Is MGRS
Sets A2A BULLS
+Sets A2A LL
+Sets A2A MGRS
Is LL
+ +#boolean: +true if LL
+ +Is MGRS
+ +#boolean: +true if MGRS
+ +Sets A2A LL
+ +Sets A2A MGRS
+ +By default, no InitLimit
-Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.