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#DATABASE- stage 1 fix for dynamic client slots
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@@ -738,7 +738,7 @@ do -- SETTINGS
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local PlayerGroup = PlayerUnit:GetGroup()
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local PlayerName = PlayerUnit:GetPlayerName()
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local PlayerNames = PlayerGroup:GetPlayerNames()
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--local PlayerNames = PlayerGroup:GetPlayerNames()
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local PlayerMenu = MENU_GROUP:New( PlayerGroup, 'Settings "' .. PlayerName .. '"' )
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