Merge branch 'develop' into FF/Develop

This commit is contained in:
Frank
2018-09-27 23:46:26 +02:00
8 changed files with 19 additions and 23 deletions

View File

@@ -69,8 +69,6 @@ do -- CARGO_UNIT
function CARGO_UNIT:onenterUnBoarding( From, Event, To, ToPointVec2, NearRadius )
self:F( { From, Event, To, ToPointVec2, NearRadius } )
NearRadius = NearRadius or 25
local Angle = 180
local Speed = 60
local DeployDistance = 9
@@ -139,8 +137,6 @@ do -- CARGO_UNIT
function CARGO_UNIT:onleaveUnBoarding( From, Event, To, ToPointVec2, NearRadius )
self:F( { From, Event, To, ToPointVec2, NearRadius } )
NearRadius = NearRadius or 100
local Angle = 180
local Speed = 10
local Distance = 5
@@ -167,8 +163,6 @@ do -- CARGO_UNIT
function CARGO_UNIT:onafterUnBoarding( From, Event, To, ToPointVec2, NearRadius )
self:F( { From, Event, To, ToPointVec2, NearRadius } )
NearRadius = NearRadius or 100
self.CargoInAir = self.CargoObject:InAir()
self:T( self.CargoInAir )
@@ -229,7 +223,7 @@ do -- CARGO_UNIT
-- @param Wrapper.Group#GROUP CargoCarrier
-- @param #number NearRadius
function CARGO_UNIT:onafterBoard( From, Event, To, CargoCarrier, NearRadius, ... )
self:F( { From, Event, To, CargoCarrier, NearRadius } )
self:F( { From, Event, To, CargoCarrier, NearRadius = NearRadius } )
self.CargoInAir = self.CargoObject:InAir()
@@ -275,7 +269,7 @@ do -- CARGO_UNIT
local TaskRoute = self.CargoObject:TaskRoute( Points )
self.CargoObject:SetTask( TaskRoute, 2 )
self:__Boarding( -5, CargoCarrier, NearRadius )
self:__Boarding( -5, CargoCarrier, NearRadius, ... )
self.RunCount = 0
end
end
@@ -292,7 +286,7 @@ do -- CARGO_UNIT
-- @param Wrapper.Client#CLIENT CargoCarrier
-- @param #number NearRadius Default 25 m.
function CARGO_UNIT:onafterBoarding( From, Event, To, CargoCarrier, NearRadius, ... )
self:F( { From, Event, To, CargoCarrier:GetName(), NearRadius } )
self:F( { From, Event, To, CargoCarrier:GetName(), NearRadius = NearRadius } )
if CargoCarrier and CargoCarrier:IsAlive() and self.CargoObject and self.CargoObject:IsAlive() then
@@ -302,11 +296,11 @@ do -- CARGO_UNIT
self:__Load( 1, CargoCarrier, ... )
else
if self:IsNear( CargoCarrier:GetPointVec2(), 20 ) then
self:__Boarding( -2, CargoCarrier, NearRadius, ... )
self.RunCount = self.RunCount + 2
self:__Boarding( -1, CargoCarrier, NearRadius, ... )
self.RunCount = self.RunCount + 1
else
self:__Boarding( -10, CargoCarrier, NearRadius, ... )
self.RunCount = self.RunCount + 10
self:__Boarding( -5, CargoCarrier, NearRadius, ... )
self.RunCount = self.RunCount + 5
end
if self.RunCount >= 40 then
self.RunCount = 0